- gamertag: Xyrelt
- user homepage:
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Hey guys! I'm working on some firefight gametypes in hopes of recreating the ODST firefight feel. So far I have done the following:
1. Removed all anemies who did not make an appearance in ODST's firefight.
2. Increased the damage the player's deal to 125%.
3. Decreased the player's damage resistance to 90% while doubling shield recharge rate and eliminating health regeneration.
4. Increased player run speed to 110%.
5. Removed all armor abilities.
6. Added the following skulls:
Round 1- Tough Luck
Round 2- Tough Luck, Catch, Red (eagle eye, lucky, sharp hearing)
Round 3- Tough Luck, Catch, Black Eye, Yellow (eagle eye, leprechaun, sharp hearing, catch, marksman).
This is what I have done so far. As it is now, this gametype is a monumental challenge (I play Heroic, for this is the recommended firefight difficulty). Is there any changes you would recommend? Is there any features you would like for me to include? Please keep in mind that this is an attempt to recreate the ODST firefight experience. Thanks!
EDIT: I do not have the update gametype on my fileshare, for I cannot upload the file without a gold membership (absolutely rediculous if you ask me).
EDIT: If anyone is interested in beta-testing my ODST gametypes, feel free to send me a friend's request. From there I should be able to recommend the gametypes to you. Thanks!
[Edited on 11.01.2011 8:43 AM PDT]