Halo: Reach Forum
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Subject: They Said "a few weeks"... It's now a month...Thoughts?

I just want this for Team SWAT that's all

  • 11.04.2011 12:31 PM PDT

-Reach is not Halo. A good game, yes, but not Halo. -Zomechin

Supercalifragilisticexpialidoc­ious - Spark


Posted by: nightspark
Players don't like the changes in the TU. If they did it would be populated. 343i has no reason to make changes across the board. I would have liked a modified acive camo and AL in BTB, but it's not going to happen. If you don't like it, move onto another game. Reach is what it is.

I kinda agree with this, but also with the OP. Let the casuals enjoy this casual paradise, and let Halo 4 be the paradise of the competitives.

  • 11.04.2011 12:43 PM PDT

Halo 2 had way less competition that Reach does, just saying.

  • 11.04.2011 12:45 PM PDT

The Halo series was my first and favorite FPS series.
I enjoy most games throughout all systems despite what some people say.

Oh, and on the forums, I tell it like it is, like it or not.

New games coming out aren't going to help either.

MW3 and B3 are going to wipe out Halo until 4 comes out. But by then it may be too little too late.

  • 11.04.2011 12:47 PM PDT

THATS MY COOL MAN I CAN'T TAKE IT OFF!

Posted by: Ryus Shoryuken
Halo 2 had way less competition that Reach does, just saying.


People wouldn't be turning to said competition if Reach wasn't so terrible.

  • 11.04.2011 12:59 PM PDT

Flash Kicks beat Armor Lock.

TheLab.


Posted by: SyK On3

But why punish the good players with just ONE playlist out of the already WAY too many they have now?

If kids can't get kills in the beta playlist right now, it just shows their complete lack of skill in a FPS game. If you can't aim, you shouldn't play.

What is so fun about being stomped on in games? I just don't understand how kids can go double digit negative and lose by 30-40 points and have "fun."

To make it fair across the board it should be ZB all the way with minor tweaks on the game aspect in relation to RoF on some weapons and player movement and gravity.

They say re creating Halo 2 game mechanics are "nostalgia," I call complete BS. They are video game developers, how hard is it to go back on the old files and repeat what you did?


As a game designer, you're one of the people I will be least likely to listen to based on your attitude.

"If you can't aim, you shouldn't play."

Really? Really?

Maybe people who pick up the game and go 2 and 35 just like playing as a SPARTAN, or just want to kill time, or don't care at all for how well they do because they are playing with friends.

My mom can't play racing games for crap but she will pick up Gran Turismo for the sheer thrill of the speed and the car tuning. She'll lose twelve straight races but doesn't care, she was going fast and enjoying the ride.

How hard is it to go back to old files and repeat what you did?

New hardware. New software. New mechanics. New balancing. New engine. Etc.

If you aren't enjoying a game, if you aren't happy with the product and the options it gives you, why are you wasting your time with it? I don't like Reach. So I don't play it.

"Punish good players." Get the -blam!- over yourself.

  • 11.04.2011 1:00 PM PDT

Posted by: Recon Number 54
Life is a journey, if you spend all of it with your nose in your map, you may miss some of the best parts.

Exactly why the new games are better than Reach.

  • 11.04.2011 1:00 PM PDT

Planking : Parkour for people who don't move very fast.


Posted by: SyK On3

Posted by: Big Boy1229

Posted by: WulfwoodsSins

Posted by: SyK On3
But, why should I be forced to play just ONE dedicated playlist if I want to have an enjoyable game? Talk about losing players. It reduces my plate to 1 playlist when there are countless others I could play.


And why should the people who enjoy playing default, which, it seems outnumbers those who play TU, have to play one dedicated playlist? What makes you so special that 343i should put your needs before making money and selling Halo games? (Which is in fact, why 343i exists in the first place.)


People quit playing the title update because the really good players went into that playlist and stomped on those with lesser skill. So after being stomped on a few times they just quit the playlist atogether just like when classic came out. 343 should implement the changes across the board.


But why punish the good players with just ONE playlist out of the already WAY too many they have now?

If kids can't get kills in the beta playlist right now, it just shows their complete lack of skill in a FPS game. If you can't aim, you shouldn't play.

What is so fun about being stomped on in games? I just don't understand how kids can go double digit negative and lose by 30-40 points and have "fun."

To make it fair across the board it should be ZB all the way with minor tweaks on the game aspect in relation to RoF on some weapons and player movement and gravity.

They say re creating Halo 2 game mechanics are "nostalgia," I call complete BS. They are video game developers, how hard is it to go back on the old files and repeat what you did?


So because they can't get kills in a single playlist, they shouldn't be able to get kills in ANY playlist? Now you're just asking for Halo to roll over and die. It's that type of elitism that keeps me from regaining interest in Reach.

And fun is subjective.

  • 11.04.2011 1:02 PM PDT

Flash Kicks beat Armor Lock.

TheLab.


Posted by: RustedEdge
Exactly why the new games are better than Reach.


?

  • 11.04.2011 1:04 PM PDT
  • gamertag: [none]
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My Level. Get on it.


Posted by: RC Clone
Nope. SouthPole isn't a person. He's the avatar of the force of tryhards everywhere. He stalks the web looking for retards to set straight. He can not be stopped by mere bans or thread locks for he shall rise anew.


Posted by: Darkside Eric

Posted by: SyK On3

But why punish the good players with just ONE playlist out of the already WAY too many they have now?

If kids can't get kills in the beta playlist right now, it just shows their complete lack of skill in a FPS game. If you can't aim, you shouldn't play.

What is so fun about being stomped on in games? I just don't understand how kids can go double digit negative and lose by 30-40 points and have "fun."

To make it fair across the board it should be ZB all the way with minor tweaks on the game aspect in relation to RoF on some weapons and player movement and gravity.

They say re creating Halo 2 game mechanics are "nostalgia," I call complete BS. They are video game developers, how hard is it to go back on the old files and repeat what you did?


As a game designer, you're one of the people I will be least likely to listen to based on your attitude.

"If you can't aim, you shouldn't play."

Really? Really?

Maybe people who pick up the game and go 2 and 35 just like playing as a SPARTAN, or just want to kill time, or don't care at all for how well they do because they are playing with friends.

My mom can't play racing games for crap but she will pick up Gran Turismo for the sheer thrill of the speed and the car tuning. She'll lose twelve straight races but doesn't care, she was going fast and enjoying the ride.

How hard is it to go back to old files and repeat what you did?

New hardware. New software. New mechanics. New balancing. New engine. Etc.

If you aren't enjoying a game, if you aren't happy with the product and the options it gives you, why are you wasting your time with it? I don't like Reach. So I don't play it.

"Punish good players." Get the -blam!- over yourself.


Not that I agree with the way he said it,

but if you can't aim, the game shouldn't be catered to you.
The next racing game isn't going to make everyone else slow down because your mom can't play.

  • 11.04.2011 1:14 PM PDT

Posted by: Recon Number 54
Life is a journey, if you spend all of it with your nose in your map, you may miss some of the best parts.


Posted by: Darkside Eric

Posted by: RustedEdge
Exactly why the new games are better than Reach.


?


From a competitive view, the new games have much more competition in it than Reach.

  • 11.04.2011 1:17 PM PDT


Posted by: Andrei Chikatilo
Posted by: Ryus Shoryuken
Halo 2 had way less competition that Reach does, just saying.


People wouldn't be turning to said competition if Reach wasn't so terrible.


Oh don't get me wrong, I think Reach needs a lot of work before it could be cosidered on the same level as other Halo games, I just think to be fair you have to consider every angle.

  • 11.04.2011 1:18 PM PDT


Posted by: RustedEdge

Posted by: Darkside Eric

Posted by: RustedEdge
Exactly why the new games are better than Reach.


?


From a competitive view, the new games have much more competition in it than Reach.


Okay now this assessment I can't agree with. I've played a ton of CoD and those games are an absolute joke if one intends to take them seriously. No Halo fanboy bias here.

  • 11.04.2011 1:19 PM PDT

sure modern warfare 2.0 is coming but its still crap

  • 11.04.2011 1:25 PM PDT

Get Some!

Well considering not everyone, including myself, are agreed on the TU changes. I perfer to actually play my default reach playlist and not the the TU spread.

  • 11.04.2011 1:30 PM PDT

Flash Kicks beat Armor Lock.

TheLab.


Posted by: SouthPoIe

Posted by: Darkside Eric

Posted by: SyK On3

But why punish the good players with just ONE playlist out of the already WAY too many they have now?

If kids can't get kills in the beta playlist right now, it just shows their complete lack of skill in a FPS game. If you can't aim, you shouldn't play.

What is so fun about being stomped on in games? I just don't understand how kids can go double digit negative and lose by 30-40 points and have "fun."

To make it fair across the board it should be ZB all the way with minor tweaks on the game aspect in relation to RoF on some weapons and player movement and gravity.

They say re creating Halo 2 game mechanics are "nostalgia," I call complete BS. They are video game developers, how hard is it to go back on the old files and repeat what you did?


As a game designer, you're one of the people I will be least likely to listen to based on your attitude.

"If you can't aim, you shouldn't play."

Really? Really?

Maybe people who pick up the game and go 2 and 35 just like playing as a SPARTAN, or just want to kill time, or don't care at all for how well they do because they are playing with friends.

My mom can't play racing games for crap but she will pick up Gran Turismo for the sheer thrill of the speed and the car tuning. She'll lose twelve straight races but doesn't care, she was going fast and enjoying the ride.

How hard is it to go back to old files and repeat what you did?

New hardware. New software. New mechanics. New balancing. New engine. Etc.

If you aren't enjoying a game, if you aren't happy with the product and the options it gives you, why are you wasting your time with it? I don't like Reach. So I don't play it.

"Punish good players." Get the -blam!- over yourself.


Not that I agree with the way he said it,

but if you can't aim, the game shouldn't be catered to you.
The next racing game isn't going to make everyone else slow down because your mom can't play.


This is true and I've already said I felt what Bungie did was badly implemented. The new mechanics, such as AAs and Bloom, weren't balanced well enough so there was a good "easy to learn, hard to master" feeling. Bloom made it so the game was "easy to learn, easy to 'master.'" As did AA's.

What I am against is going in the complete opposite side of the spectrum, which this (to use his own words) "kid" is suggesting.

Zero Bloom immediately makes the game closer to "hard to learn, hard to master," because of the unbalanced properties already in the game.

I wouldn't make the next racing game slower so that my mom can catch up. I'd put in base cars that are the easiest to handle but are slower with slower acceleration. I'd put in easy to learn tracks that can teach players the fundamentals of racing, adding more tracks to slowly introduce harder turns that might require better speed, better acceleration than the easy to handle cars have, etc.

I would not immediately make every track have S turns, hairpin turns, right angle turns, etc.

  • 11.04.2011 1:31 PM PDT


Posted by: Ryus Shoryuken
Halo 2 had way less competition that Reach does, just saying.


That's no excuse in my eyes the total population for XBOX live users since then has easily quadrupled.

  • 11.04.2011 1:32 PM PDT


Posted by: AK FROST

Posted by: Ryus Shoryuken
Halo 2 had way less competition that Reach does, just saying.


That's no excuse in my eyes the total population for XBOX live users since then has easily quadrupled.


Tru7h

  • 11.04.2011 1:45 PM PDT


Posted by: iTz Lime Green

Posted by: AK FROST

Posted by: Ryus Shoryuken
Halo 2 had way less competition that Reach does, just saying.


That's no excuse in my eyes the total population for XBOX live users since then has easily quadrupled.


Tru7h



Inde3d.

  • 11.04.2011 1:45 PM PDT

Planking : Parkour for people who don't move very fast.


Posted by: AK FROST

Posted by: Ryus Shoryuken
Halo 2 had way less competition that Reach does, just saying.


That's no excuse in my eyes the total population for XBOX live users since then has easily quadrupled.


You say that like the number of Xbox live games hasn't quadrupled as well.

  • 11.04.2011 2:05 PM PDT

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