- A 3 Legged Goat
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- Fabled Legendary Member
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Tell her that If you jingle my bells, Ill promise you a white Christmas - Call Me Venom
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If Apple invented a car, would it have windows? - Xxembers
Posted by: iRuN KFC
Posted by: A 3 Legged Goat
Yes--I myself figured it out, because nobody said anything was wrong with the map. It doesn't help when I don't get good feedback to build.
Both me & Bullet (DOOM at the time) told you that the map was unbalanced around the dam and favoured just holding that area down. You threw a hissy fit that anyone would criticise your beloved creation if I remember rightly......
I remember your post, but I didn't have any bad attitude towards your feedback. I just dismissed it because (at the time) I had been testing the map with players who didn't really exploit the map's issues. When someone was on the dam, they either dropped down for a weapon or got killed pretty easily while up there. The dam as a concept was designed for height advantage and to get people to move from their base. However, it wasn't executed that well, which is why I dropped the map entirely.
That thread was months ago though. I've learned a lot since then and I'm taking every bit of feedback straight to the blueprints.
Posted by: Lightr Than Some
Goat your 4v4 maps suck but your Invasion maps are the best I've seen. Just stop building 4v4
I just can't build for competitive players, so I'll leave that to the ones who'll be playing competitively. all i care about is making invasion not suck.
[Edited on 11.23.2011 3:28 AM PST]