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  • Subject: ODST Invasion development thread (save this thread)
Subject: ODST Invasion development thread (save this thread)
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Posted by: Horse Repairman
RC RuNz the internet. Like the superintendent.

Posted by: SouthPoIe
Clone is an internet God.

Posted by: DerpRoids
RC Clone is the anti-thesis of a lurker.

Are you going to plan exact loadouts and weapons when the layout is done?

  • 12.25.2011 8:10 AM PDT

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Posted by: RC Clone
Are you going to plan exact loadouts and weapons when the layout is done?


Yup, and that's the difficult part. One time it took me 45 minutes to edit the loadouts for a map.

I can tell you these few things:

-No core cooldown if core is a phase
-territories initially. Either 20/7 seconds or 30/5 seconds
-DMRs and NRs possibly available off spawn in phase 1 alongside regular loadouts
-no shotgun or sword in loadouts
-no armor lock around during territory or assault phases
-spartans will not be receiving camo, evade, or drop shield
-elites will not be receiving sprint or drop shield
-jetpack will not be available to either team
-elites and spartans wont have access to armor lock until phase 3 due to scorpion tanks and wraiths spawning in
-forced color black for both teams makes Spartans look like ODSTs and Elites look like Brutes
-Players will have one grenade off spawn


Will update this list if I think of any more.

[Edited on 12.25.2011 9:44 PM PST]

  • 12.25.2011 8:30 AM PDT

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Hmm... I'm trying to think whether it would be wise for me to allow Brutes to choose whether they want to defend the right side or the left when they respawn. On one hand it'll be interesting to see all 6 Brutes spawn in the same place and swarm a territory. On the other hand, that randomness could make it really difficult to capture the territories. You wont know which side will have more resistance.

Then again, it might be a good way to incorporate both territories. When one side gets too heavy, attackers can quickly move to the other. But then Brutes would suicide so they spawn there quicker...

I don't know guys. I don't want to end up with Spire spawning where you're pretty much told to defend one territory at a time. I guess this will have to be tested. I can't pre-plan everything just be looking at the blueprint from a birds-eye view.

[Edited on 12.25.2011 8:46 AM PST]

  • 12.25.2011 8:44 AM PDT

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it seems really cool so far keep at it

  • 12.25.2011 9:16 AM PDT

both teems black would be confusing...

  • 12.25.2011 10:17 AM PDT

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Posted by: mcclintonsl
both teems black would be confusing...


Actually it plays rather nicely. The differences between species is noticeable enough to where it doesn't become a problem. It'll take some getting used to though, and I bet if it ended up in MM 343i would change it back to redvsblue anyway.

It's mainly for aesthetic and the promo video.

  • 12.25.2011 10:26 AM PDT
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Posted by: Horse Repairman
RC RuNz the internet. Like the superintendent.

Posted by: SouthPoIe
Clone is an internet God.

Posted by: DerpRoids
RC Clone is the anti-thesis of a lurker.


Posted by: mcclintonsl
both teems black would be confusing...

Elite black isn't even a real black.

  • 12.25.2011 10:53 AM PDT

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Posted by: RC Clone

Posted by: mcclintonsl
both teems black would be confusing...

Elite black isn't even a real black.


It's like a brownish grey, which is why I love it. Makes them look like Brutes.

Oh, and there will be spikers--plenty of them. Don't underestimate it.

  • 12.25.2011 11:16 AM PDT

Promo video?

  • 12.25.2011 11:46 AM PDT

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Posted by: mcclintonsl
Promo video?


Yea something like this. I have an 8 minute halo medley to accompany the video. It'll basically show off the map's gameplay across different matches

[Edited on 12.25.2011 11:52 AM PST]

  • 12.25.2011 11:51 AM PDT

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Phase 1 and 75% of Phase 2 Blueprint.

Phase 2's objective lies within the space Phase 3 uses mainly.

Looks big eh? That's the result of smooth spawning. If we dropped into the map like Section 8 I could eliminate half of phase 1. I don't need it for any purpose other than to spawn ODSTs somewhere safely away from the Brutes.

This is looking promising mainly because it feels and looks like ODST as opposed to the others. However, I wont know how it plays until it's built. Let's hope I didn't overlook something again.

[Edited on 12.25.2011 2:48 PM PST]

  • 12.25.2011 2:23 PM PDT

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if i get my gold in time sign me up for play testing it looks awesome man!

  • 12.25.2011 5:32 PM PDT

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Posted by: Supernova33221
if i get my gold in time sign me up for play testing it looks awesome man!


Sure thing bud.

lol RC Clone, guess who's looking into a redesign again? :P Imma try something out and if it works better then I'll redesign the blueprint again. The only problem with the new one is that players are spawning pretty far away from each other. I'm gonna see if I can tighten it up.

Flash makes it 10x easier to design than on paper.

[Edited on 12.25.2011 5:35 PM PST]

  • 12.25.2011 5:33 PM PDT

List out 10 designs, pick ONE, and stick with it religiously.

  • 12.25.2011 5:49 PM PDT

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Posted by: ThreeSixXero
List out 10 designs, pick ONE, and stick with it religiously.


There are over 500 designs at this point, and each time I find a new one I toss the others (I still have the blueprints but the ideas themselves are discontinued or reshaped for future designs)

It's difficult to pick one because it might have something another doesn't. For instance, the blueprint I posted has the ODST feel. I even drew it with the same colors and style from the map in ODST. But as you can see, players are spawning quite far from each other and that makes combat sparser. I want it to be tight and closely-knit, with each moment becoming more intense than the last. Doing that while adding elements of map control and staying true to the adrenaline design is tricky.

  • 12.25.2011 6:06 PM PDT
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Posted by: Horse Repairman
RC RuNz the internet. Like the superintendent.

Posted by: SouthPoIe
Clone is an internet God.

Posted by: DerpRoids
RC Clone is the anti-thesis of a lurker.


Posted by: A 3 Legged Goat

Posted by: Supernova33221
if i get my gold in time sign me up for play testing it looks awesome man!


Sure thing bud.

lol RC Clone, guess who's looking into a redesign again? :P Imma try something out and if it works better then I'll redesign the blueprint again. The only problem with the new one is that players are spawning pretty far away from each other. I'm gonna see if I can tighten it up.

Flash makes it 10x easier to design than on paper.

My thoughts.

  • 12.25.2011 6:14 PM PDT

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AA's that (i think) should be included
Spartans:
-sprint
-evade
Elites:
-evade

maybe:
-active camo
-armor lock

shouldn't:
-drop shield
-hologram
-jetpack

and as for weapons i think theat the spartans should start with AR and pistol while elites start with spikers and PP they both should start with grenades as well.
/2 cents
and sorry for my insistent posting and i realize that it is probably getting annoying


[Edited on 12.25.2011 6:26 PM PST]

  • 12.25.2011 6:26 PM PDT

Is there any playtesting going on? I really like the idea of a more city-style experience.. Reminds me of headlong <3


Posted by: A 3 Legged Goat
It's difficult to pick one because it might have something another doesn't.

This^ x1000

I spend a lot of time drawing out maps, and I can get the designs done without too much issue, but picking one and sticking with it is not possible. One design has a great and original idea, but it doesnt fit in with the map. etc. etc.

[Edited on 12.25.2011 6:38 PM PST]

  • 12.25.2011 6:33 PM PDT
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Make sure there are lots of Grenade Launchers!

  • 12.25.2011 7:05 PM PDT

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Posted by: the pib
Make sure there are lots of Grenade Launchers!


Only two because I don't want it to be easy to take out the Ghosts or Wraiths.

  • 12.25.2011 7:07 PM PDT
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Posted by: A 3 Legged Goat

Posted by: the pib
Make sure there are lots of Grenade Launchers!


Only two because I don't want it to be easy to take out the Ghosts or Wraiths.

Damn, I love when it's a loadout option in phase 3. Killing Elites with them feels great!

[Edited on 12.25.2011 7:31 PM PST]

  • 12.25.2011 7:18 PM PDT

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Because the city is narrow by design I want to refrain from too many explosives. Players will only have 1 nade throughout the match. That also makes capturing territories less suicidal.

  • 12.25.2011 9:43 PM PDT

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Phase 3 is still incomplete, but I promised RC Clone that I would forge the current design regardless of whether or not I am done. This layout is quite complex so it should be a real challenge building it. When I'm done I'll look at what I have so far and see how to go about building Phase 3 from ther.e

So tonight it begins...

  • 12.26.2011 6:02 PM PDT

And so God called Moses to come forth but he came fifth and was therefore disqualified.


Posted by: A 3 Legged Goat
Phase 3 is still incomplete, but I promised RC Clone that I would forge the current design regardless of whether or not I am done. This layout is quite complex so it should be a real challenge building it. When I'm done I'll look at what I have so far and see how to go about building Phase 3 from ther.e

So tonight it begins...


I'm gonna go a little off-topic here, but I saw your forge pelican video and I was wondering:

Could I use that in my new invasion map?

  • 12.26.2011 8:17 PM PDT

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Posted by: A 3 Legged Goat
WOW OP the map looks great! BTW how long has it tooken you to make it?

  • 12.26.2011 8:28 PM PDT