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Posted by: Covenant Crates
How are things coming along goat? Can you describe Phase 1 for us?
I want Phase 1 to be purely action packed with very little downtime. I'm starting off with territories so all 6 players get a chance to fight in the battles. If I start off with Bomb or Core, that means one guy will be holding the objective and sticking to the sidelines.
The territory will surround either one Supply Cache or two. It's easy to build just a flat street and the caches, but I want to add some elevated walkways for players to give Phase 1 some height variation. This'll also give players who don't want to sit in the territory somewhere to be. Phase 1 is supposed to be simple and straight-forward.
Phase 2 is either Bomb or Core. Either way, it'll require more methodical play than Phase 1. There will be a handful of open buildings for players to weave in and out of while they transition to Phase 3 with the objective. There'll also be light vehicle combat between Mongooses and Ghosts. The trick here is to design it in a way so that the Ghosts have a chance at stopping the objective player at certain choke points. I don't want players to go unchallenged cause they're in the buildings all the time.
I still don't know what I'm doing for Phase 3.
Reason why the map keeps getting delayed/stalled is cause I discover better ideas while I'm building that render the current concept obsolete. So goes the process of blueprinting again.
Needless to say, each restart/rebuild/redesign gets closer to the final product. I was honestly expecting to be finished last month and I didn't expect this thread to get this many replies without even a map inside.
I'm doing my 4th runthrough of ODST right now and i'm taking screenshots of anything and everything that I can take inspiration from for the map. I also have a folder with over 300 pictures from the game and internet that I'm using as reference.
I know I've said it a thousand times before, but we are getting closer--much, much closer. Aside from the breaks I've taken, I've been working on the map almost every day. It'll be worth it in the end--I promise.