S.A.A.
SAAKILLER is pronounced: S.A.A.KILLER
Posted by: A 3 Legged Goat
Posted by: SAAKILLER
Posted by: A 3 Legged Goat
Posted by: SAAKILLER
4 player splitscreen is possible and is in invasion playlist. What do you mean by that last sentence?
In 3-4 Player splitscreen, for customs, you can't see the objective.
I mean building a worthwhile Invasion map suitable for 4 player splitscreen is impossible, unless you make it really simple.
Elaborate. In what sense is it impossible? In the sense that making it simple will let them see the objective or that making it simple will let them know what to do w/o seeing the objective?
There is no way to build an invasion map that supports 4 player splitscreen unless your map is very simple. A simple map would be something like 2 pelicans and a road, and that's the Invasion map. The ODST map is not simple because it's comprised of complex structures and designs. Ergo, unless your map is simple, it wont be able to support 4 players on the same xbox. Hell, this game can barely even support 2 players.
They need to remove that restriction cause Invasion needs new maps. Unless Timberlands is set up for Invasion, we're gonna need at least 2 more maps to play on.
And I play Invasion for Invasion, not skirmish or slayer. You can't claim Atom is now an invasion map because you play skirmish on it. We need hardcore Invasion maps because Breakpoint rarely shows up in default Invasion and the other 2 have received no changes to balance at all.
I'm slightly confused. When you're saying about 4 player splitscreen to handle it, are you talking about the console's ability to have 4 players all moving at the same time without lagging or are you trying to say something else?
117th reply
[Edited on 11.05.2011 12:14 PM PDT]