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  • Subject: Invasion: ODST development thread (live streaming!)
Subject: Invasion: ODST development thread (live streaming!)

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Posted by: Alpha00

Posted by: A 3 Legged Goat

Posted by: ThreeSixXero

Posted by: A 3 Legged Goat
That's always fun. Releasing inner staffy by missing the Engineer with rockets.

Me: I have you now.
*Fires*
*Engie moves slightly*
Me: DAMN IT.
*Gets killed because I only had one rocket left and the Chieftain with OS on is bull-blam!-*


exactly. that's why i give the AI rockets on Alpha Site. Mickey doesn't miss.


Is it just me, or do the AI have homing rockets during the roof battle in NMPD HQ?


I'm pretty sure the banshee's just suddenly forget how to fly when friendly AI targets them.

  • 01.21.2012 10:26 AM PDT

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UPDATE:

P1: Unlock supply cache
P2: Detonate bomb to open gates/doors to building
P3: Disable radar jammer/Covenant bomb by stealing power source

P1 - 2 Territories at 20/7 seconds
P2 - Assault
P3 - Core retrieval and drop off


There. Now that I finally know what objectives I'm having and how they're set up, I can work on a full blueprint and not just a Phase 1.

If you guys can I'd appreciate it if you can hop on the stream and join the chat. It helps to bounce ideas off of a few people in real-time. If you have any other ideas feel free to post them here as well.

  • 01.21.2012 11:50 AM PDT
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GrownPrism is NOT my gt. Happened when signing into my xbox live account. My real gt is here:

http://www.bungie.net/Stats/Reach/Default.aspx?player=SYNTHES lS&sg=0

Goat I'm concerned for your health...

OT: If I don't get a testing spot I will devour your firstborn.

<3

  • 01.21.2012 11:56 AM PDT

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Posted by: CaptKrunch 96
Goat I'm concerned for your health...

OT: If I don't get a testing spot I will devour your firstborn.

<3


If by health you are referring the the amount of Coke and 5 hour shots I've taken to forge late at night, then yes you should be concerned.

I hate yawning while I'm blueprinting. Sleepiness just kills the process

  • 01.21.2012 11:58 AM PDT


Posted by: A 3 Legged Goat

Posted by: Alpha00

Posted by: A 3 Legged Goat

Posted by: ThreeSixXero

Posted by: A 3 Legged Goat
That's always fun. Releasing inner staffy by missing the Engineer with rockets.

Me: I have you now.
*Fires*
*Engie moves slightly*
Me: DAMN IT.
*Gets killed because I only had one rocket left and the Chieftain with OS on is bull-blam!-*


exactly. that's why i give the AI rockets on Alpha Site. Mickey doesn't miss.


Is it just me, or do the AI have homing rockets during the roof battle in NMPD HQ?


I'm pretty sure the banshee's just suddenly forget how to fly when friendly AI targets them.

"Oh no, I am about to reach point X, at which that rocket will hit me. Whatever will I do?"

I do like it, however, when a boosting Banshee gets taken out by the most well-placed rocket known to man. Makes a cool looking explosion and after effect.

  • 01.21.2012 12:13 PM PDT
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Posted by: Horse Repairman
RC RuNz the internet. Like the superintendent.

Posted by: SouthPoIe
Clone is an internet God.

Posted by: DerpRoids
RC Clone is the anti-thesis of a lurker.

Now I want to play NMPD and give all the AI rockets.

  • 01.21.2012 12:34 PM PDT

Hi.

Posted by: A 3 Legged Goat
Sleepiness just kills the process
Pssssssssst.......




Monster Rehab

  • 01.21.2012 12:37 PM PDT

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Posted by: Zomechin
Posted by: A 3 Legged Goat
Sleepiness just kills the process
Pssssssssst.......




Monster Rehab


energy drinks don't work for me.

[Edited on 01.21.2012 12:41 PM PST]

  • 01.21.2012 12:40 PM PDT

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Posted by: RC Clone
Now I want to play NMPD and give all the AI rockets.


And then the banshees they kill splatter you and ruin your no death run through

:/

  • 01.21.2012 3:53 PM PDT
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Posted by: Horse Repairman
RC RuNz the internet. Like the superintendent.

Posted by: SouthPoIe
Clone is an internet God.

Posted by: DerpRoids
RC Clone is the anti-thesis of a lurker.


Posted by: A 3 Legged Goat

Posted by: RC Clone
Now I want to play NMPD and give all the AI rockets.


And then the banshees they kill splatter you and ruin your no death run through

:/

I started the run on legendary all non crap skulls on. But stopped it to get some firefight action with Boom.

  • 01.21.2012 5:25 PM PDT

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Posted by: Devin Smith

Posted by: A 3 Legged Goat

Posted by: Devin Smith

Posted by: A 3 Legged Goat

Posted by: Devin Smith
make sure to put a kill ball some where they look coll and can be used as a sun


In earlier designs, I had a kill ball destroy vehicles that spawned behind the players as they fell from the air, making it seem like they were dropping into the city like ODST. It had to be cut though cause kill balls cause framerate issues :/
Dang that sounds cool


It was ridiculously awesome, but many players wont like taking damage off of spawn regardless of the effect it's supposed to convey. So I have to spawn players on the street instead :/

well why dont you put a shield door or 1 way shield there so you wont take damage


Too much budget. And it's not really the damage. I can drop the from a height where they don't take damage. Point stands though that it's just too jarring of a spawn for most players.

And I gotta split up fireteams so it's not just one big wave rushing territories.

  • 01.21.2012 6:15 PM PDT

Love the new idea.. Maybe try a little to make it look like the part where you fight those grunts in that little park?

  • 01.21.2012 7:23 PM PDT

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Posted by: Wumpa Warrior
Love the new idea.. Maybe try a little to make it look like the part where you fight those grunts in that little park?


man I wish I could do that without it costing so much budget. I have to minimize the amount of objects I use to meet splitscreen requirements, which is one reason why the city may look so bland in some places.

And it's overtly grey, save for that patch of grass :/

Looking into a relocation...

  • 01.22.2012 6:27 AM PDT

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UPDATE:

I'm considering changing to Elite offense instead of Spartan offense. This way I can give the map a cool name like "Invasion: Stronghold" and the objective would be to protect the city from the Elites. Problem though is I wont be able to use supply caches anymore, and I wont get to use my cool Core carrier that I built for the Elites. However, Elite attacking is slightly more interesting because they have more loadouts and their weapons in Phase 1 force them to get up close in the action.

On the other hand, Spartan offense means that the Elites already occupy the city, and the objective is to 'take back the streets' from them. The main issue with this (aside from boring Phase 1 loadouts for Spartans) is that it doesn't really make sense for them to be bombing their own city. But I still get to use the awesome supply caches

-shrugs- I just have to figure out the most way to make the objectives make sense.



  • 01.22.2012 6:57 AM PDT

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UPDATE v2:

Scratch what I said above. The following is final:


Invasion: Deadlock
ODSTs drop into the city to disable a Covenant bomb

P1: Territories--Contact the superintendent to unlock the supply cache. Two Territories at 20/7 seconds each

P2: Assault--Demolish the gate to the building that the Covenant have planted their bomb in

P3: Core Retrieval--Remove the bomb's power source and escort it out of the city

There. Now I almost have everything that I need:

[x] Map Name
[x] Map Fiction/Story
[x] Objectives
[x] Terrain/Location
[x] ODST aesthetic palette
[x] List of unique features to incorporate
[ ] Blueprint


Which leaves the Blueprint. Now I can work on the perfect design thanks to everything else. This map is going to be amazing. I can already see myself sniping those dinosaurs.

  • 01.22.2012 7:17 AM PDT

For christs sake, it sounds so good. I'm craving it. When are the DAMN TRIALS.

  • 01.22.2012 7:40 AM PDT

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Posted by: TerroristMan151
For christs sake, it sounds so good. I'm craving it. When are the DAMN TRIALS.


It's almost here! Right now the only thing that could delay the map would be splitscreen issues.

  • 01.22.2012 7:41 AM PDT

I'm going to invade your heart like a barn swallow high on milk chocolate and grandma love.

Fairness is only possible within the limited powers of man. Elsewhere, there is only chance.

Thus I refute thee.

I shall predict the future...

Posted by: A 3 Legged Goat

Sorry guys, there were splitscreen issues...almost there though.

-blam!- -blam!- -blam!- -blam!-

  • 01.22.2012 7:43 AM PDT

So by tomorrow? as in, an hour and 13 minutes!?

  • 01.22.2012 7:47 AM PDT

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Posted by: ElementalRunner
I shall predict the future...

Posted by: A 3 Legged Goat

Sorry guys, there were splitscreen issues...almost there though.

-blam!- -blam!- -blam!- -blam!-


Nope. If even it has splitscreen issues I will still release it. I know how to reduce splitscreen.

  • 01.22.2012 7:52 AM PDT


Posted by: A 3 Legged Goat
I know how to reduce splitscreen.

What like, differently from just using less items?

  • 01.22.2012 8:22 AM PDT

Looking at that first update I almmost crapped my pants.. You really should incorporate those supply cache's at least once. Very unique aesthetic. But the next update clarified things. Now it looks really good. Name is unique, good storyline too. If only you could control the voice before each phase :)

  • 01.22.2012 8:39 AM PDT

I want my elephant back.
Give it to me now!
(Please?)

Me.

lol


Posted by: Wumpa Warrior
Looking at that first update I almmost crapped my pants.. You really should incorporate those supply cache's at least once. Very unique aesthetic. But the next update clarified things. Now it looks really good. Name is unique, good storyline too. If only you could control the voice before each phase :)


The only problem with controlling the voice would be that players would make him say dirty things.
lawl

  • 01.22.2012 8:51 AM PDT


Posted by: Mr Extremer22
The only problem with controlling the voice would be that players would make him say dirty things.
lawl

You sir, are very correct. That made me laugh..

  • 01.22.2012 8:54 AM PDT