- An average gamer
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- Exalted Mythic Member
Posted by: Zomechin
Customization is a neutral element, neither very casual nor very competitive. Also, the simple uttering of said customization is very misleading to the feel that it actually produces, which is arguably why the game had a ridiculous population at release.
Because, again, customization is not a casual element. Gain and sense of accomplishment is, neither of which appear in custom games.
Posted by: Zomechin
Please, just don't even make this argument. Please. There are so very, very, very many factors that make Reach unplayable competitively that aren't customizable, and I don't think you could even change them with a TU. For example, the scope - the range of weapons, the RoFs of weapons, the movement acceleration (which is ridiculously slow compared to Halo 3's, which is ridiculously slow compared to Halo 2's, which is about the same as Halo CE's), etc etc etc. Reach -blam!- up in so many regards that it's not even funny, and I feel sorry for people who are going to go into CE:A's matchmaking and expect a real Halo experience; you can only polish a turd so much.
Customization is nowhere near a casual element? Action Sack alone is a RESULT of customizing the game TOWARDS CASUALS! In what other FPS can you play a skiball varient? As far as progression and a sense of accomplishment, Halo has never had this beyond medals. Changing that would make this even less like Halo than the existing population is already saying it is.
The ability to make the game whatever you want it to be is both a casual AND a hardcore element. I would also like to ask what the Hell you DO consider to be a competitive game if this isn't. What game doesn't have bloom, inconsistancies over Live, etc? Halo at least at this point offers no bloom, it has always offered variable movement speeds and jump heights, armor abilities, weapons, damage amounts, and map varieties.
I don't see how you can throw that out, especially when the other games in MLG's main circuit are Call of Duty and soon to be Gears of War 3. Both of those games have so few competitive aspects and you can barely change that. Ignoring all that Halo does for both crowds of people when there is so little of an alternative is simply naive.