- last post: 01.01.0001 12:00 AM PDT
Okay, marines, listen up: Make sure you have a savepoint right before this, so that if you screw up you can try over again.
Before reaching that point in the game, you should've had a fight with two hunters. If you were smart, you would've killed the two hunters WITHOUT picking up that Active Camo lying there in the corner. After finishing off the two hunters, reload all weapons and grab the camo, then run for the exit. You should have a fully loaded pistol and RL, and your path for the exit should be a beeline...you don't want to waste precious Active Camo time.
Depending on the randomization of the map, a few placements and schtuff should change every so often. But some things generally remain the same. According to my memory, there should be two elites next to two banshees, they will jump into them regardless of if they see you or not. There should also be a cluster of jackals and grunts.
Now, once you see the first banshee, fire a rocket at the base of it, that should take care of the elite about to board the shee. If you're quick enough, the rocket will kill the Elite before he jumps in, leaving the shee all to you. Next thing is to aim a little in front of the empty shee and fire another rocket...if timed right, it'll take down the other banshee as it takes off, leaving you to fire a few more rockets at the cluster of jackals/grunts, and claim the shee as your own.
The most important part is firing a rocket at the base of the banshee. Preferably straight at the Elite himself if you can muster it. After that, you're welcome to choose my method, or just beelining it for the shee and using that to take everything else down, or to pop a few rounds into some aliens using the pistol, whatever.
Good luck.