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This topic has moved here: Subject: Map:(Forgeworld)Typoon Base (slayer, assault, territories, koth,stock)
  • Subject: Map:(Forgeworld)Typoon Base (slayer, assault, territories, koth,stock)
Subject: Map:(Forgeworld)Typoon Base (slayer, assault, territories, koth,stock)

I've been developing maps since Quake 1 came out what have you done?

Map Typoon Base v1.7

The design is fairly simple two floors 4 jump pads. On the bottom floor each area is connected by the trench center. From each side you can jump up to the second level, power weapons are located all throughout the map. The second level has a center piece with a overshield there are also 4 rooms on the second level packed with weapons.
Quick action can be found on this map.
This map supports Team slayer, assault, territories, koth, stockpile

Screenshots:
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Weapon List:
Assault Rifles
DMR
Magnum
Shotgun
Fuel Rod Cannon
Needler
Concussion rifle
Rocket
Hammer
Sword
Plasma Grenade
Frag Grenade

Version 1.6 changes
Added updated roof accessibility adding a 3rd floor to the map now 4 teleporters to roof area.
Rearranged weapons and added more to roof.
Moved kill zones to edge of base.

Version 1.7 changes
-Fixed some minor bugs and teleporter issues
-Rebalanced weapons/ lowered ammo counts and timers
-Fixed Spawn point issues

Map Typoon Base v1.7



Typoon Remastered

  • 11.10.2011 4:41 PM PDT