- xI Arctic Ix
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Halo Reach, just saying the name might give you a jolt of joy or anger. This game came out 9/14/10 and I remember being outside, in the cold at Midnight waiting eagerly to get my copy. I was thrilled at this game first couple of months playing. It had a well written campaign and a very new, but solid multiplayer with minor flaws that were fixed too late. But Reach in all was a pretty good game, the Campaign had you as Noble Six, a new personnel into Noble Team.
The Campaign was very extravagant as most Halo Stories are but it had a little bit more sadness within it as well. The Multiplayer at first was a striving, competitive community and the game added new ways for EXP use as in buying new armor, firefight voices and effects. It was brilliantly made, but many people started boosting most points and it almost seemed useless with being able to rack up loads of credits in just minutes. But back to the full multiplayer, it had a new way of spicing up gameplay with its new assassinations, new variety of maps, and most of all, armor abilities. These Abilities varied from just sprint to being on top of the world flying with the jet pack. It really changed the way people played Halo and for lots of people many abilities got on peoples nerves, like armor lock. This ability had people be able to go into a hard cored plasma shield that made the player invincibly with being able to become an EMP. This really pissed many players off so lots of people quit playing because of many different changes that Differentiates Reach from most to all halos that came out prior.
So in my opinion, the gameplay was solid and it was great and was brilliant, but they could have made it better, for example, bloom. 343i tried to change bloom to an 85% level or just have none of it at all, but it still gave many players the advantage by having them spam more and kill more. So in my honest review, I would give it a 6/10. All in all this game i really couldn't call a Halo. It was too different and it seemed to try to compete more with COD. So i think if Halo 4 should be good, 343, stick with the basic formula of halo 2 and 3. You shouldn't fix something that definitively wasn't broken!
[Edited on 11.11.2011 6:55 PM PST]