- Apendix Nine
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- Exalted Member
Because reach is a bad game. The maps were dull and way to large. they were also mostly asymetrical which made most of them horribly unbalanced. The ones made forge were grey and ugly and more often then not porly thought trough. the spawn-system was flawed, sometimes rewarding dying players with good flanks. gameplay-wise it was way to slow and sluggish. blom added random luck as an important factor in every battle and the grenukes were hilariously overpowered. The armor abilities... Blargh! cloking turned the action into ghostbusters, jet-pack spat in the face of important concepts such as map flow and controll. Don't even mention armorlock.... I basically disliked every aspect of the game. Reach killed halo for me, I hope it dies and stays dead!
/rant