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I haven't quit entirely, but I'm usually on Campaign most of the time, but if I did quit, here are my reasons.
1. Bloom (What was Bungie thinking when they did this?)
2. AL (-blam!- annoying when an enemy goes into AL for no reason at all.)
3. AL again! (This time, some -blam!- goes into AL when his shields are down. Two factors can play into this, his teammates will come to aid his sorry ass and take you down or you will have to wait an outrageous 6 seconds before he comes out, enough time for his shields to recharge.)
4. -blam!- spawn system (Some guy spawns behind me, I get assassinated, guy takes my power weapons. Thanks Bungie for the great spawns, it -blam!- helps.)
5. Forge World (It's great that Bungie expanded Forge, but what's up with the greyness?)
6. -blam!- community maps (Renova, Eden Minor, Precipice, etc. Seriously, the only ones that's even worthwhile to play is Kingdom, Synapse, Trident and some others, even then the greyness makes it dull.)
7. New games coming out/came out (Just to name a few: Skyrim, BF3, Gears 3, FIFA 12, MW3, Assassin's Creed Revelations, etc.)
8. Garbage teammates (Ones who can hardly get any higher than 2 kills.)
9. Screaming 11 year olds (Can't enjoy anything with these monstrosities running amok with their Banshee screaming.)
10. Bungie playlist (Wasn't like the one in Halo 3, Bungie probably didn't give a -blam!- about it.)
There are a few more to address, but I'm sure most of you will know this by now. As much as I love Reach, these problems are a -blam!- stain to the Halo franchise. I'm guessing that Bungie found it funny to backstab their beloved community with this abomination, knowing full well that we will end up buying this game because of the word "Halo"
[Edited on 11.13.2011 4:52 AM PST]