- Juan Teran
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- Noble Member
Haven't read Glasslands, but being the spoiler whore I am, I know the basic stuff from the book, and I do agree that it's a bit disappointing to see the new direction they are taking with the Universe.
However, at the same time, I like to think that 343I is taking the "EXTREME!!!" direction with the franchise. The best way to describe this is to compare the Halo 2&3 trailers with Halo 4. Obviously, while Halo 2 and 3 had a more calmed trailer, with the Chief preparing himself for an epic adventure. In Halo 4, there are explosions everywhere, the Chief is dodging everything, pretty much like if Michael Bay directed the traier. This (excluding Michael Bay) is an acceptable direction for a game, as long as it remains true to the Halo Universe.
I still believe that the Chief can survive, train future Spartans, remain in cryo-sleep for future adventures, etc. I just happen to like the character, which beats me why people don't like him. And don't give me that bull-blam!- that his character is not developed, especially if you read the novels.
As for games where the protagonist dies, can't think of many examples right now, especially with the loads of homework I have. I do agree that the protagonist survives in most cases, but still, it's a cliche for the protagonist to sacrifice himself in order to save humanity. In any case, the only examples I can think of right now are: Red Dead Redemption, Bioshock 2 (worst sequel ever made), Halo: Reach, Star Wars: The Force Unleashed I guess. Don't know, I hope this thread is still alive tomorrow, it'd be a shame for this to be my last post in here.