Halo: Reach Forum
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Subject: Waiting 5 years for Halo 4.....

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Posted by: Boomdeyadahh
Posted by: Plunderfuq
Posted by: Boomdeyadahh
Posted by: Boomdeyadahh
If Halo 4 flops, the whole franchise is done.[/quote]If you define Reach as a flop,you are incorrect,reach was a finacial success and MS will not throw away profit ergo 5 is almost inevitable.

Yes, because people hoped it was going to be good. It wasn't, people left. Simple. If H4 turns into another Reach, no one (or atleast a lot of people) is going to buy a Halo after that.
Boom you know as well as I do if they slap halo on the front cover its gonna make serious coin, even if the hardcore fan, whatever that means, does not approve.4 will be a finacial success,its almost written in stone and one can only logicly assume that will at least garner a 5.

Obviously people will buy H4 because there is 'Halo' and the hope that it will much better than Reach, but if the MP turns into another lolReach, the whole franchise is done. IF that does happen, a Halo after that won't be nearly as successful as past games. 2 bad games in a row, why bother buying another after that?
Only time will tell and I dont know about you boom,but I plan on being there.

  • 11.15.2011 11:09 AM PDT

The fact that Reach was such a failure by Halo standards means that 343i should be well equiped to avoid all of the issues that were brought up. If anything, Halo 4 will be better because of Reach's falling.

Most people here are probably too young to remember 989 studios and the various pieces of crap microsoft put out through them when third party developers dropped out of their franchises. For those of you who are, here's the lesson: beware of microsoft developing games under 3 numeral aliases.

As far as I can tell, Halo Reach significantly changed the style of play from what had been a pretty static model over the last three titles. People got upset because their ability may not have translated in the change, but are you seriously convinced that simply labeling a game as a storyline sequel will guarantee a return to a familiar format of game when we're talking about an entirely different (and incompetent) developer?

Maybe I'm wrong to associate distaste for reach with an aversion to change, what is exactly "bad" about reach that isn't just a variation in game mechanics?

[Edited on 11.15.2011 12:23 PM PST]

  • 11.15.2011 11:32 AM PDT

Harass the harassers.


Posted by: andyBK47
The fact that Reach was such a failure by Halo standards means that 343i should be well equiped to avoid all of the issues that were brought up. If anything, Halo 4 will be better because of Reach's falling.

Most people here are probably too young to remember 989 studios and the various pieces of crap microsoft put out through them when third party developers dropped out of their franchises. For those of you who are, here's the lesson: before of microsoft developing games under 3 numeral aliases.

As far as I can tell, Halo Reach significantly changed the style of play from what had been a pretty static model over the last three titles. People got upset because their ability may not have translated in the change, but are you seriously convinced that simply labeling a game as a storyline sequel will guarantee a return to a familiar format of game when we're talking about an entirely different (and incompetent) developer?

Maybe I'm wrong to associate distaste for reach with an aversion to change, what is exactly "bad" about reach that isn't just a variation in game mechanics?
inb4lollogic
But seriously,you just hit the nail on the head.The distaste for reach by those who like to call themselves "hardcore fans" is really a dislike of changes that were made,not fatal game flaws and broken mechanics.It is my impression, given the current front runners in the video game market that 4 will ecompass even more "broken game mechanics"(individual customization,AA or somthing similar,gun selection at start) as this is what the vast majority of todays gamers want.

  • 11.15.2011 11:47 AM PDT

Boltshot = mini shotgun

If Reach never existed, then I'd like Halo 4 to have a release date 3 years after Halo 3, like the trilogy.

  • 11.15.2011 11:52 AM PDT
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Posted by: Plunderfuq

Posted by: andyBK47
The fact that Reach was such a failure by Halo standards means that 343i should be well equiped to avoid all of the issues that were brought up. If anything, Halo 4 will be better because of Reach's falling.

Most people here are probably too young to remember 989 studios and the various pieces of crap microsoft put out through them when third party developers dropped out of their franchises. For those of you who are, here's the lesson: before of microsoft developing games under 3 numeral aliases.

As far as I can tell, Halo Reach significantly changed the style of play from what had been a pretty static model over the last three titles. People got upset because their ability may not have translated in the change, but are you seriously convinced that simply labeling a game as a storyline sequel will guarantee a return to a familiar format of game when we're talking about an entirely different (and incompetent) developer?

Maybe I'm wrong to associate distaste for reach with an aversion to change, what is exactly "bad" about reach that isn't just a variation in game mechanics?
inb4lollogic
But seriously,you just hit the nail on the head.The distaste for reach by those who like to call themselves "hardcore fans" is really a dislike of changes that were made,not fatal game flaws and broken mechanics.It is my impression, given the current front runners in the video game market that 4 will ecompass even more "broken game mechanics"(individual customization,AA or somthing similar,gun selection at start) as this is what the vast majority of todays gamers want.



No, I don't like things that make the gameplay random. I like customization and some of the AAs, I don't even mind they put in Bloom and AL, just keep unfair, unbalanced, and random crap out of MM! I'm fine with change, but not bad change. Also, I still like Reach and I love Halo.

  • 11.15.2011 11:52 AM PDT

Harass the harassers.


Posted by: AcidThe Wraith

Posted by: Plunderfuq

Posted by: andyBK47
The fact that Reach was such a failure by Halo standards means that 343i should be well equiped to avoid all of the issues that were brought up. If anything, Halo 4 will be better because of Reach's falling.

Most people here are probably too young to remember 989 studios and the various pieces of crap microsoft put out through them when third party developers dropped out of their franchises. For those of you who are, here's the lesson: before of microsoft developing games under 3 numeral aliases.

As far as I can tell, Halo Reach significantly changed the style of play from what had been a pretty static model over the last three titles. People got upset because their ability may not have translated in the change, but are you seriously convinced that simply labeling a game as a storyline sequel will guarantee a return to a familiar format of game when we're talking about an entirely different (and incompetent) developer?

Maybe I'm wrong to associate distaste for reach with an aversion to change, what is exactly "bad" about reach that isn't just a variation in game mechanics?
inb4lollogic
But seriously,you just hit the nail on the head.The distaste for reach by those who like to call themselves "hardcore fans" is really a dislike of changes that were made,not fatal game flaws and broken mechanics.It is my impression, given the current front runners in the video game market that 4 will ecompass even more "broken game mechanics"(individual customization,AA or somthing similar,gun selection at start) as this is what the vast majority of todays gamers want.



No, I don't like things that make the gameplay random. I like customization and some of the AAs, I don't even mind they put in Bloom and AL, just keep unfair, unbalanced, and random crap out of MM! I'm fine with change, but not bad change. Also, I still like Reach and I love Halo.
They would be unfair and unbalanced if and only if some players were unable choose them,as it stands everybody has the option to use any advantage or AA they want,making it balanced.I understand you dont like it acid,but this is the direction all FPS are taking and halo can either follow suit or watch as more and more of its fans go for games with individual customization in multiplayer gametypes.Barely anybody is playing playing halo 3 now because it is dated,its not a bad game but it falls short on specific options the contemporary gamer is looking for.

  • 11.15.2011 12:02 PM PDT
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Posted by: Plunderfuq


I don't think I stated my point very well. I don't like things that are random, even if everyone has the option. Armor lock delays the game play by a lot. One reason a lot of people like COD and new generation games is because they are fast paced. But even then, I like Armor Lock, just not in MM. Campaign and FF though? I think it was a decent idea.

Bloom is random. The person who is more skilled doesn't always get the kill like they should because of random spamming. It also slows down gameplay because shots don't land where you aim or you have to pace your shots (And risk losing the DMR fight)


I'm all for change, but only good change.

  • 11.15.2011 12:13 PM PDT

Boltshot = mini shotgun


Posted by: HC Swat Is Back
Incase you guys/gals didn't know Halo 4 will be using the Reach engine.

It's said to be an improvement on Reach, though.
Hopefully, the improvement won't have bloom or AA's.

  • 11.15.2011 12:14 PM PDT

Harass the harassers.


Posted by: AcidThe Wraith

Posted by: Plunderfuq


I don't think I stated my point very well. I don't like things that are random, even if everyone has the option. Armor lock delays the game play by a lot. One reason a lot of people like COD and new generation games is because they are fast paced. But even then, I like Armor Lock, just not in MM. Campaign and FF though? I think it was a decent idea.

Bloom is random. The person who is more skilled doesn't always get the kill like they should because of random spamming. It also slows down gameplay because shots don't land where you aim or you have to pace your shots (And risk losing the DMR fight)


I'm all for change, but only good change.
So far as I can tell,3 and reach have some form of randomness.bloom is obvious,but the three round burst from 3 has basicly the same effect just in a differant way(ie. some of the three shots from the BR hit and some do not,somtimes everthing hits,somtimes everthing misses,sounds pretty random)CoD has a form of randomness as well,the recticle exspands as you fire your weapon for anything beyond your first shot.This is in my opinion,the modern game publishers attempt to more closely simulate a real gun and the consequence of firing rapidly.Now you may say I dont want realism in my sci-fi video game,but I and many others do.As far as AL,I like it,I use it,My opinion does not count anymore than yours does, but you will have to accept that the casual player today wants bells and wistles in their game.

  • 11.15.2011 12:34 PM PDT
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Posted by: Plunderfuq

They (and I) want faster game play. Faster Gameplay > Bells and whistles. And like I said, bells and whistles are fine even if they slow gameplay down, just keep them out of MM and put them in Custom games, FF, and Campaign.

And I hated the BR spread as well, but it wasn't nearly as random and inconsistent as bloom is. As for the Call of Duty example, I think you are misrepresenting it. When you aim down the sites, wherever the sights are pointing, the bullets go. The bloom only happens when you hipfire, and you can have perks that decrease it or choose to turn it off (ADS!) and you die in 3 shots, so its barely noticeable.

  • 11.15.2011 12:42 PM PDT
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I would have. I've got Skyrim to keep me occupied until Halo 4 drops. Now, as far as I'm concerned, Reach doesn't exist.

  • 11.15.2011 12:50 PM PDT

Harass the harassers.


Posted by: AcidThe Wraith
Posted by: Plunderfuq

They (and I) want faster game play. Faster Gameplay > Bells and whistles. And like I said, bells and whistles are fine even if they slow gameplay down, just keep them out of MM and put them in Custom games, FF, and Campaign.

And I hated the BR spread as well, but it wasn't nearly as random and inconsistent as bloom is. As for the Call of Duty example, I think you are misrepresenting it. When you aim down the sites, wherever the sights are pointing, the bullets go. The bloom only happens when you hipfire, and you can have perks that decrease it or choose to turn it off (ADS!) and you die in 3 shots, so its barely noticeable.
I forgot to mention my thoughts on the time differential as far as the two most current halos,they were about the same 7-10 min per match depending on playlist and players,even with the advent of AA the game has not slowed that much.you will have to forgive my ignorance on CoD as I have only watched my nephew play and it appeared that the gun even when sited had what appeared to be recoil which in my mind is comparable to bloom or spread. Online multiplayer is where its at for gamers,if the bells and whistles are not available in it,they might as well not be there,negating the appeal for players that are looking for that in a game.

[Edited on 11.15.2011 12:57 PM PST]

  • 11.15.2011 12:53 PM PDT

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Posted by: Sandtrap
I would have. I've got Skyrim to keep me occupied until Halo 4 drops. Now, as far as I'm concerned, Reach doesn't exist.
Then we wont be seeing you anymore?

  • 11.15.2011 12:55 PM PDT
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Posted by: Plunderfuq

Posted by: Sandtrap
I would have. I've got Skyrim to keep me occupied until Halo 4 drops. Now, as far as I'm concerned, Reach doesn't exist.
Then we wont be seeing you anymore?


Nah. I could never abandon Halo completely.

  • 11.15.2011 12:57 PM PDT
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Posted by: Plunderfuq

I get what your're saying, but Armor Lock slows down individual kills, and its intended purpose is lost and the side-effects of it have been abused.

If it could only stop one grenade and damage dealt by vehicles, I think that it would be a great AA.

Are we agreed on bloom now?

  • 11.15.2011 12:59 PM PDT

I will not buy another halo game unless they use the halo2 ranking system!!

  • 11.15.2011 1:01 PM PDT

Why not stop by my File Share while you're here?

~Long Live Halo 2
Only regret is I didn't play more of it.

If you haven't noticed by now, I'm sort of a jerk.

Hopefully 343i has the intelligence to see everything that was wrong with Reach, and to skip over it with Halo 4. And from I've seen by them so far, they should be well equipped to recognize this.
Posted by: ThreeSixXero
The fact that Reach was such a failure by Halo standards means that 343i should be well equiped to avoid all of the issues that were brought up. If anything, Halo 4 will be better because of Reach's falling.

  • 11.15.2011 1:23 PM PDT


Posted by: ThreeSixXero
The fact that Reach was such a failure by Halo standards means that 343i should be well equiped to avoid all of the issues that were brought up. If anything, Halo 4 will be better because of Reach's falling.

ok I just want to know why exactly everyone hates Reach. I love it.

  • 11.15.2011 1:28 PM PDT

Ever wonder what's up there?

2012 is a pretty year. It has a February 29th.

  • 11.15.2011 1:29 PM PDT

Harass the harassers.


Posted by: Sandtrap

Posted by: Plunderfuq

Posted by: Sandtrap
I would have. I've got Skyrim to keep me occupied until Halo 4 drops. Now, as far as I'm concerned, Reach doesn't exist.
Then we wont be seeing you anymore?


Nah. I could never abandon Halo completely.
Good answer,carry on soldier.

  • 11.15.2011 1:30 PM PDT

Harass the harassers.


Posted by: AcidThe Wraith

Posted by: Plunderfuq

I get what your're saying, but Armor Lock slows down individual kills, and its intended purpose is lost and the side-effects of it have been abused.

If it could only stop one grenade and damage dealt by vehicles, I think that it would be a great AA.

Are we agreed on bloom now?

We could do the -blam!- for tat argument like this,sprint allows players to escape death by allowing a player to gain cover when they normally would not have reached without and gives a bonus to the sword lunge that is incredibly deadly,if they reduced the amount and speed of sprint it would be more balanced and would allow the game to progress quicker,but lets not do that acid.While we have never spoken about this and I cant remember seeing anything posted by you on the subject,let me see if I can guess your preferance.You would prefer a higher default speed and if there were to be abilities,they would be pickups,thusly making it an earned item and requiring skill to obtain.You believe this would "add" to the skill needed for the game and therefore make it better for the competitive and the casual player.Simply handing the power to the player cheapens the "skill" needed to be "good".Before I progress any further Acid,tell me,hows my aim?

  • 11.15.2011 1:51 PM PDT

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