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Subject: Just wanted to say thanks for ruining my childhood game </3
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SC = Supreme Commander/Supreme Canadian.

De Facto leader of the military of the APE (Allied Planets Empire).

Coup = Admiral Asskicker, ZPM hive ship

Only bad part about the game is no split-screen coop.

  • 11.18.2011 2:18 AM PDT

By the power of truth, I, while living, have conquered the universe.


Posted by: SC Matt Klassen
Only bad part about the game is no split-screen coop.


You can do split-screen co-op. Just press Y in the campaign lobby and switch the settings to the one that allows it.

  • 11.18.2011 3:23 AM PDT

I was just looking for that split-screen co-op yesterday and it took me a while to find it. Then I decided to check the network settings and VOILA! There it is.

I absolutely LOVE playing this game again! I'm taking my time beating it while looking for skulls and terminals, which are awesome btw! I forgot how hard this game was!

The only complaint I have is when I was trying to snipe some enemies on Two Betrayals, I kept getting blocked by a tree. I thought I was fully around it, but it wasn't so. But that isn't really something to complain abaout because it was like that in CE all the time. You thought you had a clear shot, and nope! Denied by a rock/tree!

  • 11.18.2011 4:44 AM PDT

The only thing keeping me from returning this pile of crap is my love for the original game (and the hopes that I will someday play the original campaign in 3d once I get the hardware). Otherwise it was a complete disappointment.

As far as the campaign goes, it was nothing different from the numerous halo mods I've seen back in the day. It actually somehow looks worse, like changing space to blue, the new character models, etc. But people will disagree with me on that. Otherwise, I have no real gripes with the campaign other than the fact that they were to lazy to go into the code for more than 2 player co-op (which would've been difficult but worth it). Other than the 3d option, I'd rather stick to the original.

The multiplayer is just pathetic. Ask any old MLG/competition buff and they will tell you that the original game had the most balanced, and simple yet complex multiplayer. When I heard it was going to be on the reach engine instead of just a port of halo pc, I was disappointed but still had hope. Then when I got the finished product, my heart was broken. Playing it just made me pissed at what a mockery of the first game it was. They didn't even attempt to simply change the values on guns for damage, accuracy, speed, number of bullets etc. They're literally the same as reach. Not to mention the little things like plasma no longer stunning the target, or lack of ladders, or the battle rifle on a halo 1 map. They didn't even include all of the original maps, including classics like boarding action or chill out (I may be mistaken about the last one because I only played about five matches). MLG's former flagship competitive title has been relegated to a piss-poor map pack that should've been in reach in the first place. The hopes for best game from my childhood finally coming to xbox live are finally extinguished, after waiting for ten long years...

  • 11.18.2011 6:59 AM PDT

I returned my copy yesterday, such a shame really. I'll be sticking to the pc version.

  • 11.18.2011 11:38 AM PDT

Halo 3: ReV Eskimo

eventually ill be back on Reach and CEA. i enjoy gaming for fun, im a great player and i enjoy smoking while i play. so any chill players feel free to add me. I in NO way support halocharts; old username.

whine whine whine. unfortunately they cant meet everyones preference. if they made the CE engine for multiplayer then someone would be posting how lame that engine was and that they shouldve carried over the reach engine instead.

  • 11.18.2011 12:03 PM PDT

BrAdLeY

Pashto is right, Noone stated it would be a multiplayer remake.

  • 11.19.2011 2:37 AM PDT

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