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Posted by: Achronos
It isn't our shiznit anymore.
Posted by: Suikoden
Posted by: P3P5I
So was Reach's population decline a result of its different game mechanics, the increased competition, or did the series finally reach its natural end (or was it something else)? Was it a combination of factors?
It has to be the bad matchmaking, why would you even want to have a matchmaking system in 2011 unless its a ranked playlist is beyond me.
Look at most onlinegames these days they have player matches where players can leave and join mid games. While if a game allso has a ranked playlist you dont get to quit or join mid games as it shoulde be.
Players that play social playlists wants to have the ability to play what ever map/gametyp they want to with the ability to leave if a bad map or gametype gets voted for.
So many times i have been forced to play -blam!- maps/gametypes and if i leave to many times i get a 10 min ban for leaving a social playlist.
So i say Reach shoulde have had Player Matches for the Social part and Matchmaking for the Ranked.
I wouldn't mind Halo with dedicated servers + server browsers. It's just simply a better system than P2P + match-making (save the costs, which is why anyone would consider P2P).
Dedicated servers also opens the door for larger game sizes, say 12v12's. And I love me some BTB.