- B Rye
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- Veteran Legendary Member
The 343 forums suck. They're full of retarded kids and mods who got butthurt in the B.net forums for being told that they're bad.
OK, how about this situation:
Let's say that after I won the race to Rocket spawn on Boardwalk, I turn towards Blueberries and see three enemies running down from there. Triple Kill, right?
The first guy I aim at (since they aren't packed closely enough to get all three at once) goes into AL as I fire the first rocket. Now I only have one rocket, which I fire past the first guy while he's still in Armor Lock to try to pick up the Double Kill behind him. Then THOSE GUYS go into AL and shrug off that rocket. A Triple Kill just got completely negated because of Armor Lock.
Now, it's a three-on-one situation. Two of my teammates are securing our Sniper and Shotgun. My third teammate drops down from above to help me out by assassinating one of the enemies. But the guy he's about to back-smack goes into AL as the punch is thrown, EMPs his shield off, and immediately comes out of AL, turns around instantly, and punches him dead. The surprise attack that could have tilted the situation in our favor is completely negated because of Armor Lock.
So now we're back to the 3v1 scenario. I toss a grenade, hoping to weaken their shields to possibly clean up two of them before I die. But they go into Armor Lock while the grenade explodes and take no damage. Now, it's down to me and my DMR versus three people and their DMRs (let's exclude their nades). In this scenario, I am able to get one of the three people down to being a one-shot, with just enough time to pull off the headshot before I die. But right after his shield pops, he goes into Armor Lock, and his two teammates kill me. He then comes out of Armor Lock, and they rush up the stairs to engage the rest of my team.
So, three different courses of action are entirely negated by the press of a button. In a 3v1 situation when I have rockets and they are fairly close together, I should win, but Armor Lock takes that away. In a 3v2 with a surprise attack from behind, Armor Lock saves the guy from the surprise attack and takes that advantage away. In a 3v1 situation where I should get away with at least one kill, Armor Lock takes that kill away. How does that make for good gameplay?