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Subject: Quality of Halo anniversary as compared to original Halo 1 game


Posted by: ReachForCheapWep
Bungie, you just don't get it do you? What makes a game is more than just one weapon, its a system of designs of weapons, movements, and grenades. In your attempt to remake Halo 1 multiplayer, you totally failed. In Halo 1, you could shoot across the map on large levels like Hang Em High. In this remake of yours, you can't because the pistol has such bad aim. I was playing just the other day, and the entire enemy team was all out in the open, using NO COVER, which you had to constantly do in Halo 1 because of the pistol. This means the game style and skill level is nothing like Halo 1 because people can be as reckless as they please.
Another important topic is the grenades. Grenades are very simple to design- You make them blow up slowly, and have large explosive radiuses so that you can plan a move and force somebody to move into your attack. Grenades are not for just randomly blowing people up because they can't see the grenades and the grenades blow up really fast. Yet in your remake of Halo 1, you removed this essential element of grenades, and kept your poor excuse of grenades that blow up almost instantly and randomly bounce around. You did make them blow up slower, and bounce more, but they still blow up almost instantly after done bouncing. I must say, maybe the bounciness does help it get around cover to force people out, but the fact that it blows up right after, makes it so somebody can randomly get hit by it without the chance to avoid it, so that noobs can use grenades and get kills with them without planning. Horribly done, and nothing like the original game.
And this leads me to my next point. Without the ability to push guys out of cover with grenades, people can camp with shotgun. That's all people do with the shotgun in this game. And due to that, you purposely made the shotgun poor at far range so that you could only camp with it. The shotgun was good at almost any range in Halo 1, because its slow shots did good damage, but it sucked at shooting people while being out in the open. The use of the shotgun in Halo 1 was to use grenades to lure them into a point blank shot, or to push them back and shoot once while peeking out of cover, and tactics such as these. Horribly done, which is actually mainly a cause of your removal of the grenades making it so people HAVE TO camp with the shotgun to do well with it.
Not only all that, but you guys failed to bring back the 2x zoom sniper rifle. The sniper rifle was not about range in the first Halo, it was about waiting for somebody to come around and shoot their head off before they had a chance to shoot you. In fact, the sniper had delayed shots so that you had to wait for them, rather than just shoot randomly.
Not only all this, but the plasma rifle still is not back. Before, it slowed enemies down so that you could close in and do a melee attack. Now, all it does is drain shields making it a trashy weapon.
And lets not forget about teleport melee attacks. It RUINS up close combat. In halo 1, even at upclose combat you had to plan your moves and plan your shots. In Anniversary, you just keep meleeing as long as you are close. In halo 1, you could close in on somebody with a grenade and quickly run in and punch, rather than teleport to the target. Even if somebody was really close to you in Halo 1, you could easily back off and they wouldn't be able to melee you. The melee system of your new games are HORRIBLE!!!! Do you honestly think there is skill in just jumping in circles and randomly meleeing when you are 5 feet away? WOW!
You poor poor morons. You have no idea how to design. You honestly think that one weapon is what makes or breaks a game? Its a combination of movements, grenades, balance of weapons, balance of tactics, all kinds of elements. And you morons thought that just bringing back a 3shot pistol would solve all that. Let me give you a hint- I played Halo 1 not long before you guys released this Halo Anniversary game. The two games are NOTHING alike. Halo 1 has totally unique tactics, and a unique playstyle. But you morons will always keep your same old Halo Reach noob tactics, while pretending that you brought back Halo 1 when really you didn't. -blam!- you bungie. Thats all.

Your argument is somewhat valid, but you are missing some points.

First, 343 industries made HALO CEA, Not Bungie.

Second, The Whole Point of HALO CEA was to reintroduce the Halo 1 campaign remastered with achievements and graphics; Multiplayer was suppost to be like Reach, not like Halo 1.

I do understand what you meant with the multiplayer maps; They were designed and layed out for Halo 1 multiplayer, not reach. If you wanted the Halo 1 experience, send a message to 343 Industries and tell them, not Bungie, because Bungie doesn't own Halo anymore.

  • 11.17.2011 5:42 PM PDT

You're not so smart, are you?

  • 11.17.2011 5:59 PM PDT

Why are you here?

Must be one of dem slow kids.

  • 11.17.2011 6:03 PM PDT

100% Australian.

My Connection
My House
My Pet

Stopped reading at 'Bungie'.

  • 11.17.2011 7:16 PM PDT

It seems that you're mad.

Understandable.

I would be mad too if I couldn't understand half of the words the other person was saying.

I could make fun of you for being incredibly dumb

but I think you did that all by yourself.

  • 11.17.2011 7:21 PM PDT


Posted by: XxKev127xX
Mr.Gorbachev, Tear down this wall!


This aggression will not stand, man!

  • 11.17.2011 7:50 PM PDT

Wait 4 Halo 4.


Posted by: JRok19

Posted by: BravoZulu
Posted by: ReachForCheapWep
Bungie,

Stopped right there.

^This

  • 11.17.2011 8:10 PM PDT

Quit hating on 343. They're doing a great job.

  • 11.17.2011 8:14 PM PDT


Posted by: NinjaLord77
Quit hating on 343. They're doing a great job.

  • 11.17.2011 8:25 PM PDT

Who's got AIDS?


Posted by: JRok19

Posted by: BravoZulu
Posted by: ReachForCheapWep
Bungie,

Stopped right there.

^This

  • 11.17.2011 8:59 PM PDT

Ohai, I'm Loscocco (pronounced Loss-cocoa). I'm a college student (computer science major), 3D animator, and long-time Halo player.


Posted by: Balbazak
China called....



No, 343 called, they want their credit.




Also, I would disagree. I believe that the Anniversary Playlists are some of the best things to happen to Reach. I'm actually able to say that I am just about 100% satisfied with multiplayer nowadays due to the changes that glorified Matchmaking.

[Edited on 11.17.2011 9:05 PM PST]

  • 11.17.2011 9:03 PM PDT


Posted by: Balbazak
China called....
they want their wall back

  • 11.17.2011 9:12 PM PDT


Posted by: Echo 318

Posted by: ReachForCheapWep
Bungie, you just don't get it do you? What makes a game is more than just one weapon, its a system of designs of weapons, movements, and grenades. In your attempt to remake Halo 1 multiplayer, you totally failed. In Halo 1, you could shoot across the map on large levels like Hang Em High. In this remake of yours, you can't because the pistol has such bad aim. I was playing just the other day, and the entire enemy team was all out in the open, using NO COVER, which you had to constantly do in Halo 1 because of the pistol. This means the game style and skill level is nothing like Halo 1 because people can be as reckless as they please.
Another important topic is the grenades. Grenades are very simple to design- You make them blow up slowly, and have large explosive radiuses so that you can plan a move and force somebody to move into your attack. Grenades are not for just randomly blowing people up because they can't see the grenades and the grenades blow up really fast. Yet in your remake of Halo 1, you removed this essential element of grenades, and kept your poor excuse of grenades that blow up almost instantly and randomly bounce around. You did make them blow up slower, and bounce more, but they still blow up almost instantly after done bouncing. I must say, maybe the bounciness does help it get around cover to force people out, but the fact that it blows up right after, makes it so somebody can randomly get hit by it without the chance to avoid it, so that noobs can use grenades and get kills with them without planning. Horribly done, and nothing like the original game.
And this leads me to my next point. Without the ability to push guys out of cover with grenades, people can camp with shotgun. That's all people do with the shotgun in this game. And due to that, you purposely made the shotgun poor at far range so that you could only camp with it. The shotgun was good at almost any range in Halo 1, because its slow shots did good damage, but it sucked at shooting people while being out in the open. The use of the shotgun in Halo 1 was to use grenades to lure them into a point blank shot, or to push them back and shoot once while peeking out of cover, and tactics such as these. Horribly done, which is actually mainly a cause of your removal of the grenades making it so people HAVE TO camp with the shotgun to do well with it.
Not only all that, but you guys failed to bring back the 2x zoom sniper rifle. The sniper rifle was not about range in the first Halo, it was about waiting for somebody to come around and shoot their head off before they had a chance to shoot you. In fact, the sniper had delayed shots so that you had to wait for them, rather than just shoot randomly.
Not only all this, but the plasma rifle still is not back. Before, it slowed enemies down so that you could close in and do a melee attack. Now, all it does is drain shields making it a trashy weapon.
And lets not forget about teleport melee attacks. It RUINS up close combat. In halo 1, even at upclose combat you had to plan your moves and plan your shots. In Anniversary, you just keep meleeing as long as you are close. In halo 1, you could close in on somebody with a grenade and quickly run in and punch, rather than teleport to the target. Even if somebody was really close to you in Halo 1, you could easily back off and they wouldn't be able to melee you. The melee system of your new games are HORRIBLE!!!! Do you honestly think there is skill in just jumping in circles and randomly meleeing when you are 5 feet away? WOW!
You poor poor morons. You have no idea how to design. You honestly think that one weapon is what makes or breaks a game? Its a combination of movements, grenades, balance of weapons, balance of tactics, all kinds of elements. And you morons thought that just bringing back a 3shot pistol would solve all that. Let me give you a hint- I played Halo 1 not long before you guys released this Halo Anniversary game. The two games are NOTHING alike. Halo 1 has totally unique tactics, and a unique playstyle. But you morons will always keep your same old Halo Reach noob tactics, while pretending that you brought back Halo 1 when really you didn't. -blam!- you bungie. Thats all.

Your argument is somewhat valid, but you are missing some points.

First, 343 industries made HALO CEA, Not Bungie.

Second, The Whole Point of HALO CEA was to reintroduce the Halo 1 campaign remastered with achievements and graphics; Multiplayer was suppost to be like Reach, not like Halo 1.

I do understand what you meant with the multiplayer maps; They were designed and layed out for Halo 1 multiplayer, not reach. If you wanted the Halo 1 experience, send a message to 343 Industries and tell them, not Bungie, because Bungie doesn't own Halo anymore.
i like walls big walls

[Edited on 11.17.2011 9:13 PM PST]

  • 11.17.2011 9:12 PM PDT

-Teraz Twoka kolej "Life is like a double-edged sword, you are one [side] of them"


sh­eithings, lolol
also, fu­srodahsucks

OP was the first person to hop onto the short bus and the last to trip and fall out at the final destination.

They (343i, not Bungie) explicitly reminded us time and time again that they were only going to do a HD remaster of the campaign, and that due to budget and time constraints that they will be using the Reach engine because unlike the original Halo CE multiplayer engine, had netcode.

If you honestly want to play the multiplayer game of Halo CE, go and play the PC version damnit. Stop whining.

  • 11.17.2011 9:13 PM PDT


Posted by: Mikelp_1

Posted by: Balbazak
China called....



No, 343 called, they want their credit.




Also, I would disagree. I believe that the Anniversary Playlists are some of the best things to happen to Reach. I'm actually able to say that I am just about 100% satisfied with multiplayer nowadays due to the changes that glorified Matchmaking.


They got their credit, they made the remake, it's on the freaking game, what are you talking about?

  • 11.17.2011 9:21 PM PDT


Posted by: ReachForCheapWep
By the way don't just call it a wall of angry text, when it has solid info in it. Everything I said was true.

Sorry, but I stopped reading when I saw you were blaming Bungie. Bungie has been out of the Halo business for a while now, and even when Reach was released they made a big deal of the fact that it was their last Halo release.

Equally well known is that the multiplayer component of CEA is a few maps and playlists for Reach. It even says "Reach" in the CEA main menu. Kind of hard to take you seriously under the circumstances.

  • 11.17.2011 9:55 PM PDT

Ohai, I'm Loscocco (pronounced Loss-cocoa). I'm a college student (computer science major), 3D animator, and long-time Halo player.


Posted by: Ex0 Dante

Posted by: Mikelp_1

Posted by: Balbazak
China called....



No, 343 called, they want their credit.




Also, I would disagree. I believe that the Anniversary Playlists are some of the best things to happen to Reach. I'm actually able to say that I am just about 100% satisfied with multiplayer nowadays due to the changes that glorified Matchmaking.


They got their credit, they made the remake, it's on the freaking game, what are you talking about?



From the OP lol

  • 11.17.2011 10:20 PM PDT

Life every day like it's your last.

Ever heard of paragraphs?

  • 11.18.2011 1:32 AM PDT
  •  | 
  • Fabled Legendary Member

Sorry Op, it's hard to take you seriously when it looks like you can't quote, say your onyx without a linked gamertag and all.
Are you new here?

  • 11.18.2011 2:00 AM PDT
  • gamertag: zKoopa
  • user homepage:

Holy Wall of Text Batman!

I know its 3 pages down but i cant resist a good 'China Called' thread..

[Edited on 11.18.2011 2:34 AM PST]

  • 11.18.2011 2:33 AM PDT

One does not simply trolololol into Mordor.

that wall almost splattered me, good thing I armor locked

  • 11.18.2011 3:45 AM PDT

-Teraz Twoka kolej "Life is like a double-edged sword, you are one [side] of them"


sh­eithings, lolol
also, fu­srodahsucks

Posted by: Demon potatoe
that wall almost splattered me, good thing I armor locked

If only if this thread was locked at the exact instant after you posted that comment.

It would have made it, like, over nine thousand times funnier.

  • 11.18.2011 3:48 AM PDT

1: CEA uses Reach's multiplayer
2: Bungie didn't made CEA
3: There is no number 4

  • 11.18.2011 3:52 AM PDT

I don't understand why people randomly and loosely use the term "troll." If a troll is somebody who recognizes the mistakes in a game, along with the plus sides, then yes i am a troll. Halo reach has a ton of mistakes. I think the real definition of a troll though, is somebody who just rants about things that aren't true. Everything I say about reach is true. And they keep these errors in the design such as easy melee kills, so that noobs can win, so more people can buy the game. It's really as simple as that. But I do see what your saying, about me addressing the wrong company. But these are mostly the same mistakes from Halo Reach, so actually it does apply to them as well. So i honestly think it would be right to apply it to either of those industries, as they both made those same mistakes. 343 merely continued the same mistakes, and made the pistol a 3 shot kill and thought that would solve everything. But I really cannot stand people who randomly call people trolls. Like did you read everything i said? Eevrything I said is true, and people always take advantages of all of it in the same way, especially the teleport melees. Come on now, this stuff has been true for a while not just in halo anniversary.

  • 11.22.2011 4:51 PM PDT

Well, you should also realize that it isn't just 343 that's making the mistakes they merely continued the same mistakes that Bungie made. They kept most of the details the same with the glitchy melees and glitchy grenades and all of that, but simply made the pistol a 3 shot kill. In fact, it is an improvement from Halo Reach. However, that still doesn't mean it is good. So my comments are not necesarilly misdirected because these same exact mistakes were in Halo Reach and even worse, but i was expecting an improvement to the effect that it would be as good as if not better than the one good game you made, halo 1. But thank you for notifying me that 343 is in charge now, my bad that i said bungie. That's the one part of my message i need to change... Not sure how to edit though.

  • 11.22.2011 4:56 PM PDT

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