- Darkside Eric
- |
- Fabled Member
Flash Kicks beat Armor Lock.
TheLab.
Posted by: beastage1458
I must admit, AL is nearly gamebreaking if a full party is using it. It basically allows the full party's communication / teamwork to suck while still effectively saving each other's backs because of the 6 sec invincibility. They have 6 sec for any one of their allies to come and shoot the attacker. When the attacker gets distracted, the ALer will pop out and the attacker will get double teamed (at least) and probably die.[/quote]
If a full party is using Armor Lock exclusively then arguably their teamwork and communication actually should be higher than the norm. Just because you have six seconds of invincibility doesn't mean that teammates can reach you in those six seconds, especially on larger maps.
You're also removing the fact that the person who fights said Armor Locker hasn't also radioed teammates to cover his back.
The person may not have had teammates to talk to. Also, the map that this happens on a lot is countdown, which is very small, so a full party with sub-par teamwork could still reach their allies in time. I have never seen a full party of ALers in BTB or on a large map such as boardwalk, so it's not really a problem there.
True, the teammates may not have had someone to talk to. However that does not remove the fact that said player who came against the Armor Lock user could not have had a teammate with him, or come in on the fight, etc. Nor does it mean that the player not using Armor Lock has to remain in an aggressive position which then makes them open to the enemy reinforcement.