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This topic has moved here: Subject: Halo Campaigns, which one did you like?[CONTAINS SPOILERS & tex...
  • Subject: Halo Campaigns, which one did you like?[CONTAINS SPOILERS & tex...
Subject: Halo Campaigns, which one did you like?[CONTAINS SPOILERS & tex...

Rated: G- Girl Gamer
May not be suitable for you, or any other dude.

This thread will contain spoilers. So don't whine and cry if you read it and have the game spoiled for you.

Basically, I want to know your opinions on the Halo campaigns, whichever ones you want, hell, write about all of them! What you liked, what you didn't like, which one you liked the best, you get the idea.

I will respect your opinions and I hope that you will be civil enough to respect mine. Not all people agree on things. You think Halo 3 is the best? Well, that's your opinion and not mine.

Here are mine. WALL OF TEXT, GO!

Halo CE:
My first video game ever... not kidding. A kid who was supposed to babysit me put me in front of it to keep me quiet while he actually left the house with friends. I was 9 years old at the time and I thought this was the most entertaining thing ever. This is when I threw away all of my barbies and asked my parents for action figures. This game turned me from barbie, pink-n'-frilly to video games, sci-fi, and awesomeness.
Awesome. Just... awesome. The Flood are absolutely terrifying in the Library, I still hate playing that level. I can't really think of anything that I hate about the game, with the exception of the Flood, haha. The music ties it all together beautifully and the remake is so... shiny... and detailed and full of awesome. Except that Keyes now looks like a Ken barbie. I just erupt into a gigglefit when I see him, I usually switch to Classic view when I have to look at him.
Having a Floody Buddy was the best part of most of the Flood levels. Shoot off the arms and you have a friend for life!


Halo 2:
I've played that thing so much that I still have all the weapon and enemy spawn points memorized. It was one of three games I owned until Halo 3 came out. [Doom 3 and Halo CE were the others]
My parents got me an xbox and Halo 2 when I got good grades.
I loved it because it was just so glitchy! It was truly a fun gaming experience, mostly to see what I could do outside of the regular game. Going into the lake on Delta Halo, getting out of Outskirts, glitch jumping, all the fun stuff. The music was phenomenal, fit the game to a T. The only thing was I didn't like playing as the Arbiter so much. Sure, he was cool, but not as cool as the Chief. Brutes were okay since they weren't bothering you the entire game. Ending boss battle was obnoxious, Johnson glitched a lot so he wouldn't shoot Tartarus and bring his shields down.
The Flood were still terrifying, but no more Floody Buddies. I was very sad with the lack of Hunters to fight.
I named my cat Cortana. Cortana has a thing for never being quiet, always go this way and go that way, go kill this, go kill that. My cat never seems to shut up either, so I named her Cortana.


Halo 3:
Ehhhh... I was really excited about it and then I played it and noticed that you couldn't kill Elites anymore and the gameplay went downhill from there. Brutes just did not have the same appeal as the Elites did, they were ugly space monkeys and rather dumb.
The campaign was kind of boring, scenery was pretty, but that was about it. The Flood were just... not the same. Super easy to defeat, most of the time you don't even need a weapon, you just bash them and they explode into little floody bits. Pure forms were just obnoxious and made me want to skip a majority of the levels.
The music was good, but it didn't really "fit" for some reason. The lack of guitars is one thing. The theme music seemed to change, did not really seem like the same as Halo and Halo 2.
Did I mention the lack of fun?
Oh yes, not much fun was had during this game. The skulls were a blast to find with my XBL friends, but when we tried to get out of maps a lot, we were fun-blocked by invisible walls and kill barriers EVERYWHERE. It's like the game was saying "NO FUN FOR YOU -kills-"
Teleporters and forge fixed this a little bit, but the invisible walls plagued campaign, forcing you to follow exact routes through the game. This is why only 42 of my 1,721 games was campaign. Custom games were just more entertaining.
Oh yeah... Cortana and Gravemind mind-screwing you for nearly the entire game, forcing you to slow down and wait for them to stop raping your screen? Yeah... not fun. I had time to get up, go pee, get a drink, and sit back down during some of them. Gravemind mind-screws you with his weird zoom that makes me feel nauseous when it ends and Cortana is up in the screen like "I HAVE BOOBIES. LOOK AT ME. BOOBIES. NOTHING IS MORE IMPORTANT THAN MY CHEST RIGHT NOW. STARE AT IT. STARE. AT. IT."
I was mildly impressed with this game, but not with the campaign. Multiplayer and forge were the only things I was impressed with.

Halo ODST:
A little short, but not bad. I was a little sad when I didn't get to fight in the Covenant ship. It was nice to play as a normal human being, even if you are completely silent for the entire thing. Playing the game at night was so. much. fun. I loved exploring the city, but it did get annoying when I got lost. I couldn't tell from a distance which doors were open and which were closed, mainly because the red/green bars were so freakin' tiny!
The lack of Elites left me disgruntled. There were NO Brutes in Halo 2 Earth levels, there should have been very few of them, or none at all. I would have enjoyed the game a lot more if there had been some Elites, live ones, not dead ones.
I loved how you could play as the different characters and kind of pick your way through the city at your own leisure, nothing yelling at you to get your butt moving. Buck drove me nuts for a few hours because I recognized the voice and the face, but couldn't put the actors name to it and I didn't feel like getting off my bum to look it up. He did a great job in this game.
The music fit the game very nicely. It was quite relaxing at times and seemed to 'fit' a lot better than Halo 3.

Halo: Reach:
I was hesitant about this one since I did not like Halo 3 that much.
I ended up going to the midnight release and buying it. I was absolutely ecstatic that you could choose the gender of your Spartan. I started the game and after a few cutscenes I came to this conclusion.... whoever made the female model must've been listening to "Baby Got Back [I like big butts]" on repeat. Seriously... female spartan butts are HUGE. Some cutscenes in the game it's like "HI I'M A BUTT. I'M TAKIN' UP YO WHOLE SCREEN" whereas if you play as a male, it's like "meh... butt." I found it quite funny at times.
The gameplay is fun, a little slow at first, but fun. I was SO pleased with the Elites, they are freakin' beastly, like they were always meant to be. The forward eyes are a little odd, but everything else about them makes up for that. The fact that they are actually bigger than the Spartans now made me so happy. The armor is amazing, but I was quite angry that you cannot mix and match them like you could in Halo 3. I felt cheated somehow and felt it was quite lazy not to do it, hell, I'd pay to be able to change my Elites armor for multiplayer purposes.
The Zealots in the game disappointed me. 3 games of them ALWAYS being gold, and suddenly! They aren't gold anymore. What the hell? Sure, they have different armor, but they just look like majors now, not Zealots.
I sobbed like a little girl when Jorge died.
I laughed my ass off when Kat died because it was just pathetic. Killed with one shot from a needle rifle? Really? And I didn't like her that much, so it made it more funny.
I felt sad that Emile died. I was absolutely oblivious to Carter like "....wait.... where'd bossman go?" "he died." "for real?" "yep."
Jun lived because he's just awesome like that.
Reach was good, but it seemed to be lacking something from the original game, I just can't really put a finger on what it is.
All in all, it was a good game. Helluva lot better than Halo 3.
Except for one thing...
You couldn't go skull hunting. I was looking forward to that SO. MUCH. And it's like "no... we're not going to let you have fun skull hunting. Go find these useless datapads instead."
Half of the fun is finding the skulls and figuring out what they do, not scour the land for some... datapads that do nothing. Yippee.
I do like the ranking system though, and multiplayer. Team SWAT is my favorite.
Challenges do make for more fun, especially when I'm trying to buy something but need more credits.
Firefight is just... awesome. Very awesome.
Forge is very nice, but is -very- boring on maps that don't have all the stuff forge world does. I oh-so-badly want to make zombie games and bases on some of the smaller maps, but I never have anything to make a cool base with, so it gets kind of boring. The forge tools are very cool, the rotation thing is just amazing.
Sure, the game totally screws Halo's canon to crap, but it's still cool.
I am very excited to see if there will be any new maps from Halo and Halo 2. Waterworks remake for Halo Reach would just be awesome.


I will always be partial to the first Halo, no matter how many come out after this.

My thoughts on Halo 4? There is a 99% chance that I will not waste my money or time on it. The story will probably be all screwed to hell to the point where we don't even know what's going on. I mean, they screwed with his armor. That is not cool, you don't mess with the Chief's armor.
Halo 3's "Finish the Fight" <-- LIES. ALL LIES.

  • 11.17.2011 6:58 PM PDT