- NAStheMagiking
- |
- Noble Member
Posted by: ajw34307
Posted by: HipiO7
Halo Reach is probably no doubt the best game out when it comes to skyboxes and backrounds.
I disagree. It all looked very bland, dusty and grainy, there wan't anything that really stood out as, "oh wow, that looks stunning!".
Compare all that to, for example, New Mombasa in ODST. The stunning skyline, buildings on fire, the ambient sounds of rain and the sombre soundtrack all culminating in a fine work of art. the only part of Reach that came close to this artistic marvel was New Alexandria.
Then there's Halo 2 when you're on Installation 05 looking out at the hovering gondolas over a vast ocean with the temples and the massive Covenant ship over your head, likewise with The Covenant in Halo 3. And on High Charity where you can look out over the whole city with the light focused down on the Keyship.
Considering all this, I don't really see how one can look at Reach's skyboxes and say, "oh yeah, that's better than everything else".Absolutely agree with this. The only environments that really stood out for me, in Reach, were New Alexandria and the space skybox was pretty amazing, in Long Night of Solace (I also loved the interior of the cruiser). Practically everything else was pretty bland, and not that memorable.
Your statement of the rain in ODST made me think of CEA's rendition of 343 Guilty Spark. The audio of the downpour, mixed with the racket of the local bug life, is beautiful. The environment look great, too.
My favourite, though. I'm not sure. I do Love The Ark, both the open desert areas, and the Forerunner exterior and interiors. The Ark's control room is beautiful. There's too many to chose a number 1, if I'm honest.