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Posted by: MR E0S
Slow movement, caters to try-hards because try-hards overcome it with teamwork
Low Jump Height...doesn't belong in this argument.
Armor Lock, works really well in a team oriented game.
You think Armor Lock caters to casuals? Have you ever seen a stacked team using it religiously? Right.
Scenario for Armor Lock users. Casual team vs Competitive team:
Casual guy goes into armor lock, gets surrounded. Dies after it wears off
Try-Hard goes into Armor Lock, his team-mates come by to bail him out.
Bloom, is overcome by teamwork and team shooting.
Who does bloom hurt more? The solo player that is shooting at someone by himself, or the guy who has a team that does back him up and teamshoots?
Credit system doesn't belong in this argument.
Grenades, give everyone the same benefit as the next person.
You bring it up as though try-hards don't throw grenades or something.
this sums up basically everything you just said