Halo: Combat Evolved Forum
This topic has moved here: Subject: Less health for unsc personnel?
  • Subject: Less health for unsc personnel?
Subject: Less health for unsc personnel?

all your base are belong to us!!

Is it just myself or has anyone else noticed that the humans die way faster then in the original? I used to be able to keep a group of marines alive for quite a while, but in the version they die left and right. In the original on truth and reconciliation I could keep them alive untill the bridge, but in this one they seem to die out of no where.

Just a thought I suppose. But is it just me?

share your thoughts.

  • 11.26.2011 10:27 PM PDT

You're not as good as you used to be or the difficulty is higher. They made no changes to gameplay - it's all aesthetic.

  • 11.27.2011 12:01 AM PDT

all your base are belong to us!!

No, I'm as good as I used to be (although I considered this too), I picked up a copy of the original from best buy the other day (they still had a few wtf?) And even on legendary on the original I was able to keep them alive. And I don't think the difficulty get's any higher then legendary.

[Edited on 11.27.2011 12:24 AM PST]

  • 11.27.2011 12:18 AM PDT

Halo 3: ReV Eskimo

eventually ill be back on Reach and CEA. i enjoy gaming for fun, im a great player and i enjoy smoking while i play. so any chill players feel free to add me. I in NO way support halocharts; old username.


Posted by: chickenlittle
You're not as good as you used to be or the difficulty is higher. They made no changes to gameplay - it's all aesthetic.


yeahp, this. they kept the same engine for gameplay, so nothing has changed. it just coincidence that they are dying quicker.

  • 11.27.2011 5:56 AM PDT
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It's simple. New graphics have psychological effect on you. Enemies look more intimidating. I mean did you see those Hunters? Menacing!!!

  • 11.27.2011 7:28 AM PDT