- ToxicAcidsnake
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- Senior Legendary Member
Number one thing you missed.
Give us back 'freedom of movement'.
Strafing abilities, skill jumps encorporated into the maps, grenade jumps and slide jumping.
Also, more interactivity in the maps, I.E. The top mid 'Trampoline' in midship, or the train in Terminal.
Also, the idea of synchronosity from start. Which is hard to define, but think of this example:
In ghost town from H3, if a player from team A hops on the mongoose and guns it for oversheild, and a player for team B pushes for rockets the player can thwart the mongoose with a perfect nade before he gets OS, but most likely he will grab OS and push towards rockets, he will be temorarily invincible and have an advantage on team with rockets. But if the team with rockets recognizes this, they can retreat and get the advantage after the 5 seconds of invincibility.
Anyways, I want more of things like that/\