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Subject: Why does noble team feel more human than most spartans?

By the power of truth, I, while living, have conquered the universe.

Posted by: anish panchalin

Posted by: ajw34307

Posted by: jross1993
Because Bungie wanted to tell a more Human story.


If they wanted to do this, THEY SHOULD NOT HAVE MADE THE PROTAGONISTS SPARTANS.


At the cost of having some team of marines/ODSTs do all the feats they did in their place, which is just ridiculous.


No it isn't. Noble Team didn't do anything other than blow up a Supercarrier (which hardly mattered because dozens of Covenant ships arrived seconds later) and deliver the Cortana fragment to the Autumn (which we learned nothing about why it was supposedly so important), these could have been achieved by ODSTs, just with more difficulty.

Reach would have been much better if it had followed the story of Buck and his old squad showing how they ended up replaced by Dutch, Mickey, Romeo and the Rookie in ODST, the story would have had the opportunity for character development because ODSTs are much better characterised than Spartans, contrasting ODST with Reach shows this very clearly.

[Edited on 12.01.2011 5:42 AM PST]

  • 12.01.2011 5:40 AM PDT
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This (and THIS) was for Reach...and/or Harvest


Posted by: RKOSNAKE
Call me Snake, Solid Snake...or Snake, whatever you may like.


Or Plisskin? Perhaps not. ~inferred

Topic: Having read the novels you should know, then, II's being nigh automatons, because of the stringent indoctronisation, and the younger intake age comparative to III's being disposable and 'human'. Less equipment, training, less emotive control, or rather having emotional range due to their life exposure before being steamrolled off the UNSC production line.

  • 12.01.2011 5:50 AM PDT

great post, very interesting read; about the spartans growing up. The novels seem dope!

  • 12.01.2011 5:53 AM PDT

By the power of truth, I, while living, have conquered the universe.

Posted by: anish panchalin
So Buck's old squad could've survived an ambush by a highly trained zealot team, armed with swords, concussion rifles and the like, in the WC level?


They had no problem killing dozens of Drones and Brute Chieftains with Fuel Rods/Gravity Hammers, as well as fending off Banshees and Phantoms. Romeo ended up injured but survived.

In a book, I think it was the Cole Protocol, it was stated that an elite with an energy sword once cut down TEN ODSTS before being blown up point-blank with a rocket launcher.

ODSTS would've not had the strength nor armor to survive such an encounter, the zealot with the sword alone in such close quarters would've most likely cut them all down and even if not there were 2 other zealots (one which escaped).


So this single scenario accounts for EVERY ODST then? It's pretty clear that the Zealots were not there to kill Noble Team because one of them just ran past Emile without even trying to fight him.

  • 12.01.2011 6:03 AM PDT

By the power of truth, I, while living, have conquered the universe.

Posted by: anish panchalin
Not necessarily but I can still use said scenario to argue my case as in both cases they are ODST squads with similiar enough armor, training etc. and seeing as my example scenario happened in-book, it has more canon credibility than what buck's team can survive in-gameplay, which is not as accurate as the books. as you've stated yourself gameplay is not equal to canon.


Made your argument null there. Yes, gameplay =/= canon, therefore it's by no means a stretch to have Buck's squad kill some Zealots.

There is no such thing as "more canonical credibility", something is either canon or it's not.

and sure, the zealots purpose there wasn't to assassinate Noble Team but they still put a pretty good fight (in the cutscene), considering the difficulty any sangheili would have against fighting a MJOLNIR MK 5 equipped spartan.

They didn't put up much of a fight at all. One ran away, the other knocked Six to the ground and was pushed back a bit so he grabbed Sara and ran off.

If these 2 zealots that didn't flee the scene put up the same fight then the elite with the sword would've almost undoubtedly cut Buck's squad into pieces, in terms of halo-book realism.

Again, "Halo book realism" does not apply to the games.

If you're so adamant that Buck's squad wouldn't have survived that assault, then just imagine for yourself that the Zealots were instead Ossoonas and change some of the details. The ultimate point is that Buck and his old squad would have been an infinitely better approach for a human story than the use of Spartans.

  • 12.01.2011 6:19 AM PDT
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Posted by: ajw34307
Reach would have been much better if it had followed the story of Buck and his old squad showing how they ended up replaced by Dutch, Mickey, Romeo and the Rookie in ODST, the story would have had the opportunity for character development because ODSTs are much better characterised than Spartans, contrasting ODST with Reach shows this very clearly.


...Simply because all of them survived, you can actually play as the characters, and H3:ODST took on a lighter tone compared to Reach.

  • 12.01.2011 6:24 AM PDT
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Deva Path


Posted by: DecepticonCobra

We are all going to get banned aren't we?


Posted by: ajw34307
Reach would have been much better if it had followed the story of Buck and his old squad showing how they ended up replaced by Dutch, Mickey, Romeo and the Rookie in ODST, the story would have had the opportunity for character development because ODSTs are much better characterised than Spartans, contrasting ODST with Reach shows this very clearly.


I have to agree with Chronach on this one.

  • 12.01.2011 6:28 AM PDT
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Deva Path


Posted by: DecepticonCobra

We are all going to get banned aren't we?


Posted by: anish panchalin

Posted by: ajw34307
If you're so adamant that Buck's squad wouldn't have survived that assault, then just imagine for yourself that the Zealots were instead Ossoonas and change some of the details. The ultimate point is that Buck and his old squad would have been an infinitely better approach for a human story than the use of Spartans.


What exactly is an Ossoona? Just asking, so that I may better understand your specific point here.
and fine, but I still feel that replacing the characters with ODSTs to make them more human would've had too much of an impact on other parts of the game, which I would've rather played Reach without.


Spys that are only to gain intel and normally armed with just a plasma pistol. They aren't suppose to fight and normally have weak shielding to get that point across.

  • 12.01.2011 6:33 AM PDT

By the power of truth, I, while living, have conquered the universe.


Posted by: anish panchalin

Posted by: ajw34307
If you're so adamant that Buck's squad wouldn't have survived that assault, then just imagine for yourself that the Zealots were instead Ossoonas and change some of the details. The ultimate point is that Buck and his old squad would have been an infinitely better approach for a human story than the use of Spartans.


What exactly is an Ossoona? Just asking, so that I may better understand your specific point here.
and fine, but I still feel that replacing the characters with ODSTs to make them more human would've had too much of an impact on other parts of the game, which I would've rather played Reach without.


An Ossoona is a Sangheili stealth operative that's sent on missions involving espionage and capture of data. They're given advanced active camouflage systems but only a Plasma Pistol and grenades.

  • 12.01.2011 6:34 AM PDT

Hi!

Because we see their faces, we hear then talk alot and they show lots of emotion, this is very different to master cheif.

  • 12.01.2011 2:01 PM PDT
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What about gray or grey team from the book "The cole protocol" Jai was the tough killing machine, Mike was the smart individual, and adriana was the average 2nd class spartan.

  • 12.01.2011 9:34 PM PDT

cause they take their helmets off. And they all die. That would represent their morality.

  • 12.02.2011 6:04 PM PDT

-/
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|(::)(::)(::)|
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[[[[[[[[]]]]]]]

It's actually very, very simple. Noble team had faces. You never see Emile's face but that doesn't matter, he has a very defined, clear personalty.

  • 12.10.2011 12:33 AM PDT

Posted by: Hullaballoons
I don't really care what most users on here say. I loved Noble Team. It may sound corny, but they were like a family and had each others' backs. Most Spartans are lone wolves and fend for themselves, and only help others when its required for their mission's success or if somebody was a second from death and they showed up at the right time. Noble Team tried to keep UNSC casualties to a minimum while going full force at the same time.

Agreed. Noble Team was like a family.

  • 12.10.2011 4:11 AM PDT

Oly Oly Oxen Free

Because they were weak.

Gods must be strong.







I see now why they left you behind.

  • 12.10.2011 7:07 AM PDT

http://www.halo-forum.com

Noble Team felt more human because you could actually see their faces which helps an audience empathise with the characters as opposed seeing them being faceless, emotionless robots. Its a psychological thing, it's why we feel no sorrow when numerous stormtroopers get killed in Star Wars, they're dehumanised by their helmets.

  • 12.10.2011 8:07 AM PDT


Posted by: The Dutchman
Because they were weak.

Gods must be strong.







I see now why they left you behind.

+1

  • 12.10.2011 12:05 PM PDT

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