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This topic has moved here: Subject: Create a multiplayer level =)
  • Subject: Create a multiplayer level =)
Subject: Create a multiplayer level =)
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1. Lights that turn on and off when someone enteres specific room. (it goes with an idea I have for a map based on a training style map for an old game (QW Team Fortress)
2. Portals that only specific teams can use (and for that matter, only people with specific weapons can use)
3. a special item that removes all weapons the person is carrying
4. and for fun, maybe a screen that shows that can show who the best player in the area (arena actually) is doing on a big screen, that resets when everyone leaves.

Here's the map idea of anyone is interested. Think of it as sortive a version of that level with all the teleporters in Halo: Combat Evolved... But based off an old map as I said, it's more team oriented though, so single person teams won't really work =/.

This team can support 4 players btw, if they implement it, and it soly for team slayer type matches...

Chiron 2 (till I can think up a better name...)

Each teams spawns:
Each team spawns in a room filled with a few spawn rooms (to prevent telefragging), in them they are connected to two different rooms. One leads directly to a room where you obtain weapons, grenades, health, ect. This is also the room that contains the item that takes every weapon/nade away from you). The other room is filled with several teleporter, next to each one labels weapons not allowed in the arena they are connected two, and lights above indecating one of two things (two lights above each):

1. Green light indicates teammates in that arena
2. Red Light indecates enemies in that arena

There are about 7 arena's in total.

Arena 1 - Pit
[color=orange]Description:[/color] You get teleported into a circular platform that has a death trap put all around it. It's pretty plain when it comes to arena's, simulates out in the open with limited space to go. You basically just duke it out till you either die from wounds from other players or fall into the pit and die, or leave (there are exit teleporters at that you have to fall into from above that lead back to your spawn)
[color=brown]Unallowed weapons[/color] - sniper rifles (basically, it's only allowed in one or two of the arenas total)

Arena 2 - Pit 2
[color=orange]Description:[/color] Think of this as simular to the first one, except each team gets their own platforms (that are far enough to say you cannot jump from one to the other) and they are much smaller then the first arena's...
[color=brown]Unallowed Weapons[/color] - Sniper Rifles, possible rocket launchers (depends on how small the platforms are) and other large explosives (Full Rod Cannon/Gun)

Arena 3 - Hedge Maze
[color=orange]Description:[/color] basically waht the name suggest, a giant hedge maze were you have to navigate threw a maze in close corner combat
[color=brown]unallowed weapons[/color] - Sniper Rifles and Explosives

Arena 4 - Abandoned City
[color=orange]Description:[/color] you run threw an abandoned City, filled with enterable buildings and cars and such (pilotable vehicles can be included if it seems fit, no tanks though)
[color=brown]unallowed weapons[/color] - None I guess

Arena 5 - Artificial Moon
[color=orange]Description:[/color] Basically a low gravity arena, for kicks mainly.
[color=brown]unallowed weapons[/color] - sniper rifle

Arena 6 - Cannon Fooder (till better name can be made)
[color=orange]Description:[/color] Basically a Blood Gulch type level
[color=brown]unallowed weapons[/color] - None

Arena 7 - 4 Forts
[color=orange]Discription:[/color] A small sniper map, each team spawns in a room that cannot be access by the other teams (and it also contains the exit portals (there's a catch with these though, you cannot enter the room with the exit portal right after taking damage, you must wait a bit before it will allow you in)). Each team can take a risk and enter the actual field or try to snipe from somewhere inside they're base (there's many windows and balconies and stuff to do such.
[color=brown]unallowed weapons[/color] - all but sniper rifles

[color=white]keep note[/color] - Each arena has an exit portal to take them back to their teams spawn whenever they need to return to it.

Please post anything you people might think would make a good level... and maybe bungie will except your idea's and implant them into Halo 2 like other idea's we post on these boards =P

You never know =]

  • 04.14.2004 11:54 AM PDT
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Brilliant levels!!! But what I want above all else: Mapmaker!!!

In fact. I'm gonna go make a thread about mapmaking....

  • 04.14.2004 11:56 AM PDT
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Posted by: DarkSithLance
Brilliant levels!!!


Levels? It's only a single level... OH, there is a level maker/editor coming with the next XBox Live update, same with logo creator... The game designers decide weither to put it in the xbox or not... (one of the mods posted this at xbox.com if you want proof)

I wouldn't dought Bungie would like to take advantage of it...

[Edited on 4/14/2004 11:59:42 AM]

  • 04.14.2004 11:58 AM PDT
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I could live without a mapmaker, its never really worked in console games. Now weapon placement options within maps, thats another story.
Posted by: General Fox
Posted by: DarkSithLance
Brilliant levels!!!


Levels? It's only a single level....


Pure gold. thumbs up!

  • 04.14.2004 12:01 PM PDT
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It worked incredibly well with Timesplitters 2. Everyone I've ever met said that was there favorite part about the game, and I would agree. And most mapmakers come with gun placements, player spawn, and other really cool stuff. Like where the lights go, so that later you could shoot them out in a tight corridor. The possibilities are endless...

  • 04.14.2004 12:04 PM PDT
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I guess it depends on how well put together the map editor is... But yes, given people put time into making the maps fan made maps could be very fun indeed...

and thanks to all the people (in advance as well) to who liked my map idea... Now start posting your own idea's =P

  • 04.14.2004 12:17 PM PDT
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It's a simple idea really, Boarding action...with a small bridge on level 3. You are boarding after all.

[Edited on 4/14/2004 12:23:07 PM]

  • 04.14.2004 12:21 PM PDT
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i think create one would be kina pointless cause people could make a sniper hill that 1 person spawns in with health and oversheild it would be cheap

  • 04.16.2004 2:55 PM PDT
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well with the new tsunami coming out you will most likely be able to create your own maps and make even mods of the game, get the may xbm and read all about it

  • 04.16.2004 2:58 PM PDT
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that was a pretty good idea you got there.

  • 04.16.2004 2:59 PM PDT
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Good post... I would post some of my own but right now I am short of time and going to attend a seminar.

  • 04.16.2004 3:13 PM PDT