Graphics engine + art style = Graphics.Um... no. Graphics engine is what allows the graphics to become better. The art style is separate. Again.
If you think that a 6 year olds crayon drawing in the Crysis engine is good graphics then clearly this conversation is over.Then I'm assuming you won't respond to this post, not even with an 'OMG U DUM I R LEAVIN NAO' post. Because you're wrong. And do you know why?
If we took the Halo: Reach engine and its graphics and stripped it of all color so it was just white? The graphics would still be good. It's just that the lack of colors would detract from the overall presentation. You know, since art style is separate from graphics. Graphics are fact. Art style is subjective.
Motion blur does not smooth in-between frames. Once again you demonstrate a complete lack of any sort of understanding as to how these systems work. It BLURS in between frames. It adds twice as many frame fragments. If you blur instead of providing accurate renders picture quality is deteriorated and blur will be rendered on top of otherwise crystal clear render space. Degrading picture quality for the ILLUSION of smoothness.You don't seem to understand a word I said, mate. I would highly advise going back and reading it again. I never said it 'smoothed in-between frames.' The blur makes it so your eye sees a continuous, fluid movement instead of the frames jumping from one position to the next. The motion blur does go on top of the graphics, yes. Like I said in my first post- if you would rather have a choppier game with good graphics rather than a smooth and blurry-movement-filled game with good graphics, that is your opinion. you essentially agreed with me. Again.
These are not crystal clear in-between frames being added. It's blur and it distracts from the crispness and clarity.I said that in both this post and the last post. Multiple times.
AND AS YOU DEFINED GRAPHICS YOURSELF, MORE DETAIL IS ESSENTIALLY BETTER GRAPHICS. MOTION BLUR DEGRADES DETAIL BY BLURRING OVER THE PAST FRAMES PIXELS. THIS REDUCES DETAIL YES.No. You just said it puts the blur over the graphics. The graphics are still there, clear under the motion blur. The graphics are still superior regardless of motion blur. But the blur... well, blurs the image so the movements appear smoother.
AS I SAID BEFORE. GRAPHICS IS NOT SIMPLY ABOUT DETAIL. EVERYTHING THAT GOES INTO PRODUCING IMAGES ON YOUR SCREEN EFFECTS GRAPHICS. EVERYTHING. SOME OF IT IS SUBJECTIVE AND SOME OF IT IS NOT.Nope. That would be overall presentation. Graphics are about the detail of what you see, distance you can see it, texture, that sort of thing. Technical things, as far as games are concerned. Art style is totally separate. That is what is subjective.
"GRAPHICS" IS NOT SYNONYMOUS WITH "GRAPHICS ENGINE". THEY ARE DIFFERENT WORDS AND THEY MEAN DIFFERENT THINGS. CLARIFY YOURSELF.However many times it takes for you to understand it. After all, you're the ones that went from arguing why the graphics are better (well, not so much 'arguing' as 'persisting in known falsities') to saying the engine itself is better.
:/
I would highly advise turning off caps lock if you decide to break your word and reply anyways though. It's rather annoying and does not emphasize your point whatsoever.