- RedivivusTiger
- |
- Noble Member
Posted by: KaRiK
Why did Bungie prevent us from selecting 0 second respawns in Halo Reach? The options are something like 3,4,5, 10, 15. Why not allow the user to input an integer? It would be much easier. This type of limitation occurs all over the game settings. Like in kills to win. You can pick 10, 25, 50, 100, 200, 500. Why can't I just type in a name integer of my choice? Whats wrong with having kills to win at 298 or whatever? It's just lazy coding from the programmers at Bungie.
I know this type of limitation occured in Halo 2 but there was a way around it - you could transfer the gametype save to your PC and manually edit the hex values in the save. So you could change the 3 to a 0 and have instant resawn. Or chang the kills to win to 67 or whatever . So this proves that there is nothing in the game engine stopping it, it's only the poor gametype editor that prevented it and Halo reach is the same.
It hurts the community when you put annoying limits on things for absolutely no reason, I hope 343i learns from it.
Probably because 1. If playing GriffBall, ennemies can spawn camp you.
2. The time to change your class.
3. The reason you have your limit to the number of kills is to keep it simple, they're not going to make it so you get your choice.
4. If they removed the spawn thing and gave you the option to respawn, why not let you make your own ingame classes? Oh wait because then it would be to much like CoD.
5. Stop whinning about it and live with it.