- DefiniteInfinity
- |
- Honorable Member
- gamertag: [none]
- user homepage:
Posted by: DefiniteInfinity
Posted by: SonicJohn
Posted by: homocidalhamI found this. The Song of Roland is essentially what Bungie's games are all connected to. This may aid you with your Myth references. You seem to be more familiar with that series than Cortana and I.Also, if I may throw my hat into the proverbial "ring", I think it's definitely worth looking into the other swords mentioned in that last article you link, SJ. While perhaps not having connections to AI, they could have connections to other facets that each of the series had.
For example, the story behind Almace, wielded by the Archbishop Turpin* in his battle against Abisme seems to be fairly interesting, following a fairly basic protagonist versus antagonist archetype when it comes to that section of the Song of Roland. It seems something like that could be easily woven into almost any of the franchises (Halo, Myth, or Marathon) while still having a distinct relation to said story and the weapon itself.
Perhaps I'm wrong. Just food for thought.
*of what he is an Archbishop, I know notHAHA! I'm a genius!!! (just to encourage you to click on the link, I ended up finding an AI in Halo named Almace)
Also, (sorry if I'm going to start repeating things from cortana's post; I've read it all but I don't remember all of its contents exactly) I've noticed that each of the swords related to and mentioned in the Song of Roland has a reliquary, (a holding place for relics, likely ones of a holy nature). This could tie in with the way that AI are able to be stowed away and carried (like Cortana in Chief's helmet slot-thing). I'm not quite familiar with the Marathon story, so I don't know the nature of Durandal and how he (he?) was treated, cared for, and transported but it could be an interesting idea. I don't know... I think I'm becoming too wrapped up in this.
[Edited on 12.03.2011 7:48 AM PST]