- Zoridium JackL
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- Noble Member
they treated it how any other player base treats change, poorly.
It didn't deserve nearly half the flak it got from the players, admittedly it over complicated the game a little bit with load outs and Armour abilities, but they did serve to spice up the game a little and perhaps differentiate it a little from halo 3.
the campaign was alright, pretty diverse and offered a decent gaming experience, a tad short but the same could be said of any modern game, and I think it was received pretty well by the original players.
however where it really fell down with the community (apart from AA and bloom which was no-where near that bad) was the story. while there was nothing wrong with the story on a fundamental level some people complained about noble team. they didn't like the idea of adding more Spartans to the mix and taking the spotlight away from MC, which is an integral part of the HALO universe. I for one welcome out new spartan overlords... that is to say they were alright, I liked noble 6, he did the same thing as MC by not talking too much and when he did he said something that player would like them to say. The idea of going back to reach was something the community wanted, but by doing it bungie opened themselves up to plot holes and criticism, it's the idea that by going back they ruined what players believed it was (which they did do to an extent)
so basically, the community got mad because the game changed too much for their liking, but if it hadn't changed people would have complained about the franchise stagnating in much the same way that people complain about modern warfare three essentially being modern warfare two with a slight update.