- Omega 909 FT01
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1) No, K/D means nothing to someone like me that plays for fun.
Hey, tryhards, you know what fun is? That thing video games are created to be? Anyway....
2) What is W/L? Oh win/loss, ^same^. See? I didn't even know what it was at first.
3) GUNGNIR or MkVI helmet and the 'look at me, I'm like a giant bull's eye' oversized shoulderpieces.
4) Uh... Depends on the gametype really. I tend to like the AR. Go ahead and call me a noob, all you morons out there. I don't care.
5) I don't really HATE any weapons. I think the sniper rifle's ability to even decently damage vehicles is dumber than Claymores in MW2, them being sniper rifles and all, and I wish the Focus Rifle was more powerful. That's it.
6) Not much. However, I like this fact. I wish the Scorpion wasn't a friggin' sniper rifle on steroids, but other than that, it's for the best, because it allows players without much experience to compete.
7) I don't have one. I personally don't like Armor Lock or Jetpacks in most gametypes, but I like everything else.
8) In certain places. For example, the last part of Nightfall has too many enemies in too small a space, and the music is overdone. But overall, it has no more downs than any other good game. Beats the perpetually overdone stories CoD offers for the most part.
9) I'm glad players were able to use Forge for something as interesting as sculpting and pseudo-drawing. I'm always happy to see creative art forms. I could definitely do without the fail provocative manga though.
10) I probably wouldn't play it more. I mean, it would be very interesting, but the reason the game doesn't recieve quite as much attention from me as the other games is because the others have a bit more of that inexplicable thing that makes a game fun to play. I think Reach still has that element, but not as much as, say, the original.
This chance to think about Reach like this was interesting. The interview format was kind of cool too. Thanks, OP.
[Edited on 12.03.2011 4:55 PM PST]