Halo: Combat Evolved Forum
This topic has moved here: Subject: 5 things YOU miss about Halo.
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Subject: 5 things YOU miss about Halo.
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[] Warthog demolition derby.
[] Food Nipples.
[] Being able to melee sword elites to death (even on legendary)
[] Funny ass Marines.
[] Jackels didn't look stupid.

  • 05.06.2006 6:07 PM PDT
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1. a non-homing rocket launcher
2. the pistol
3. the assault rifle
4. the AWSOME health system
5. bandits

  • 05.06.2006 7:14 PM PDT
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Given how badly they molested Longest when they made it into Elon-blam!-tion, I am actually happy they left Chill Out and Damnation alone.

  • 05.06.2006 7:49 PM PDT

$x='print chr(36),"x=",chr(39),$x,chr(39),";\n",$x; ';
print chr(36),"x=",chr(39),$x,chr(39),";\n",$x;

I work at Microsoft. I have nothing to do with Halo and nothing I say is "the official word".

Chill out
Hang em high
People not demanding playable hunters
The pistol
Grenade chain reactions

  • 05.06.2006 7:56 PM PDT
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  • Exalted Mythic Member

Posted by: BahamutZER0

Grenade chain reactions

I really miss that. if you kill a bunch of flood, and got no ammo, you throw your last grenade, a BOOM!, you´re saved!

[Edited on 5/7/2006]

  • 05.07.2006 1:55 AM PDT
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I'm a BLACKJACKass and proud of it.....
The place to be.....
Ownage.....
The Hax War!.....
Conquerer of Sniper McGee's empire..........

Just the fall damage.................

I miss nothing else........................

  • 05.07.2006 2:19 AM PDT

Huh SLOOSHY OH BOY!

The only thing i miss is the wide spread out levels.

  • 05.07.2006 9:58 AM PDT
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1. The Old Dropship.(Covenant)
2. AR guns.
3. Health System.
4. Easier Gameplay.
5. Just Being MC not Arbiter.

[Edited on 5/7/2006]

  • 05.07.2006 10:17 AM PDT
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I want the old dropship (also known as a creep) back. I mean that vs. a phantom in an areal dog fight.

  • 05.07.2006 11:07 AM PDT
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THE WHOLE GAME WAS GOOD. I PLAYED IT SOOOO MUCH MORE THEN HALO2

  • 05.07.2006 4:58 PM PDT
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5 things i miss are:

1) Fall damage, i thought that in Halo 2 i was getting an unfair advantage by being able to fall 40 ft and be able to act like nothing happened.

2) I miss the campaign levels, the ones in H2 may have been better graphically but in H1 they were great i miss being able to say, "this lvl is awsome!" because they were so open and explorable. Plus the lvls in h2 seem to be so small they make me somewhat claustrophobic.

3)The weapons, I miss the AR the BR in h2 is so lame i hate the burst mode. The AR was like a real gun, xcept for the part where i could fire 60 shts in like 5 seconds and the gun doesnt kick even once.

4) The enemys seemed to be smarter and faster.

5) It was fun trying to find all these glitches. Like in AOTCR you could drive straight in the ocean for like 30 minutes and not drown. Tht was hilarious.

  • 05.07.2006 5:22 PM PDT
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I liked killing the marines and how they fight back. Like actually having a challenging fight against them because of their #s, not like in Halo 2 where there is only 2 at a time and they wont fight back. And, for an added bonus, if your playing co-op your friend will get freaked out as to why his marines are killing him. Good Times...

  • 05.07.2006 6:20 PM PDT

"I came here to chew bubble gum and kick ass, and I'm all outta bubble gum."

Original Halo Fan

Member Since Spring '04

I miss alot:

1) I defiinitely miss having an alien enemy that wanted to destroy my race no matter what stood in it's way, all the new religous crap in halo 2 is way lame.
2) I miss the old weapons: Plasma rifle, AR and old Shotgun. I still like the BR, but the MA5B should replace the SMGs, and the Shotgun had more range, and also, theplasma rifle did much more damage than it does now.
3) Health: the mjolnir sytem goes like this; there is the reliable shield and the metal and matte material, in Halo2 you still see the armor, but it doesn't help. The old healthbar was actually a measurement of you actual suit's "health" and not yours. I think it was like blue is good, yellow is a minor wound, red meant serious injuries on your body.
4) I miss three things about the vehicles
-the hitting people, they have to dodge the car or ghost (or go under the ghost) to not get hit, in halo 2 it is soooo easy to jump over anything, maybe you should be able to jump, but you should have a smaller window, have to time jumps better
-the vehicle to vehicle hits where one flies into the air
-the rockets to vehicles. The tracking in H2 is too accurate...it should have to be lined up at least a little good, like make wider turns instead of being like a freakin' laser guided missle!!!

5) last but not least, I miss Chill Out, but miss Hang 'Em High the most. I agree that the SIngle palyer in Halo has already been changed beyond repair, but the multiplayer can be saved with weapon adjustments. Hang 'Em High is such a Classic that the name or slogan should not even be changed, there isn't a need for a reason for the level to be there, if there absolutly must be, it could just be callled a training facility, and if they do put it in H3 by some miracle, I think they should keep it how it looks now, the metallic is the way to go, unlike what the did to wizard

  • 05.08.2006 2:23 PM PDT
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  • Elder Mythic Member

anyone who's played more than you has no life

anyone who's played less than you is a noob

Wow, i'm surprised so many other people missed fall damage!

Aside from Chill Out, Hang 'Em High multi flag was my second most played gametype.

Remember the paralyse effect of the Plasma Rifle? Why was that removed...?

  • 05.09.2006 3:21 AM PDT
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I remember those good days at Death island...
Sand, Surf and Spent shells, oh yeah!

*Drinks Sobe*

  • 05.09.2006 8:37 AM PDT
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-Pistol
-Hangem High, Chillout, Damnation
-Sniping people out of the Scorpion
-Nading weapons to you
-No boost on Ghost or Wraith

  • 05.09.2006 9:41 PM PDT
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What do I miss about Halo? Lets see...

1)The assault Riffle...Blambity blam blam beats the hell out of clickity click click
2)The old pistol...need I say more?
3)The cool flood...My little bro pissed himself the first time one punched him in the back after killing it.
4)Slits in the scorpion so it wasn't all powerful...I liked freaking out my brother by killing him in one shot in the tank.
5)The invincible warthog...
...What the hell...I'll do a couple more.
6)the stun effect on the plasma weapons
7)fall damage
8)faster moving plasma pistol shots
9)The shotgun
10)The health bars
11)Pwning with the AR on Wizard

Continues to ramble about the good old days despite his being 15

[Edited on 5/10/2006]

  • 05.10.2006 4:29 PM PDT
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1. Cheif can't throw grenades worth crap anymore(more realistic)

2. Fall Damage, falling 6 levels of a building and not getting hurt...come on!!(no one cares)

3. Having health, because if they get one sniper shot off, they can regenerate the hurt health.(health doesnt regen.its a set amount it just doesnt show)

4. The Assault Rifle, i love that gun. I'm lethal with it.(keep the br but add the ar but with less power like between two and one smg s)

5. Hang 'em High, i miss sniping innocent people that don't know where i am.(ill agree about the levels but not all)

  • 05.10.2006 6:53 PM PDT

1. The awsome story line with a smooth ending (A SMOOOTH ENDING UNLIKE HALO 2)
2. Gravity actually hurts you. i mean come on after jumping off of a tree thinking it wont hurt reality just slaped me.
3.the little easter eggs that you had to do so much crao just to get them.
4. the sad storyline that beutifully mixxes feelings of death towerd keyes foe hammer and many other people....*sob*
5.The whole trying to survive feel you get in the came.
6.The color black for armor.
7. Side winder.
8.hang em high.
9.the plants in blood gulch
10.Health.
11.the distance you threw the grenades.(in halo one master chief could have been a good quarter back.
12.the gold elites actually seemed scary.
13. the "Noob" combo is a lot less efficent because the plasma bolts cant turn as fast.
14. A funny ending for all of those legendary players.
15.the awsome feeling of playing it over and over and over and.
16. over again.
17.YOU CAN PUT NUMBERS IN PROFILES. in halo 2 you cant but it is still there,
18. the cool symbols you where awarded on the level that showed what difficult you beat it on.
19. needler melee, DEADLY.
20.Assault rifle. i would trade my BR in any day.
21.Cortanas witty coments.
22.HUMANS!!
23.a cool pilot (love ya foe hammer)
24.Great ending.
25.the fact you dont lunge when you melee.
26.THE AMOUNT OF GLITCHES
27.epic battles.
28.cool cinematics
29. brillient begining turtrial like mode.
30.Captain keyes.(i dont like his daughter)
31the whole getting ready for battle scene with all the tanks and whart hogs.
32. The final run drive away gave a feeling of urgency and purpose.
33.I still play it.
34.its easy to counter weapon controll ability.
35.Prisoner.(i like that level.
36.Chiron TL 34( A AWSOME LEVEL)
37.The shotgun.
38.The fact the story was all about the Master chief not the arbitor.
39.November 9
40.the harder way to snipe.
41.Night vision
42.Night campaign levels.
43.Little hidden power ups in campaign(halo doesnt have camouflage or over shield in campaign)
44. The awsome short skirmishes i you took a different root then others.
45. anniahlating an entire ship full of flood and covenant in their all out war.
46. the battles between the flood and covenant and the sentinels.
47. The library a level of true skill.
48.The STORY AGAIN.
49.Covenant U shaped drop ships.
50. hearing the awsome death scream of an elite as it dies.!!
51. HALO ITSELF.
im gonna go play it now thanks alot.

  • 05.11.2006 1:02 AM PDT

Its like holding onto an electric fence, and complaining that it hurts, yet you still do it. See the stupidity now?

How to make the Campaign worth playing

GT: I2edShift

Thought i posted here but ill go for it again.

1) The OLD shotgun

2) The feel and sound of the old grenades, tank main gun, warthog gun, plasma pistol, and the plasma Rifle

3) The Great story

4) The MC only storyline

5) The Re-playability and just plain awsomeness of the Campeighn on Legendary

6) The size and length of the old campaighn levels..in halo 2 they said that the levels were 5 times or so bigger than the ones in halo: CE...this was true in the most basic sense. They were bigger, but you only got to play on 20% of the levels actuall space. Give me the old massive, big scale, open battles again and itll be great.

  • 05.11.2006 9:47 PM PDT
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1)Health Bar. Added much more tension to the game. If you had just battled with someone one, kileld them, but they had gotten you to one health bar, you really had to be on the lookout and could just wait for your sheild and go on blasting.

2)Skilled Melee Battles. Seriously, being able to hit people twice and their dead is BORING... wouldn't you think someone wit ha gun would be able to kill someone that jsut punches? Despite hwo strong Spartans are... Halo melee battles were VERY fun. Run around, shoot a little, and in the midst of battle manage to get a couple shots to lower their sheilds and a couple more to knock them out (or shoot them with a gun).

3)Pistol. :( Self-explanitory, I was so good with that gun compared to everyone, and now there is no gun that feels that great to use... the BR just doesn't quite make it. AR would be nice to bring back.. oh wait it is w00t!

4)Creative Objectives. Example: Opening Bay Doors, finding the lost captain (AND protecting him), triggering a "wildcat explosion" by shootign rockets into targets, TIMED WARTHOG RACE TO THE FINISH.

5)Less auto aim. Because, its muc hmore gratifying. And "less expiernced" players could not just easily no scope because it auto aims to the head, can't just fire a blind sniper shot and its a head shot, can't just fire randomly and manage to hit someone... etc. And it gives me the feelign I have mroe control. And the control in CE was one of the coolest things, it felt almost as good as a PC games. It doesn't fee las good in H2... but still is good control don't get me wrong...

  • 05.11.2006 11:05 PM PDT

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