- DarkSpyda04
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- Fabled Legendary Member
Some of you may remember the following from long ago, but I doubt it.
Alpha Map Pack
Beta Map Pack
Gamma Map Pack
For what it's worth around here, I'd be lucky to get two replies and one download but I had always put in my best effort and forged for the community; thus I bring you the Delta Map Pack.
P.O.W. 1.1
Anyone remember this classic from Halo 3? I didn't think so. But if you do, you'll be glad to see what can be done in replicating the survival/puzzle map in Halo Reach. Expect to spawn in a prison cell if you're unlucky and shout out to anyone nearby while smacking everything in desperation of escaping like a whirling dervish.
Of course, one thing you should keep in mind is that once you're free, it's not some game of slayer. Those black-armored "enemies" are actually your friends (who have only one life). In due time (which isn't that long), a force to be reckon with shall fall from the sky like a block of icy hail. In one hand is a skull which he'll use to bash yours in; expect everyone to be slaughtered in seconds.
Keep in mind that while your primary goal is to survive, the is a puzzle to unravel. Certain doors require certain keys and while it may not be obvious (especially while being hunted down), give it your best to search for the key and hopefully that will speak for itself. Armor lock, for instance, begins a chain reaction if used correctly that opens the power room in around twenty seconds.
Solve the puzzle fully and you may find the means of eliminating your tormentor.
[No screenshots available]
Map
Gametype
N-72 1.1
I'll be honest that while N-72 has beutiful aesthetics, the map is outright boring as far as gameplay goes. I had originally intended to make this an infection map similar to Pandorum_Infection but then I realized that there weren't enough objects so instead I pulled together something a bit... different. Here we see a Cops N' Robbers map where the prisoners start in thier cells. The map's angular design makes gameplay akward and the creamtorium's secret passage has a flaw that sometimes kills whoever steps into it instantly.
On the bright side, players usually come up with thier own rules and have fun, anyway. There is also plenty to explore and plenty to look at. In fact, the aesthetics might be quite the distraction to anyone playing the map.
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Map
Gametype
REM SET 01
While this map is not mean't for gameplay in any way, I intend to use it for a machinima tributed to the very first Resident Evil game had I a capture card.
Screenshots
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Map
That's all, folks. I would have screenshots for P.O.W. 1.1 but apparently I had no saved films and screenshots of the map without depiction of gameplay is rather stale so sorry for the disappointment.