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This topic has moved here: Subject: My God, It's Full of Stars - The Destiny Map - (Now in 3D!)
  • Subject: My God, It's Full of Stars - The Destiny Map - (Now in 3D!)
Subject: My God, It's Full of Stars - The Destiny Map - (Now in 3D!)

Haters are going to hate.
Praisers are going to praise.

The Bungie Forums are what keeps my mind sharp and my fingers active, between writing my own movie scripts, drawing, and studying industrial design. At the moment I'm working on miniatures for a short movie that I'll hopefully be able to film once I've saved up for a camera... That's me, with the mug, trying to have a conversation with Konoko.


Posted by: Jumbus
Marty posted this picture on Twitter:
http://lockerz.com/s/178377740

I'm guessing that's a picture of one of the monitors in the studio displaying the scores for the Pentathlon. Anyway take a look at the background and undoubtedly you'll notice the familiar look of the Destiny Map - but what else do you see? I see a little white plus symbol. To me it looks like it is a part of the Map, not a part of the Pentathlon scoreboard.

So what does it mean? Is it a marker for a health station? Go forth and do what you guys do best with tiny tidbits of new/potentially useless information!


Thought I recognized it! Doesn't the symbol/cross/cursor look very similar to this: apparentely the first official pixel from Bungies next IP?

(Found in the Bungie Mail Sack 4.0)

Probably nothing important though... :(

[Edited on 02.15.2012 4:29 AM PST]

  • 02.15.2012 4:24 AM PDT

We were somewhere around Barstow...

JUST WANT NOW.

  • 02.17.2012 10:09 AM PDT
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  • Fabled Legendary Member

ODST Expeditionary Force I The WorkPLace I Mythics
Technically Mythic
Posted by: Cobravert
I just saw a green monkey nut shot a small tan lizard(?) in a gunny sack.

Legit thread.

  • 02.17.2012 7:43 PM PDT
Subject: My God, It's Full of Stars - The Destiny Map
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LeaveItYeah

Impressive.

Good work.

My mind is also full of -blam!- from all this.

  • 02.17.2012 8:36 PM PDT

I blame stosh for me not having a awesome Signature.

Yes this is mind blowing.

Thanks for the thread update. I had no idea...

  • 02.17.2012 8:41 PM PDT

Amazing job, just think in 5 years when everybody is playing this game. You can say that you were one of the first to see the map! We are going to be the first of a new world!

  • 02.25.2012 9:49 AM PDT
Subject: My God, It's Full of Stars - The Destiny Map - (Now in 3D!)
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I am incredibly impressed. This took a lot of patience and thinking to link these things together. Great job. Thread saved.

  • 03.05.2012 12:28 PM PDT
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Totally awesome!

This is awesome.

  • 03.06.2012 1:20 AM PDT

Whisper Game Studios - shhhh, it's a public secret.
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[*Please note that anything in my posts is likely to be filled with sarcasm, and should be taken with a pinch of salt. I tend to help people, usually*]

In light of this thread being enjoyed again, I decided to spend some time on the detailed map.

Went into depth (ho ho, puns) on the water, figuring out the water-depth numbers that were dotted about.

The result!

I'm convinced.

  • 03.06.2012 10:05 AM PDT

yas334229812


Posted by: SonicJohn
In light of this thread being enjoyed again, I decided to spend some time on the detailed map.

Went into depth (ho ho, puns) on the water, figuring out the water-depth numbers that were dotted about.

The result!

I'm convinced.

What confuses me is the plain green land.

  • 03.06.2012 10:31 AM PDT

Whisper Game Studios - shhhh, it's a public secret.
Webcam MVP
Sarsion.net
Bnet PM Policy

[*Please note that anything in my posts is likely to be filled with sarcasm, and should be taken with a pinch of salt. I tend to help people, usually*]


Posted by: risay_117

Posted by: SonicJohn
In light of this thread being enjoyed again, I decided to spend some time on the detailed map.

Went into depth (ho ho, puns) on the water, figuring out the water-depth numbers that were dotted about.

The result!

I'm convinced.

What confuses me is the plain green land.
There's actually trees in some areas of that. I have to do other things, so I was just blocking in the land. There's also probably topography in the land as well, but it's not reflected in the images Bungie's seeped out beyond the mountains.

  • 03.06.2012 10:42 AM PDT

I wants Destiny! No Bungie registered at @E3 yet :(

  • 03.06.2012 11:00 AM PDT
Subject: My God, It's Full of Stars - The Destiny Map

An assassin will always carry on, even after death.

Very good work, well done.

  • 03.06.2012 11:08 AM PDT

Laughing At Nothing

Keeps looking better and better.

  • 03.06.2012 12:10 PM PDT

- Dragon Ball/Z/GT and it's merchandise are awesome.
- All "abriged" parodies are hilarious.
- Humanity, as a whole, is stupid.
- I have asperger's syndrome
- This is the best used 20 seconds of your life
- Official helper to the Halo: Reach - The Armor You'll Be Wearing This Fall! Thread

Finally, a thread worthy of being on the universe fourm again!

I was tired of STAR WARS VS. HALO threads. This place used to be the shining example that Halo and it's fans were full of depth.

  • 03.06.2012 12:49 PM PDT
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I came for Halo, but I heard the Tru7h, fought thru Carnage, and stayed for Bungie.

No one cares how much you know, until they know how much you care.--Teddy Roosevelt

Hopefully we'll get explore the depths of this new world's waters.

  • 03.06.2012 1:54 PM PDT
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The Last Fighter

Well this is very interesting. Lovin' all the work you're putting into this.

  • 03.06.2012 4:47 PM PDT

Posted by: Enormous Corgi
Posted by: Unanimate Objec
There's no way Nate Hawbaker's favorite hero is Alan Stuart


ALAN IS A BEAUTIFUL MAN!

Looks incredible. Amazing job.

  • 03.06.2012 6:15 PM PDT
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Bungie.net member Since 2001

"A hero need not speak. When he is gone, the world will speak for him"
"You are the last of your kind: bred for combat, built for war. You're the master of any weapon, pilot of any vehicle, and fear no enemy"

Wow, how fascinating! Amazing work there.

  • 03.08.2012 2:35 PM PDT

Fascinatng, Amazing, super, crazy work there :3

  • 03.10.2012 5:29 AM PDT
Subject: My God, It's Full of Stars - The Destiny Map - [Step 3.3 - Water!]

WARNING: The word "paragraph" is not in my vocabulary

--------------------------------------------------------------------------------------------------------------------------

I agree with the whole map thing. In the O Brave New World ViDoc, at 53:29, there are mountains. At 53:34, there are mountains. At 53:38, there are mountains. There are going to be mountains in Destiny, but the one thing bothering me is in Mail Sack 4.0, why didn't DeeJ just point us to the O Brave New World ViDoc instead? Another reason why I agree with the map is that the next game is definitely going to have huge playing areas. Look at ODST. My hypothesis is that ODST was Bungie going "How do we stick a boatload of $#!t and a huge playing area into a game?" I always liked ODST on legendary better than any other difficulty, because as the Rookie, there were hundreds of ways to take down those Covies in front of me. I could backpedal and used mid-range weapons and get to cover when I start getting hurt, I could snipe them out from a distance, I could assassinate them when their backs were turned and stick the rest, or just creep silently past. Reach was Bungie saying "How do we make a whole bunch of $#!t far away do complex stuff but not take up resources?" Imagine the two combined. Reach's graphics and sequences (think of Tip of the Spear) combined with ODST's open environment. Then we stick in all of the actual features. VISR mode, which might make an appearance in some way, as an outline thing that enhances vision in the dark is present in ODST and Reach. A map that does not pause the game and grows with where you go appeared in the Marathon series and in ODST, so we might get one in Destiny. We will be left in an otherwise hopeless situation, because both Reach and ODST is a last stand moment, a you shall not pass moment (Gandalf "died" trying to help the rest of the team go farther), especially ODST. ODST was a late-to-the-party game with no cybernetically and genetically enhanced armored super-soldiers, no America to fly in to save the day. There will probably be a side story such as Sadie's Story and the data pads in ODST and Reach, respectively. There will be some version of Firefight (like the part boarding the Truth and Reconciliation in CE) and it was the only multiplayer option in ODST, meaning Bungie was putting their weight behind it, and wanted to see the players' reactions and improve on it, as seen in the revamped Firefight in Reach, and Bungie will most likely continue to expand on the idea. There will probably be extensive scripted scenes, such as Tip of the Spear, the New Mombasa space elevator falling right on top of you, Covie ships flying past in both games, et cetera. The character will have next to no back story, as the Rookie and Six had no names, and everything they touched was classified. Also, your multiplayer character was completely custimizable in Halo 3, ODST, and especially Reach. This would make it hard for Bungie to create a title character, like in Reach, bringing us to squad-oriented gameplay, which Reach might also have been a testbed for. Let's look at the Once More Unto the Breach ViDoc to find more clues as to what Destiny might be like.
2:34- "...much more open environments, larger numbers of AI than ever before in a Halo game."
4:13- "Big open environments..."
What's that in the background of the Reach dev blog? Also, Bungie made a map for the whole planet of Reach.
This supports that there is going to be an open environment. Why build something big just to throw it away? This leads us to the next thing: bigger battles.
2:34- "...larger numbers of AI than ever before in a Halo game."
4:27- "We want to put twice as many characters, vehicles, and weapons into that environment. That's gonna require massive improvements to the way we handle our artificial intelligence in the game."
4:38- "We now can put so many AI in an encounter that you can put four Spartans, the player, eight Marines, against thirty-ish Covenant, now that's an actual serious challenge."
7:05- "Bigger battles."
Again, why build something big just to throw it away?
The ODST "choose how to kill him" is continuing on.
6:32- "It's much broader than that, it allows the player to deal with encounters in their own specific way."
You probably won't be at a distance from the player, as facial modeling has been completely redesigned.
2:09- "We really needed the attention to real world detail, trying to make these character's faces really feel like believable."
2:18- "We started everything over from scratch, came up with a whole new rig for how we animate faces and also how we approach like texturing them, modeling them, everything, and just uh, put a lot more time, difference of about a couple million polygons."
Bungie is using motion capture cameras shown at 53:04 in O Brave New World and here.

Sorry if my ideas do not flow. My attention span is not long enough for me to type this in one sitting and I probably messed something up in editing.

  • 03.12.2012 12:04 PM PDT

I think the map probably isn't accurate, as Bungie.net will probably get another new hawtness when the next game is announced, probably on Bungie Day this year. I went to the main page and got this using my ad blocker.

1
2 This isn't very much like a spotlight. Unless it's a dark spotlight.
3
4
5 What happened to the other lightning bolt?
6
7
8
9 I don't think this is an image.
10
11
12 Wow. ohmygodiseestars.gif
13
14 Ha ha. 14. I wonder if it's a seven reference.

So what's so important about these? All of them are in /images/dark/, meaning that they will not be used when Bungie comes out of the dark. Including this and this. Which happen to be part of the map.

  • 03.12.2012 12:34 PM PDT

My old Halo 2 account is Devil brothers

This is crazy, good job!

  • 03.12.2012 4:14 PM PDT

If anyone wants to get together and play some Marathon Durandal on the xbox contact me and we can work something out.

Excellent work, im excited to follow this ever so magnificent discovery.

  • 03.12.2012 6:31 PM PDT
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I LOVE YOU!!!

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[Edited on 03.26.2012 1:47 PM PDT]

  • 03.13.2012 7:20 AM PDT