- BBZak III
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Posted by: Lone Wolf016
Posted by: BBZak III
I never understood why people play Grifball to win.
In Reach:
Having longer games earns more Cr.
Getting kills earns more Cr.
Getting commendations earns more Cr.
Scoring the bomb 3 times n less than a minute = 0 credits.
Reach is not meant for those who play to win. The Cr payout proves it.
I dont see it that way, why bother playing a game if your not gonna win?
I play for two things:
Commendations/Credits.
Fun.
Spending every match wiping out the opposite team in Grifball accomplishes both of those means quite well.
Of course, when I get some random douche that betrays me because we're not 'winning', Grifball becomes stupid.
if you want to win, go back to Halo 3, where winning meant all the exp, or none of it.
In Reach you get a whole 50 more Cr for winning, and often I'll get more than the winning team just for my commendation bonus.
Reach =/= winning.