Halo: Reach Forum
This topic has moved here: Subject: ZB NS did not fix much
  • Subject: ZB NS did not fix much
  • Pages:
  • 1
  • 2
  • 3
  • 4
  • of 4
Subject: ZB NS did not fix much
  • gamertag: [none]
  • user homepage:


Posted by: Tom T
Posted by: Apocalypse
-blam!- why did I bother? It would have been easier to call him retarded and moved on.
I'm not sure exactly why everyone that doesn't conform to a certain point of view is retarded. A capped fire rate, with a 4sk may well have played better. With the current settings people are hardly punished for missing a shot, or aiming for the body, particularly when team shooting. A capped 4sk could have the same kill time, while better rewarding accuracy. It would also give players a fraction longer to react after the first shot.


There is a capped fire rate, you can not fire faster than what the DMR will allow. If you fire slower than this, than well Idk what you're thinking. Its either shooting or not, there is no "spamming" or "pacing" without bloom. Its just shooting.

A 5sk DMR is the same kill speed as Halo 2/3's 4sk BR. A 4sk DMR is .2 seconds faster.

You do not hit perfect 4 or 5 shots every time, especially on 120% movement speed. Learn to strafe or even gandhi.

Aiming is not the most important aspect of skill in a FPS (I know this may sound retarded but it truly isn't). The ability to aim is the least important aspect of skill, its also the easiest to master. Its muscle memory, anyone can get a good shot by practicing a lot (good practice mind you, not roflstomping randoms in BTB etc).


If you have complaints about shooting being "too easy" that may very well be Reach's auto aim, bullet magnetism and hitboxes. Keep in mind though Halo 2 had more and was still very competitive and you could still out shoot someone.


Also nice job at nit picking the very bottom of my post.

[Edited on 12.06.2011 1:06 PM PST]

  • 12.06.2011 1:05 PM PDT
  • gamertag: [none]
  • user homepage:

DerpRoids: It's what happened to 90% of the Reach forums.

My stats yo.


Posted by: WH1RLEY
yes I'm retarded. I didn't realize that pointing out minor flaws to anyone but the MLG community would only result in opinions from kids who probably have never even played ZB or MLG playlist before. And for that I'm sorry.


I've played it, and I can say these are not problems. You truly are retarded.

  • 12.06.2011 1:07 PM PDT

~Only reply to posts with a question being asked, thats the only way I won't get banned~


Posted by: WH1RLEY
please actually read before you make stupid comments. How can you fight someone when it take literally 2 seconds to pull the trigger 5 times. Which is faster than most people can turn around and aim. You don't have an opportunity to fight. Hence they need to regulate shots. Actually play MLG and not firefight all day and you might not be so ignorant.


It's called catching people off guard. If you're not two seconds within cover, you're vulnerable and likely to be shot.

  • 12.06.2011 1:23 PM PDT
  • gamertag: [none]
  • user homepage:

Posted by: Horse Repairman
RC RuNz the internet. Like the superintendent.

Posted by: SouthPoIe
Clone is an internet God.

Posted by: DerpRoids
RC Clone is the anti-thesis of a lurker.


Posted by: Apocalypse
Keep in mind though Halo 2 had more and was still very competitive and you could still out shoot someone.

Quad shot modded controller.

Your argument is invalid.

On a serious note. He means a cap that puts more time between shots than the current one So lets say that a 5sk takes 1.0 seconds right now. Changing it to a 4sk with the same RoF would lower that to 0.8

He's saying to lower the firing rate while making it a 4sk to keep the same kill times, but give more reaction time to begin strafing maneuvers.

  • 12.06.2011 1:26 PM PDT
  • gamertag: [none]
  • user homepage:


Posted by: RC Clone

Posted by: Apocalypse
Keep in mind though Halo 2 had more and was still very competitive and you could still out shoot someone.

Quad shot modded controller.

Your argument is invalid.

On a serious note. He means a cap that puts more time between shots than the current one So lets say that a 5sk takes 1.0 seconds right now. Changing it to a 4sk with the same RoF would lower that to 0.8

He's saying to lower the firing rate while making it a 4sk to keep the same kill times, but give more reaction time to begin strafing maneuvers.


My quad was better than every controller. True story. Was one of the best quadshotters.

and Ahhh. That would be good. Not sure why I didn't catch that.

  • 12.06.2011 1:29 PM PDT

Oh no, you lost a battle when the other person got a shot in first.

  • 12.06.2011 1:31 PM PDT

Forget it man, and get with the countdown. Shake this square world and blast off for Kicksville.

Reach host ranking algorithm: (a*quit_percentage + b*isMexican + c*(1/KDR) + d*hasGuest) * 100
where a > b = d > c

Posted by: RC Clone
He's saying to lower the firing rate while making it a 4sk to keep the same kill times, but give more reaction time to begin strafing maneuvers.

I really don't follow how increasing damage but reducing RoF to balance kill times would give you a greater leeway to react. You still have the exact same period of time in which to act before you are killed.

In practice, you can only turn on an opponent successfully if they make a mistake (i.e. miss a shot, perhaps several). A 5sk increases the odds of this happening, because it places a greater demand on their accuracy than landing four shots requires.

[Edited on 12.06.2011 2:04 PM PST]

  • 12.06.2011 2:00 PM PDT
  • gamertag: [none]
  • user homepage:

Posted by: Horse Repairman
RC RuNz the internet. Like the superintendent.

Posted by: SouthPoIe
Clone is an internet God.

Posted by: DerpRoids
RC Clone is the anti-thesis of a lurker.


Posted by: Sentox6
Posted by: RC Clone
He's saying to lower the firing rate while making it a 4sk to keep the same kill times, but give more reaction time to begin strafing maneuvers.

I really don't follow how increasing damage but reducing RoF to balance kill times would give you a greater leeway to react. You still have the exact same period of time in which to act before you are killed.

If anything, a 5sk gives you a greater chance to turn on your opponent, because it places a greater demand on their accuracy than landing four shots requires.

Its not the time for total perfect kill we're talking about. It's the time between shots where you attempt to throw off your opponents aim with strafing. More time between first shot and second shot gives more time to begin strafing.

  • 12.06.2011 2:03 PM PDT

Forget it man, and get with the countdown. Shake this square world and blast off for Kicksville.

Reach host ranking algorithm: (a*quit_percentage + b*isMexican + c*(1/KDR) + d*hasGuest) * 100
where a > b = d > c

Posted by: RC Clone
Its not the time for total perfect kill we're talking about. It's the time between shots where you attempt to throw off your opponents aim with strafing. More time between first shot and second shot gives more time to begin strafing.

I understand that, but I disagree nonetheless. If your opponent has to land more shots, rather than less, that makes strafing more likely to be effective. Being hit doesn't stop you strafing, either; it's not like they can stun lock you in place.

You could make the argument that with a 5sk a player can, on average, put two shots into you before you turn around (40% of the required damage) versus one shot with an adjusted 4sk (25% of the required damage), but either way they still have to land three more shots.

[Edited on 12.06.2011 2:07 PM PST]

  • 12.06.2011 2:06 PM PDT
  • gamertag: [none]
  • user homepage:

Posted by: Horse Repairman
RC RuNz the internet. Like the superintendent.

Posted by: SouthPoIe
Clone is an internet God.

Posted by: DerpRoids
RC Clone is the anti-thesis of a lurker.

Posted by: Sentox6
Posted by: RC Clone
Its not the time for total perfect kill we're talking about. It's the time between shots where you attempt to throw off your opponents aim with strafing. More time between first shot and second shot gives more time to begin strafing.

I understand that, but I disagree nonetheless. If your opponent has to land more shots, rather than less, that makes strafing more likely to be effective. Being hit doesn't stop you strafing, either; it's not like they can stun lock you in place.

You could make the argument that with a 5sk a player can, on average, put two shots into you before you turn around (40% of the required damage) versus one shot with an adjusted 4sk (25% of the required damage), but either way they still have to land three more shots.

The issue is not whether you have enough time. That was just something Apoc wasn't getting.

The issue is that missing a shot during a battle is not as critical of an error as it should be.

  • 12.06.2011 2:10 PM PDT

If you are getting shot in the back, you deserve the huge disadvantage for that encounter. It is your fault for getting into that situation.

[Edited on 12.06.2011 2:47 PM PST]

  • 12.06.2011 2:44 PM PDT
  • gamertag: Dauss
  • user homepage:

Bungie should consider investing in precipitation gathering nets for these forums. The sheer amount of tears shed by anyone who's been destroyed by armor lock, jet pack, grenades, and the AR could continuously operate hydroelectric dams, irrigate farms, and provide clean drinking water for third world countries.

Ah, Zero Skill Slayer, where the first shot always wins, because everyone can shoot a rifle.

Yeah thanks I'll be sticking to my preupdate playlists till uh, forever.

  • 12.06.2011 2:50 PM PDT

How I kill? Simple effective Head shots and Beat downs. My newest favorite saying? Bullet meet head, head meet bullet. I would love to say this to a current telemarketer. I now have come up with Operation Laser. Operation Laser is the basis of basic lasering. Spartan Lasers ftw!

Too bad they already changed Squad Slayer. Can't they just make a separate playlist with ZB or Reduced Bloom? I don't like them messing with my fav gametypes like Squad or Multi Team.

  • 12.06.2011 2:58 PM PDT

Forget it man, and get with the countdown. Shake this square world and blast off for Kicksville.

Reach host ranking algorithm: (a*quit_percentage + b*isMexican + c*(1/KDR) + d*hasGuest) * 100
where a > b = d > c

Posted by: RC Clone
The issue is not whether you have enough time. That was just something Apoc wasn't getting.

The issue is that missing a shot during a battle is not as critical of an error as it should be.

Then why not just have a 4sk without changing the rate of fire? Time must have something to do with it, or you wouldn't be proposing adjusting the RoF to keep kill times the same.

Posted by: Dauss
Ah, Zero Skill Slayer, where the first shot always wins, because everyone can shoot a rifle.

As opposed to Random Slayer, where random scrubs win, because anyone can get lucky.

As to your statement that "everyone can shoot a rifle", here's some proof the contrary. It's painful to look at, I know.

  • 12.06.2011 3:00 PM PDT

Faster kill times are a good thing.

  • 12.06.2011 3:10 PM PDT

WALL OF SHAME-Posting stupidity since 2010
__________________
Posted by: Maximus Decimus
Agreed. All the changes are good and add variety. Do we really want another Halo 3? Just running around with one gun and no armor abilities? It's good that 343 wants to try something new. Do we really want the same thing for three more games?

I disagree. I think NB NS works surprisingly well.

  • 12.06.2011 3:15 PM PDT
  • gamertag: Dauss
  • user homepage:

Bungie should consider investing in precipitation gathering nets for these forums. The sheer amount of tears shed by anyone who's been destroyed by armor lock, jet pack, grenades, and the AR could continuously operate hydroelectric dams, irrigate farms, and provide clean drinking water for third world countries.

Sentox6: The fact that I prefer nonDMR games, and when I get them, usually opt for the needle rifle, doesn't really support your argument, but thanks for trying.

  • 12.06.2011 3:17 PM PDT

Posted by: Dauss
The fact that I prefer nonDMR games, and when I get them, usually opt for the needle rifle, doesn't really support your argument, but thanks for trying.
You seek out the Needle Rifle, only to pummell people with it. As a Needle Rifle advocate, I am appalled that you would use them in such a way.

  • 12.06.2011 3:33 PM PDT
  •  | 
  • Fabled Legendary Member
  • gamertag: tsujen
  • user homepage:

Inheritor #156 :p


Posted by: Dauss
Ah, Zero Skill Slayer, where the first shot always wins, because everyone can shoot a rifle.

Yeah thanks I'll be sticking to my preupdate playlists till uh, forever.

Yeah that's a good idea you and your melee tod and 0.67 dmr k/d are better in default reach settings.

[Edited on 12.06.2011 3:37 PM PST]

  • 12.06.2011 3:37 PM PDT
  • gamertag: Dauss
  • user homepage:

Bungie should consider investing in precipitation gathering nets for these forums. The sheer amount of tears shed by anyone who's been destroyed by armor lock, jet pack, grenades, and the AR could continuously operate hydroelectric dams, irrigate farms, and provide clean drinking water for third world countries.

Chief Bigwig please don't try to insinuate that there's an honour in using any particular weapon in this game. As the needle rifle is a less directly potent weapon than the DMR, you need to use it creatively.

If that also warrants breaking it over someones face, because they let you, more power to me. Get over yourself.

EDIT: Also I'm not going to apologize for playing Halo up close and personal. I'm sorry you Men Lacking Girlfriends are offended that I don't play the game like CoD. Oh wait, I'm not.

[Edited on 12.06.2011 3:41 PM PST]

  • 12.06.2011 3:40 PM PDT

Posted by: Dauss
Chief Bigwig please don't try to insinuate that there's an honour in using any particular weapon in this game. As the needle rifle is a less directly potent weapon than the DMR, you need to use it creatively.
There are 1-2 Needle Rifle(s) on most maps.

I get madbro when someone takes my favorite gun only to use it as a club.

[Edited on 12.06.2011 3:49 PM PST]

  • 12.06.2011 3:48 PM PDT


Posted by: Dauss
scrub talk


That's all I'm hearing.

  • 12.06.2011 3:49 PM PDT

Forget it man, and get with the countdown. Shake this square world and blast off for Kicksville.

Reach host ranking algorithm: (a*quit_percentage + b*isMexican + c*(1/KDR) + d*hasGuest) * 100
where a > b = d > c

Posted by: Dauss
Also I'm not going to apologize for playing Halo up close and personal.

Why in the world would we want an apology? The fact that you suck terribly at Halo doesn't raise my indignation, just a mild sense of bemusement.

Also, when you pummel someone, you're not actually "up close and personal". It's just a game, bro. You're just making poor strategic choices, not being brave or macho or whatever it is you think you're doing. Get some perspective.

[Edited on 12.06.2011 3:53 PM PST]

  • 12.06.2011 3:52 PM PDT
  • gamertag: Dauss
  • user homepage:

Bungie should consider investing in precipitation gathering nets for these forums. The sheer amount of tears shed by anyone who's been destroyed by armor lock, jet pack, grenades, and the AR could continuously operate hydroelectric dams, irrigate farms, and provide clean drinking water for third world countries.

If you guys don't like the way I play, but it gets me kills, and I'm having a great time doing it, sucks to be you, you obviously aren't playing the game to have fun. Just do me a favour and stay out of my preupdate playlist, you guys all deserve each other down in the Zero Skill/Men Lacking Girlfriends playlists.

  • 12.06.2011 3:53 PM PDT

Forget it man, and get with the countdown. Shake this square world and blast off for Kicksville.

Reach host ranking algorithm: (a*quit_percentage + b*isMexican + c*(1/KDR) + d*hasGuest) * 100
where a > b = d > c

Posted by: Dauss
If you guys don't like the way I play, but it gets me kills, and I'm having a great time doing it, sucks to be you, you obviously aren't playing the game to have fun.

If all it takes to entertain you is running around hitting RB repeatedly, well, small things amuse small minds. More power to you.

  • 12.06.2011 3:54 PM PDT

  • Pages:
  • 1
  • 2
  • 3
  • 4
  • of 4