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Subject: CE is good, but no where near perfect

Halo 2 > Halo 3 > Halo 3 ODST > Halo Reach > Halo CE

Based on campaigns.


Posted by: chickenlittle
Mark V, if you're not a good FPS player, then it's no wonder that you like Reach and Halo 3 more. As I said earlier, shooters these days hold your hand. CE forces you to work for your progress, but doesn't punish you in the process.


Meh, IDK. Its mainly the huge battle bits i find hard. Like fighting the 3 wraiths, 4 turrets, 3 or 4 ghosts and a banshee at once, or the massive wave of grunts, two hunters and an elite zealot.

Some of it is quite easy for me

  • 12.12.2011 8:35 AM PDT

Halo 2 > Halo 3 > Halo 3 ODST > Halo Reach > Halo CE

Based on campaigns.


Posted by: sdnomdE
Posted by: Mark V guy
I hate Assault on the Control Room because its just really dull, and yes, maybe i am bad for dying too much, but damn it, unless you're a Halo 1 veteran its pretty hard.

AotCR is easily one of Halo 1's easiest levels.

Plus the level design is poor, copied and pasted, always getting lost, i hate it
Every room has only two exits to a hallway; there is no branching in internal sections aside from the partitioning of the rooms into two rings. Every hallway is bookended by arrows to show you the way to go.

The rooms are circular in design and so you can always follow simply geometric logic to search the outer ring for exits, and they are also usually quite asymmetric in their middle-area design.

What I'm saying is, I don't have much sympathy.

And dont diss Cortana. Its a good level. I thought you guys would like it because there's a lot of exploring to do
No.


At first i kept getting lost, but i suppose later on it becomes more clear from past experience

Also, why does everyone hate Cortana? I like it. It may be slightly tedious but at least theirs plenty of fun battles

  • 12.12.2011 8:37 AM PDT
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Posted by: Mark V guy

Also, why does everyone hate Cortana? I like it. It may be slightly tedious but at least theirs plenty of fun battles
It's not that it's boring. It's just that the encounters are unpleasant.

When you have a huge number of Ranged Forms shooting at you from an inaccessible location then activating damage sponge mode when shot at, that's enough to drive anyone crazy.

The only reason they transform into Stalkers is to change positions. Tank Forms are simply vehicle/scenery movers. The Pure Forms just aren't interesting. The inclusion of the 3 cut ones (Transport, Stealth, Infector) may have made the level more enjoyable since we wouldn't be constantly impeded by hordes of Ranged Form abomination.

  • 12.12.2011 6:04 PM PDT

I have to confess, I've only ever got lost on PoA. I think the levels aren't hard to navigate but they encourage exploration, which is why there should have been a larger emphasise on skull finding and terminals in CEA.

  • 12.12.2011 10:12 PM PDT

Games I like:,
Half-Minute Hero
MBU
Portal
Halo 3 is the best Halo ever
Maps I like: Turf, Avalanche, Pylon, Sandbox, Breakpoint and many more.


IMO Halo 3 and ODST havee the best campaigns, followed by Reach, this and then Halo 2


Get out now troll. Reach's storyline sucked, the campaign sucked and now you suck.

  • 12.13.2011 1:05 AM PDT

Games I like:,
Half-Minute Hero
MBU
Portal
Halo 3 is the best Halo ever
Maps I like: Turf, Avalanche, Pylon, Sandbox, Breakpoint and many more.


Posted by: InvasionImminent

Posted by: Sliding Ghost

-enemy AI have so many advantages over the player that it's not a battle of survival. It's a battle of frustration

I'm going to disagree with you. The AI do appear in position already, eliminating the survival aspect of the game for most of the entirety, but I wouldn't see how they have an advantage over the player that much. Maybe you're just exaggerating, which in that case, I agree.


Exodus, Just before the executive landing pad.

  • 12.13.2011 1:13 AM PDT

Posted by: Mark V guy

Posted by: chickenlittle
Mark V, if you're not a good FPS player, then it's no wonder that you like Reach and Halo 3 more. As I said earlier, shooters these days hold your hand. CE forces you to work for your progress, but doesn't punish you in the process.


Meh, IDK. Its mainly the huge battle bits i find hard. Like fighting the 3 wraiths, 4 turrets, 3 or 4 ghosts and a banshee at once, or the massive wave of grunts, two hunters and an elite zealot.

Some of it is quite easy for me
And there you go. Those huge battles are a great part of what made the game so fun. There are so many ways to approach these scenarios, even on Legendary. Stealth behind them, frontal assault, distract and flank, use the Flood to weaken them, etc. There's not much you can't do. It's just a matter of trying.

  • 12.13.2011 5:47 AM PDT

He threw down a glove you made the mistake
Of picking it up now you're gone
The choosing of guns or fighting with swords
The choice of weapons is done
He'll tear you apart as soon as you start
You know you don't have a chance.

The game is 10 years old, think about watching the best movie during the 80s, but nowdays you'll think the story coudl be developed much better and the effects could be better.

  • 12.13.2011 9:27 AM PDT

Halo 2 > Halo 3 > Halo 3 ODST > Halo Reach > Halo CE

Based on campaigns.


Posted by: Multijirachi

IMO Halo 3 and ODST havee the best campaigns, followed by Reach, this and then Halo 2


Get out now troll. Reach's storyline sucked, the campaign sucked and now you suck.


Lol, i agree the storyline of Reach could have been better, but it is quite fun to play, although Halo 3 and ODST are way better.

TBH after some reconsidering im not sure if Halo 1 or 2 is better. Im really not that big a fan of either.

  • 12.13.2011 10:09 AM PDT

Halo 2 > Halo 3 > Halo 3 ODST > Halo Reach > Halo CE

Based on campaigns.


Posted by: Sliding Ghost

Posted by: Mark V guy

Also, why does everyone hate Cortana? I like it. It may be slightly tedious but at least theirs plenty of fun battles
It's not that it's boring. It's just that the encounters are unpleasant.

When you have a huge number of Ranged Forms shooting at you from an inaccessible location then activating damage sponge mode when shot at, that's enough to drive anyone crazy.

The only reason they transform into Stalkers is to change positions. Tank Forms are simply vehicle/scenery movers. The Pure Forms just aren't interesting. The inclusion of the 3 cut ones (Transport, Stealth, Infector) may have made the level more enjoyable since we wouldn't be constantly impeded by hordes of Ranged Form abomination.


TBH, i normally dont have a huge problem with ranged forms. I am always sure to pick up a carbine to pick them off from a distance. For closer ones, a needler, spiker or energy sword will do the trick.

  • 12.13.2011 10:11 AM PDT

the part i found most difficult was the long hallway filled with the crawling guys but i found it enjoyable

  • 12.13.2011 3:44 PM PDT
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Posted by: Mark V guy

TBH, i normally dont have a huge problem with ranged forms. I am always sure to pick up a carbine to pick them off from a distance. For closer ones, a needler, spiker or energy sword will do the trick.
It still means you have to be forced into a firefight. Sure, there's retreat but what about flanking? Higher ground? It's too linear. :(


Posted by: Mark V guy

Lol, i agree the storyline of Reach could have been better, but it is quite fun to play, although Halo 3 and ODST are way better.
I have to admit, Reach can be fun (at least up to Heroic). Yesterday, on Easy, I gave 4 troopers plasma rifles and holy -blam!-, they were kicking Covie ass. Really suppressive. The Elites were dodging most of the time. Of course, I had to take out the Jackals and Grunts (Jackals especially), since they divert the troopers fire.

What I find pathetic is that DMR wielding troopers don't even fire it long range but they can fire long range with the plasma rifle. I'm guessing every weapon comes with the same preferences because even Carter doesn't fire the DMR long range. Speaking of DMR, I saw a thread on Waypoint where it said DMR was meant for it's role, not for fun. And that is very true. The DMR is very tedious to use.

  • 12.13.2011 5:11 PM PDT

Halo 2 > Halo 3 > Halo 3 ODST > Halo Reach > Halo CE

Based on campaigns.


Posted by: Sliding Ghost

Posted by: Mark V guy

TBH, i normally dont have a huge problem with ranged forms. I am always sure to pick up a carbine to pick them off from a distance. For closer ones, a needler, spiker or energy sword will do the trick.
It still means you have to be forced into a firefight. Sure, there's retreat but what about flanking? Higher ground? It's too linear. :(


Posted by: Mark V guy

Lol, i agree the storyline of Reach could have been better, but it is quite fun to play, although Halo 3 and ODST are way better.
I have to admit, Reach can be fun (at least up to Heroic). Yesterday, on Easy, I gave 4 troopers plasma rifles and holy -blam!-, they were kicking Covie ass. Really suppressive. The Elites were dodging most of the time. Of course, I had to take out the Jackals and Grunts (Jackals especially), since they divert the troopers fire.

What I find pathetic is that DMR wielding troopers don't even fire it long range but they can fire long range with the plasma rifle. I'm guessing every weapon comes with the same preferences because even Carter doesn't fire the DMR long range. Speaking of DMR, I saw a thread on Waypoint where it said DMR was meant for it's role, not for fun. And that is very true. The DMR is very tedious to use.


Cool, ill remember to give marines plasma rifles next time

Also, about Cortana, i think that being forced into a firefight is quite enjoyable, because it makes me feel like im in a proper battle, not just a guy in a metal suit killing everything. Higher ground on this level would take then challenge out of it, you could easily just spam grenades and wipe out everything below you.

  • 12.14.2011 11:24 AM PDT


Posted by: chickenlittle
Posted by: Mark V guy
Dont get me wrong, its great, but its no where near as good as people say.
If you're listening to fanbois, obviously not. If you hear the veterans, like myself or nestegg, we'll paint it with praise but we'll also offer our reasons for that praise.

The main thing i have a problem with is the level and mission design. I always get lost in every mission because things are never clear. Sections of levels are copied and pasted, the place you're supposed to go to is not always that obvious, sometimes a small door hiding away from you, and a lack of instructions in game. This is because current generation games are literally holding your hand. Every shooter on the market right now gives you point to point waypoints so you won't get lost, and has invisible walls or killzones so you don't leave the "mission area" and explore(which often is rewarded by finding easter eggs or hidden weapon caches or power-ups).

Another thing i strongly dislike is the large amount on backtracking (going somewhere and then coming back the exact same way)The copypasta is easily explainable. Take a small studio start-up, just a few people, and try and pump out a quality shooter in just a few years. It is remarkably hard to do, especially when you consider that originally Halo: CE was going to be an RTS for the Mac. The copypasta is simply due to time constraints, not laziness.

Of course, i take into account that this was the first Halo game and the franchise was still finding its footing, but still, i dont know why people call it perfect even after playing later Halo games.It's because it is still the pinnacle of the Halo franchise. Gameplay is consistent. Enemies on hard difficulties are challenging, not simply -blam!- impossible to attack with more than one overpowered strategy(example - you can beat Heroic and Legendary using only the Assault Rifle). Increasing the difficulty in Halo: CE means increasing enemy count, aggressiveness, and fire rate, but only marginally increasing damage. Whereas from Halo 2 and onwards, it's simply more enemies and way more damage per shot. Weapons all have a purpose. when you die, it isn't because of something cheap and unavoidable - it's because you made several mistakes and missed your opportunities to escape or kill everything. I can go on if you need me to.

I strongly dislike the level 'Assault on the Control Room'. The canyon part is really tedious and boring, and i dont think its been designed very well.Admittedly, the rooms are all copies of each other, but the canyon is the best part! You get a Warthog and a Scorpion tank to blow the -blam!- out of everything! Not only that, but you get both the Sniper Rifle and Rocket Launcher in generous quantities, and can even traverse the whole level on foot if you wanted to. Hell, there's infinite approaches to every encounter, including multiple paths that allow you to get the drop on enemies, who unlike in following games, don't instantly know where you are.

But im not giving up on it. I cant wait to see the FloodGood on you! In that level you really will get lost. We all did. It's to build up the atmosphere of you trying to get out.

So thats just my thoughts so far on CE. Its way better than Halo 2, but at the moment i think Halo 3 is just a bit better.The only thing Halo 3 really had going for it is the online multiplayer and extra features. The campaign wasn't really that good, and multiplayer relies almost completely on whoring power weapons and vehicles. Individual skill doesn't matter when the enemy team has the sniper, sword, and rockets and headshots are as easy and shooting the wall.
What he said.

  • 12.14.2011 1:51 PM PDT
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Posted by: Mark V guy

Also, about Cortana, i think that being forced into a firefight is quite enjoyable, because it makes me feel like im in a proper battle, not just a guy in a metal suit killing everything. Higher ground on this level would take then challenge out of it, you could easily just spam grenades and wipe out everything below you.
This isn't CEA Bandanna skull. Grenade spamming in Halo 3 is generally useless other than grenade sticks. From higher ground, I'd be able to reach those Ranged Forms and swing from each one as if they were vines. VINES!

If sword flying was in Halo 3, Cortana would be one of the best speedrun levels ever!! But sadly, it's not and we have to navigate through boredom. The truth is, Cortana is an inferior Flood level (Floodgate has a lot more options). There's less paths like in 343 Guilty Spark and there's less interesting encounters than even The Library. Tricking and glitching is nearly non-existent.

[Edited on 12.14.2011 4:46 PM PST]

  • 12.14.2011 4:43 PM PDT
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Sometimes, I dream about cheese.

now that you mentioned it i feel like playing floodgate again

  • 12.14.2011 5:36 PM PDT
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Posted by: path1k
now that you mentioned it i feel like playing floodgate again
The box launch with the gravity hammer (I did it in my only Halo 3 SLASO run), the Spec Ops Elites being able to be customized and given swords (I had a game save where I gave them all swords and they did a lot better against Flood), and the equipment variety and availability (bubble shield, bunch of regenerators, trip mines, deployable covers) makes this level 10x better than Cortana.

I especially like how you can get Flood Ultra Elites.

[Edited on 12.14.2011 6:23 PM PST]

  • 12.14.2011 6:16 PM PDT


Posted by: Sliding Ghost
(I did it in my only Halo 3 SLASO run)

I downloaded that back when you were still primarily a H3 glitcher. And I have a question: Do you need cowbell or tilt on?
I would really appreciate an answer!

  • 12.14.2011 8:00 PM PDT
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Posted by: InvasionImminent

Posted by: Sliding Ghost
(I did it in my only Halo 3 SLASO run)

I downloaded that back when you were still primarily a H3 glitcher. And I have a question: Do you need cowbell or tilt on?
I would really appreciate an answer!
Cowbell is not necessary. I don't think Tilt affects physics.

I had a discussion with the speedrunner here.

[Edited on 12.14.2011 9:19 PM PST]

  • 12.14.2011 9:17 PM PDT
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Sometimes, I dream about cheese.

haha ghost, you kept gravity jumping to move faster when gravemind does those annoying interruption quotes

[Edited on 12.15.2011 2:27 PM PST]

  • 12.15.2011 2:27 PM PDT
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Posted by: path1k
haha ghost, you kept gravity jumping to move faster when gravemind does those annoying interruption quotes
IIRC, rather than just rapidly tapping the shoot button, I believe there was a crouch jump combo you could do to gain better distance. You would crouch and jump right before you touched the ground again.

[Edited on 12.15.2011 3:42 PM PST]

  • 12.15.2011 3:41 PM PDT

Halo 2 > Halo 3 > Halo 3 ODST > Halo Reach > Halo CE

Based on campaigns.


Posted by: Sliding Ghost

Posted by: Mark V guy

Also, about Cortana, i think that being forced into a firefight is quite enjoyable, because it makes me feel like im in a proper battle, not just a guy in a metal suit killing everything. Higher ground on this level would take then challenge out of it, you could easily just spam grenades and wipe out everything below you.
This isn't CEA Bandanna skull. Grenade spamming in Halo 3 is generally useless other than grenade sticks. From higher ground, I'd be able to reach those Ranged Forms and swing from each one as if they were vines. VINES!

If sword flying was in Halo 3, Cortana would be one of the best speedrun levels ever!! But sadly, it's not and we have to navigate through boredom. The truth is, Cortana is an inferior Flood level (Floodgate has a lot more options). There's less paths like in 343 Guilty Spark and there's less interesting encounters than even The Library. Tricking and glitching is nearly non-existent.


Well you get 8 grenades in total, 4 of which stick, 2 of which burn and 2 which bounce. Use the frags for the lower ones, the spikes and plasmas for higher ones and the burning ones for any leftovers

  • 12.17.2011 12:18 PM PDT

It was not perfect but it was good.

  • 12.18.2011 9:48 PM PDT

Ready are you? What know you of ready? For eight hundred years have I trained Jedi. My own council will I keep on who is to be trained. A Jedi must have the deepest commitment, the most serious mind. This one a long time have I watched. All his life has he looked away... to the future, to the horizon. Never his mind on where he was. Hmm? What he was doing. Hmph. Adventure. Heh. Excitement. Heh. A Jedi craves not these things. You are reckless.” -Yoda

C'mon you're on every thread hating on CE. You remind me of those Reach trolls who rant about how horrible it is, its the not best but it's alright.

  • 12.25.2011 10:38 PM PDT

Halo 2 > Halo 3 > Halo 3 ODST > Halo Reach > Halo CE

Based on campaigns.


Posted by: Bru98usa
C'mon you're on every thread hating on CE. You remind me of those Reach trolls who rant about how horrible it is, its the not best but it's alright.


Ok I shall leave you alone, but I just don't get how you can still like this game

  • 12.26.2011 8:34 AM PDT

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