- ROBERTO jh
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- Fabled Heroic Member
Posted by: Sandtrap
I agree, but Reach in it's own aspect is broken. Christ, over half the stuff in the game just sits around going un-used.
Weapon variety, what a joke. All you need is a DMR, Sniper is optional. You have all those guns laying about that nobody uses because they suck or require very specific conditions to work properly.
Vehicular combat is now like a rigged game of rock paper scissors. Vehicles can be killed with small arms fire. Broken vehicles have basically been removed and ignored, aka, scorpion and banshee, rather than fixed.
Take a look at AA's. How many have been removed and almost completely stuffed away into a dark little closet because of their faults?
Maps and gametypes. Anyone remember Juggernaught and Headhunter? Yeah, those sure were put to good use. Anyone remember Boneyard or Spire outside of Invasion?
What exactly was the point of putting playable Elites in Reach? You have Invasion which is for the most part imbalanced because of crap weapons and maps. You occasionally have it pop up in slayer and that for the most part sucks too. Then you have customs, which, since the past updates for them has slowly removed Elites from any new gametypes, aka, Alpha Zombie. And with co-op species being a no-no, all you really have is imbalanced Invasion.
I don't want Reach to be Halo 3, as I've had my run on it. If I was still having my run on it, I'd play it over Reach a million times over. But the point is, Reach in itself needs fixing. 343 is taking a step in the right direction, but they need to go straight to the core of the problem, not toss in things from past Halos, as past Halo's mechanics and gameplay doesn't work very well with Reach and it's engine.
They need to fix the game itself. Reach will never play like old Halo's, and if it was changed to do so, it would feel like an impostor still.
And the sad thing is, 343 was too late. There isn't a point to fixing Reach, as most of the players have left, the vast majority of the ones who wanted it fixed have all gone. Why fix a dead game? The only reason those updates were put out was just to hold the few remaining Halo players off until halo 4 arrives.
So don't get your panties in a not, I doubt 343 will do anymore than what they've done already. You shouldn't blame them, you should blame the crappy community and Bungie for making a half ass untested game, unfixed game.
Pretty much this.
OP also forgets that 343i's "changes" are by no means obligatory. They are 100% optional and are sticking to their own playlists. It's like being offended over the fact watermelon flavored ice cream even exists. What's the point? Did watermelon ice cream kidnap your child or something? If you don't like it, don't eat/play it.
OP is also attributing the lower population soley to the "changes" 343i made, completely ignoring the possibility people are playing other games, they['re at work, or aren't on Reach right now because the servers have been freaking out for the past month (at least on CEA; I haven't put my Reach disk in since Anniversary came out).
OP also ignores the fact that many of the choices made for Reach were questionable. Not just gameplay (my only real problem with it was bloom and the overall randomness, tbh) but it just doesn't have that Halo feel, the feel in both gameplay and appearance. This is a feel I believe has returned with the advent of Anniversary game types and maps; fast, brutal, quick and with a tone of science fiction/fantasy, not just slower-paced with a military aesthetic.
OP is also in the wrong forum.
And for those saying 343i just took out bloom instead of fixing it: they did fix it. 95% bloom, and whatever is used for the Anniversary pistol, makes the idea of bloom more bearable.