Halo: Reach Forum
This topic has moved here: Subject: TU
  • Subject: TU
Subject: TU

I don't lie, I revolutionise the truth with an infinite number of variables

Why is every gametype in Multi Team labeled TU? TU R. Hog Race for example.

  • 12.07.2011 9:38 AM PDT

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TU means title update, which are new settings from 343i

  • 12.07.2011 9:40 AM PDT

Posted by: A 3 Legged Goat
TU means title update, which are new settings from 343i
Words of wisdom.

  • 12.07.2011 9:41 AM PDT
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  • Fabled Legendary Member
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Inheritor #156 :p

Team Objective, Squad Slayer and Multi Team updated to TU settings.

TU game types are our standard Reach Matchmaking settings with the Title Update changes. Those changes are: damage bleed enabled, modified reticle bloom, sword block removed, Armor Lock modified, and Active Camo modified.

  • 12.07.2011 9:42 AM PDT
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Posted by: tsujen
Team Objective, Squad Slayer and Multi Team updated to TU settings.

TU game types are our standard Reach Matchmaking settings with the Title Update changes. Those changes are: damage bleed enabled, modified reticle bloom, sword block removed, Armor Lock modified, and Active Camo modified.

So pretty much how Reach should play.

[Edited on 12.07.2011 10:11 AM PST]

  • 12.07.2011 10:11 AM PDT
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  • Exalted Legendary Member


Posted by: A 3 Legged Goat
TU means title update, which are new settings from 343i

This is accurate.

  • 12.07.2011 11:13 AM PDT

Remember a system called "Highest Skill"? Remember when one or two people had camo and not the whole team? Remember everyone had to climb up to the top of the map, NOT FLY? Remember when nobody could run faster than the other? Remember when you couldn't stall your own death? Remember when there was a variety of maps? Remember when we set our OWN challenges for fun, not by Bungie for credits? Remember when "General" meant something? Remember Halo...3? Forget Reach.

Posted by: A 3 Legged Goat
TU means title update, which are new settings from 343i

They are awesome.

  • 12.07.2011 11:21 AM PDT