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This topic has moved here: Subject: What would YOU like to see in Halo 4?
  • Subject: What would YOU like to see in Halo 4?
Subject: What would YOU like to see in Halo 4?

Why put off untill tomorrow that which you can put off forever?

Before commenting, please atleast read the first paragraph. Thanks

Hey, these suggestions were taken from an old Bungie thread that was originally created by me for fans to suggest ideas to improve Halo: Reach, but with the highly anticipated Halo 4 coming up we should think of how we want it to turn out. This is also being put on the Bungie forums and both will be updated with new given ideas daily.

I'll start off with the stuff I already came up with or gathered. Some of this stuff may relate to Reach because it's from the old 'suggest ideas to improve Halo: Reach' thread.

FORGE
Instant clear whole map of all objects button (I'm sick and tired of spending ages clearing maps to make my own)
Copy, cut and paste multiple objects features
Undo and redo features
DON'T MAKE ALL OTHER MAPS APART FROM ONE MAP TOTALLY USELESS FOR FORGE (Complete lack of forgeable objects in the other maps, like the Forge World situation)
Group object feature (you group them together and can lock them together)
Ability to save groups of objects (For example: You made a pirate ship, grouped it and saved the group, and then found the group in another map, bought it (it costs as much as all the items in the group) and set it down in the new map. This way you don't have to keep remaking things over and over again)
Making shade turrets weapons, rather than vehicles (Adds more flexibility in forging objects)
The ability to change the physics of all turrets (so we can put them slightly angled/in the air/built into the ground/all of these)
Trees, Bushes, Groups of trees/bushes
Civilian Vehicles (that means ALL of the ones featured in firefight and the campaign, and maybe more?)
Flamethrowers, Firebomb Grenades and Spike Grenades (just for Forge and Custom Games, because some awesome game variants on Halo 3 were completely based around fire)
Chain-link fences (or anything that lets bullets through but not people)
Snap-to-fit fences and bridges - bridges snap onto other bridges at the right angle and the same with fences, which also can snap onto the sides of bridges (able to be turned on and off)
Falcons with front-mounted burst machine guns (like in the campaign) but with seats on them that don't have extra machine guns. Normal falcons change name to 'transport falcons'.
Transport falcons with grenade launchers on the side (again, like in the campaign).
Pilotable Phantoms
Pilotable Pelicans
Drivable and placeable Elephants (Seriously, Bungie, why did you take them out?)
Driveable and placeable Boats
Driveable and placeable Anti-air wraiths
Useable and placable Anti-air cannons
A useable and placeable human turret to be a rival to the shade turret
Pallets on Forge World
Ability to make groups of things float
NPC placement (with the ability to change their teams)
Skins for forgeable objects
Vehicle editing (make your own vehicle out of parts and place it in Forge - sort of like Banjo-Kazooie N&B)
The ability to change the gravity in certain areas (for example, an invisible box with everything inside it floating around as it is at 25% gravity)
More scenery items to make civilian buildings
The ability to make custom firefight maps from editing the available ones.
Smoke grenades
Nail guns
Posted by: SdR v John
MOAR LIGHTS


ARMOURY
Voices from Red VS Blue:
Sarge
Grif
Tucker
Simmons
Church
Caboose
Agent Washington
Tex
Voices from Arby and the Chief:
The Arbiter (Microsoft Mike)
The Master Chief (Microsoft Sam)
Game Character Voices:
Grunt
Marine
Hunter
Visors:
Red Visor

FIREFIGHT
ODST map remakes

CAMPAIGN
DLC Ideas:
Spin-off campaign (just like -blam!- Tony for GTA 4 and Undead Nightmare for Read Dead Redemption)
New missions
A mission where you pilot a pelican
A massive battle mission

MATCHMAKING PLAYLISTS
Racing playlist
Dogfight playlist
Grifball playlist (with different versions of grifball - grifball, ninjaball, quidditch etc.)
Action Sack playlist (random epic games; see capture the goose and king of the hog)
Circus playlist (loads of random gametypes i.e. headhunter, oddball, crazy king, juggernaut)

MATCHMAKING GAME VARIANTS
VIP game variant (in team objective, probably)
Grifball
Ninjaball
Dogfight
Space Dogfight
Quidditch variant to be made an official grifball game
King of the hog (warthog)
Capture the goose (mongoose)
Ghost race (race using ghosts - ghosts can shoot - people can not shoot and they can not hijack)

MATCHMAKING MAP VARIANTS
Remakes of maps from previous games (not forged, but actually remade, maybe in a map pack)
A few favourites of many people:
Sandtrap
Boarding Action
Last Resort/Zanzibar
Construct
Guardian
Lockout
Sandbox
Foundry
etc.
Some maps made by normal people that are made official after being approved by Bungie (so they can be used in matchmaking).

GAME SETTINGS
Independent control of the amount of health (100%, 2000% etc. (just like you can control the shield strength))
Alpha Zombies option
Grenade regeneration
Global Gravity Settings

IN-GAME
A new protagonist
The ability to hijack a shade turret
The ability to kick somebody after betrayal ALWAYS available after betrayal (somebody kept betraying me constantly and I never got the option - I killed him ONCE and got booted)
Improve draw distance in splitscreen and in system link
The ability to play as a brute in appropriate games
The ability to use different armours for brutes just like the elites
Improved matchmaking/hosting server system

AFTER-GAME
Top 3 closest commedations to completion shown at end of match
Credits page shown after each match, even in splitscreen

Note: Could Phantoms and Pelicans be used in epic wars in invasion? A (pilot-able) phantom could be on the side of the Covenant and a (pilot-able) pelican could be on the side of the UNSC. Just a thought.

I think alot of these would be great for DLC (please don't make them really expensive though).

Any more ideas that I think are good and not unbalanced will be added to this.

Bungie's game 'Halo Reach' was and is great, and I still love playing it.
I still think that we need to make sure that 343 industries doesn't mess up Halo 4.

Thanks,
Beast

  • 12.08.2011 3:05 PM PDT

@accordingto343

Your one stop shop for all of 343's fabulous errors and ridiculous notions in the Halo lore.

Go to the Halo Waypoint Forums.

  • 12.08.2011 3:11 PM PDT
  • gamertag: [none]
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Do not waste your tears, I was not born to watch the world grow dim. Life is not measured in years, but by the deeds of men.

Posted by: goldhawk
We should know better, because we are better.


Posted by: DecepticonCobra
Go to the Halo Waypoint Forums.

Expanding upon that, this forum is for discussing canon only and not gameplay.

  • 12.08.2011 3:22 PM PDT

Vengeance only leads to an ongoing cycle of hatred.

A great story/campaign that doesn't disregard established canon and competitive multiplayer. Basically: Going back to the core elements of Halo...And I don't want it to be anything like Reach.

  • 12.08.2011 3:22 PM PDT