Halo: Reach Forum
This topic has moved here: Subject: Explain why You Hate Bloom.
  • Subject: Explain why You Hate Bloom.
Subject: Explain why You Hate Bloom.


Posted by: Bartybum

Posted by: tsujen

Posted by: Bartybum
I find it more realistic. Bullet spread would happen at a higher rate of fire.


The year is 2555 not 2010. The DMR has bullet spread like a gun in the civil war. With the advanced technology they have in 2555 you would think a gun they are using would shoot straight every time and not be so random, right?

Aha. NOW I understand. Coming to think of it, it does, :/. GUYS NEVERMIND. I REJECT MY STATEMENTS, AS I DIDN'T THINK THE BLOOM WAS THAT BAD.

But, then again, the DMR in 2555 would be pretty much the same as a gun of the equivalent in 2011. It's just physics, the force tries to push the bullet out of the barrel, making it go wherever it wants. Because it's going at approx. 1,600mph (the bullet, that is), the pushing force would direct it straighter, just because of its speed.

  • 12.08.2011 10:28 PM PDT


Posted by: Kaiser TheGreat

Posted by: triggerhappy964
To those who are saying bloom adds realism: Have you ever actually shot a gun or do you just play CoD?

If you have ever even picked up 22, you know bloom is not realistic.


I play a lot of Battlefield so I'm pretty sure I know what I'm talking about when it comes to realistic guns.

Ahem, Battlefield may be the most realistic FPS game around, but that doesn't make it identical to the real world.

EDIT: I hate CoD...

[Edited on 12.08.2011 10:31 PM PST]

  • 12.08.2011 10:31 PM PDT
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The 343 forums suck. They're full of retarded kids and mods who got butthurt in the B.net forums for being told that they're bad.

I hate bloom because it only works for me.

Whenever I try to fire faster than the optimum RoF, I will miss shots. That doesn't seem to happen for anybody else I play.

And with my Pistol, holy nuts does bloom screw me over. I simply cannot kill anything with one clip from my Magnum because bloom makes me miss 3/4 of my shots, even if I let my bloom completely reset. It's redonkulous and incredibly frustrating.

  • 12.08.2011 10:37 PM PDT


Posted by: Bartybum
I find it more realistic. Bullet spread would happen at a higher rate of fire.

The DMR seems to shoot a pretty weak round, and on top of that: it's semi-automatic with very little recoil. It's also being shot by Spartans (who are supposed to be damn strong). I don't see any realistic reasoning behind the bloom.

[Edited on 12.09.2011 12:08 AM PST]

  • 12.08.2011 11:49 PM PDT

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Posted by: Akamia179

Posted by: cs burchie v2

Posted by: Akamia179

Posted by: cs burchie v2

Posted by: Akamia179
Nevertheless, I implore you to take what I say into consideration. After all, the bigger the skill gap, the better, right?


Obviously hasn't played the updated MLG playlist.

You are correct.

However, I don't need to play MLG to know what I am talking about.


I find it hard to believe than you can recognize a change in the skill gap when you get dumped on in almost every game you play. From your POV, everyone is better.

I can recognize it just fine BECAUSE I get dumped on in almost every game. It's by how much I lose that I can identify this. That, and I have a little brother who is much better at the game than me.


Wait a minute Daisy.

How one can justify the non-randomness of Bloom when one has a negative KD and almost no experience playing the game, is beyond my comprehension.

Stop arguing about something you have no knowledge of.

  • 12.08.2011 11:53 PM PDT

Its not my actions that define me, but under what light I'm being looked upon.


Me after a physics lecture "So what you're saying is, non of it actually exists"
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Posted by: tsujen

Posted by: Bartybum
I find it more realistic. Bullet spread would happen at a higher rate of fire.


The year is 2555 not 2010. The DMR has bullet spread like a gun in the civil war. With the advanced technology they have in 2555 you would think a gun they are using would shoot straight every time and not be so random, right?


no ones arm can stay dead straight after a gun shot, its not the gun thats in accurate its the user.

also I think bloom should increase that way spammers are punished and then assult rifle actually has a use compared to dmr, CQ

  • 12.09.2011 12:09 AM PDT


Posted by: Akamia179

Posted by: Ich Blitz

Posted by: Bartybum
I find it more realistic.


This is Halo.

So?

Realism would raise the skill gap. In fact, anything in real life is more skillful than Halo. Or any video game, for that matter. This is why I believe this to be true.

Any other video game is more skillful than halo because halo is unrealistic? You are a funny man.

  • 12.09.2011 12:53 AM PDT

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I like bloom when I am in a vehicle and dislike it when I am not. The solution is obvious - 0% bloom for me and 200% for everyone else.

  • 12.09.2011 1:10 AM PDT

i lose fights to luck. this shouldn't be about luck

  • 12.09.2011 1:13 AM PDT
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I don't hate Bloom, I hate its current mechanics. How Bloom should have been.

You shouldn't be rewarded for spamming, that goes against the entire purpose of Bloom.

  • 12.09.2011 1:23 AM PDT
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It's been quite a while..

cause bloom is based on luck..

  • 12.09.2011 1:46 AM PDT

"In life not all Yale students were smart, but all smart people were Yale students."
With a simple connection, almost, if not all serious Halo players are now considered dumb.
If you disagree with the above quote:
You may have realized how people can take something out of context.


Posted by: Bartybum
I find it more realistic. Bullet spread would happen at a higher rate of fire.

How 'bout you're driving a warthog and it gets out of gas? Or having to stop fighting because you gotta take a piss? Or hell, you're firing a USMC weapon and it jams?

Screw realism.

  • 12.09.2011 3:09 AM PDT


Posted by: Akamia179

Posted by: Kaiser TheGreat

Posted by: Akamia179

Posted by: Ich Blitz

Posted by: Bartybum
I find it more realistic.[/quote]

This is Halo.

So?

Realism would raise the skill gap. In fact, anything in real life is more skillful than Halo. Or any video game, for that matter. This is why I believe this to be true.

Why are you comparing video games to real life?

Necessity.

People want skill? Compare to real life.


"skill" is just a means of knowing the maps, having good hands to aim with and being about to "outsmart" someone on the map. problem with it is people get egos for "skill" and its JUST a video game......



lolSkill...


keep realism out of Halo, please.

  • 12.09.2011 3:11 AM PDT

New Zealand is pretty much the best place in the world.

http://www.youtube.com/user/8Donny8?feature=mhee

Bloom is real, its was just implemented badly into halo.

Recoil would have been better.

  • 12.09.2011 3:15 AM PDT

I couldn't care less if it was there but 85% bloom should have been the standard in the first place. You can only bring about change in baby steps otherwise people start flipping -blam-.

  • 12.09.2011 1:25 PM PDT


Posted by: no weakness
I don't hate Bloom, I hate its current mechanics. How Bloom should have been.

You shouldn't be rewarded for spamming, that goes against the entire purpose of Bloom.

I would be willing to give that a try.

  • 12.09.2011 1:28 PM PDT

"The truth is the key, and with it, I will unlock the doors of darkness and find justice."
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Posted by: FLASHDENMARK

Posted by: Akamia179

Posted by: cs burchie v2

Posted by: Akamia179

Posted by: cs burchie v2

Obviously hasn't played the updated MLG playlist.

You are correct.

However, I don't need to play MLG to know what I am talking about.


I find it hard to believe than you can recognize a change in the skill gap when you get dumped on in almost every game you play. From your POV, everyone is better.

I can recognize it just fine BECAUSE I get dumped on in almost every game. It's by how much I lose that I can identify this. That, and I have a little brother who is much better at the game than me.


Wait a minute Daisy.

How one can justify the non-randomness of Bloom when one has a negative KD and almost no experience playing the game, is beyond my comprehension.

Stop arguing about something you have no knowledge of.

I do have knowledge of it. You are ignorant. You know why? You bothered to look at my statistics. That tells me that you base one's knowledge of how a game works on how well they play it, and therefor will not listen to a lower player, whether they are right or wrong.

I'm sorry. But that is just not how it works. It can work that way. But not all the time. Not this time.

And on that note, what are you talking about "almost no experience"?

  • 12.09.2011 1:32 PM PDT
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GrownPrism is NOT my gt. Happened when signing into my xbox live account. My real gt is here:

http://www.bungie.net/Stats/Reach/Default.aspx?player=SYNTHES lS&sg=0

I'm a 1-2 ton spartan super soldier trained in handling every know weapon. I don't think bloom is realistic in that sense.

On a gameplay side kills are mostly based on luck as whoever hits the most random shots wins. Luck should never be in a game IMO.

[Edited on 12.09.2011 1:35 PM PST]

  • 12.09.2011 1:34 PM PDT

"The truth is the key, and with it, I will unlock the doors of darkness and find justice."
-Me

"Why is it that lately, all I want to do is cry?"
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Posted by: UnSeeN V1pEr

Posted by: Akamia179

Posted by: Ich Blitz

Posted by: Bartybum
I find it more realistic.


This is Halo.

So?

Realism would raise the skill gap. In fact, anything in real life is more skillful than Halo. Or any video game, for that matter. This is why I believe this to be true.

Any other video game is more skillful than halo because halo is unrealistic? You are a funny man.

That's not what I said.

  • 12.09.2011 1:34 PM PDT
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Posted by: Akamia179

Posted by: Ich Blitz

Posted by: Bartybum
I find it more realistic.


This is Halo.

So?

Realism would raise the skill gap. In fact, anything in real life is more skillful than Halo. Or any video game, for that matter. This is why I believe this to be true.


-blam!-, our REAL troops forgot to turn on their SHIELDS! They'd never die, because obviously requiring to fire at someone 5 times is clearly real and a leg shot='s a headshot as well.

[Edited on 12.09.2011 1:35 PM PST]

  • 12.09.2011 1:35 PM PDT

"The truth is the key, and with it, I will unlock the doors of darkness and find justice."
-Me

"Why is it that lately, all I want to do is cry?"
-Phoenix Wright


Posted by: no weakness
I don't hate Bloom, I hate its current mechanics. How Bloom should have been.

You shouldn't be rewarded for spamming, that goes against the entire purpose of Bloom.

This is what I was talking about the whole damn time. Thank you!

  • 12.09.2011 1:36 PM PDT
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If you want to put bloom into a game, make it a 4 shot kill.

4 shots within 2 seconds = NO BLOOM. Better players win

5 shots within 2 seconds = 4th shot blooms, triggers bloom by an 1/8 the side until cool down or a kill is recorded.

For every .5 second not firing allow for a single shot with ZERO bloom back 0, also if a KILL is recorded reset shot counter to 0.

I would like to see something like this but the coding is would freaking crazy!

Good players would clearly DOMINATE bad players.


[Edited on 12.09.2011 1:41 PM PST]

  • 12.09.2011 1:39 PM PDT

"The truth is the key, and with it, I will unlock the doors of darkness and find justice."
-Me

"Why is it that lately, all I want to do is cry?"
-Phoenix Wright


Posted by: ClearYourCookies

Posted by: Akamia179

Posted by: Ich Blitz

Posted by: Bartybum
I find it more realistic.


This is Halo.

So?

Realism would raise the skill gap. In fact, anything in real life is more skillful than Halo. Or any video game, for that matter. This is why I believe this to be true.


-blam!-, our REAL troops forgot to turn on their SHIELDS! They'd never die, because obviously requiring to fire at someone 5 times is clearly real and a leg shot='s a headshot as well.

OK, since apparently people enjoy trying to make me sound stupid for saying "realism would increase the skill gap", I will tell you all what I mean by this.

Well, in the first place, in real life, you have to train to get good at what you do. Body, mind, the works. This makes things more difficult than in any video game I can think of, but if it works out, you have an edge over those who didn't bother with such things.

This training thing is only mostly irrelevant in the video game world; All you really need to train is your mind, which handles aim, cooperation with the team, intuition, the works.

Now, if the game itself becomes more difficult (and if you do this through elements taken from real life), that means you have to condition your mind even further, and not everyone is going to do that.

Now I'm not arguing for full-on realism. Whatever is acceptable realism that really does increase the skill gap is fine. Everything else is flat-out Acceptable Breaks from Reality.

  • 12.09.2011 1:45 PM PDT

"The truth is the key, and with it, I will unlock the doors of darkness and find justice."
-Me

"Why is it that lately, all I want to do is cry?"
-Phoenix Wright


Posted by: ClearYourCookies
If you want to put bloom into a game, make it a 4 shot kill.

4 shots within 2 seconds = NO BLOOM. Better players win

5 shots within 2 seconds = 4th shot blooms, triggers bloom by an 1/8 the side until cool down or a kill is recorded.

For every .5 second not firing allow for a single shot with ZERO bloom back 0, also if a KILL is recorded reset shot counter to 0.

I would like to see something like this but the coding is would freaking crazy!

Good players would clearly DOMINATE bad players.

Good players already were dominating bad players, however.

  • 12.09.2011 1:47 PM PDT
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Posted by: Akamia179

Posted by: ClearYourCookies
If you want to put bloom into a game, make it a 4 shot kill.

4 shots within 2 seconds = NO BLOOM. Better players win

5 shots within 2 seconds = 4th shot blooms, triggers bloom by an 1/8 the side until cool down or a kill is recorded.

For every .5 second not firing allow for a single shot with ZERO bloom back 0, also if a KILL is recorded reset shot counter to 0.

I would like to see something like this but the coding is would freaking crazy!

Good players would clearly DOMINATE bad players.

Good players already were dominating bad players, however.


Nope, I cannot agree with this. It was still to unbalanced. I'm no badass but I'm known in my area, and so are other players. Some I will agree hands down -blam!- on me in Halo 3 seeming they played in PRO and SEMI pro rooms all the time.

Halo 3 he'd win 75% of the 1 vs 1 battles, now it's down to about 50/50. Him dominating hold true on all previous Halo games as well. Yet I don't play Reach much yet he does all the time and we still go about 50/50.

[Edited on 12.09.2011 1:51 PM PST]

  • 12.09.2011 1:49 PM PDT