- Akamia179
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- Noble Heroic Member
"The truth is the key, and with it, I will unlock the doors of darkness and find justice."
-Me
"Why is it that lately, all I want to do is cry?"
-Phoenix Wright
Posted by: ClearYourCookies
Posted by: Akamia179
Posted by: ClearYourCookies
If you want to put bloom into a game, make it a 4 shot kill.
4 shots within 2 seconds = NO BLOOM. Better players win
5 shots within 2 seconds = 4th shot blooms, triggers bloom by an 1/8 the side until cool down or a kill is recorded.
For every .5 second not firing allow for a single shot with ZERO bloom back 0, also if a KILL is recorded reset shot counter to 0.
I would like to see something like this but the coding is would freaking crazy!
Good players would clearly DOMINATE bad players.
Good players already were dominating bad players, however.
Nope, I cannot agree with this. It was still to unbalanced. I'm no badass but I'm known in my area, and so are other players. Some I will agree hands down -blam!- on me in Halo 3 seeming they played in PRO and SEMI pro rooms all the time.
Halo 3 he'd win 75% of the 1 vs 1 battles, now it's down to about 50/50. Him dominating hold true on all previous Halo games as well. Yet I don't play Reach much yet he does all the time and we still go about 50/50.
Well, it's not like Halo Reach was meant to be played 1v1 in the first place.
I was talking a team situation. The better team wins.