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This topic has moved here: Subject: Halo 4 needs Overpowered Balance and real sandbox gameplay
  • Subject: Halo 4 needs Overpowered Balance and real sandbox gameplay
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Subject: Halo 4 needs Overpowered Balance and real sandbox gameplay

Posted by: Recon Number 54
Life is a journey, if you spend all of it with your nose in your map, you may miss some of the best parts.

So what you're saying is to bring Halo CE Multiplayer back.

I agree.

  • 12.16.2011 1:12 PM PDT

*reminisces when the Bungie/Halo community wasn't made up of CoD kids*
*sighs*
*activates time-machine and sets the clock back to Nov. 9, 2004*
glory days here I come..
*vanishes*

Yeah, that's a great way to ruin gameplay.

  • 12.16.2011 1:13 PM PDT
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When you have honest researched opinions, you get banned from Bnet alot...

TRUFAX


Posted by: RC Clone
Agreed. Plasma stun needs to get re-added to counter bullet travel time for plasma.


Plasma stun was awesome in Halo CE, it gave Plasma weapons a decisive advantage when used properly.

  • 12.26.2011 10:27 AM PDT
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  • Veteran Legendary Member

When you have honest researched opinions, you get banned from Bnet alot...

TRUFAX


[quote]Posted by: Zome
It should also include colors.[/quote

^
This

  • 12.26.2011 10:28 AM PDT

Every gun needs to be unique and different rather than the AR and SMG being practically the same and and the pistol being just a worse BR/DMR.

  • 12.26.2011 10:44 AM PDT
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All that is needed for the triumph of evil is for good men to do nothing.

Here's my idea for a gametype:

A few maps bigger than Forge World, Two bases (One covenant and one UNSC), Every vehicle in the halo universe, many AIs on both sides. This would force players to work as a team.


Also, it would be nice if we could forge our own maps for this gametype.

  • 12.26.2011 10:50 AM PDT

Wake me,....When you need me....

hmmm

  • 12.26.2011 11:07 AM PDT

I already told them that.

Now we must wait to see if they're going along with this approach.

  • 12.26.2011 11:18 AM PDT

I must go now, my planet needs me.

the Shotgun could kill cross map!No, just no.

  • 12.26.2011 11:20 AM PDT


Posted by: X El BaZzA X
Every gun needs to be unique and different rather than the AR and SMG being practically the same and and the pistol being just a worse BR/DMR.

Rifle=longer range, tighter reticule but lower RoF
Carbine (burst or whatever)=A more mid range-inclined weapon, reticule around the size of the BR's, good RoF
Pistol (bloom on auto/none on semi-auto)= closer range with a CE size reticule and higher RoF.
All "4sk."
All scoped.

[Edited on 12.26.2011 11:24 AM PST]

  • 12.26.2011 11:21 AM PDT

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