- UselessTrash
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- Honorable Member
Posted by: Fos Tis Krisis
Brutes aren't monkeys, Brutes are gorillas. Humans are monkeys, and Spartans are Orangutans.
OP, you're completely WRONG
> No they're not, and they was more or less like this in Halo3 multiplayer too. Learn to keep your distance and corners are your friend. Just like in Halo3 multiplayer.
> Bloom makes the game less host-dependent, and balances out weapon efficiency overall. A good thing.
> Yes you do, but's the speed isn't really that off comparing to the average gameplay speed. And you can up your speed by loadouts if you want to. Reach is MORE options.
> Winning has no longer meaning as a piggy-back option for worthless players like in Halo3 multiplayer. You can't be carried to rank, like 50% of all "quality" players was in Halo3. Arena is a much more FAIR playground for competitive play. Way better than boosted & piggy-backed accounts of Halo3.
> I would say there's actually MORE focus on teamwork and strategy in Reach compared to Halo3 multiplayer. WAAAAY more actually. Joe Schmoe don't co-operate, but that's not fault of the game.
> Spawns was sometimes bad in older Halo's too, nothing specific to Reach really. If anything spawns are better in Reach imo, compared to Halo3 at least.
> Melees have now less of an importance compared to older Halos, since you need to put shield down completely before you can get a one-melee-kill. In Halo3, any sheld weakening + a melee would send you to death. Melee system of Reach is way BETTER than Halo3.