- last post: 01.01.0001 12:00 AM PDT
I think that 64 players, even on a dedicated server, would be way to much for the Xbox to handle online. 32 playes is understandable for certain games and I think that Bungie could do it if they really wanted to, but there can be problems when there are certain players who begin to lag the game making it miserable for everyone else who is playing. I think 16 players would be fine for Halo 2, and even then it can become laggy.
So, I think if Bungie is going to or thinking of having over 16 players on Xbox Live or LAN that's great, but it is also rather far into the end of developement to think that there is a chance for them to start working on it now. The only possible way for Bungie to make Halo 2 support somewhere even close to over 20-25 players would be if they have already done so.
64 players = impossible on the Xbox
40 players = very unlikely for the Xbox because of lag problems
32 players = possible, but unlikely for a game like Halo 2
24 players = possible, and the most likely choice for a game which would be able to support over 16 players.