Halo: Reach Forum
This topic has moved here: Subject: The community is what ruined Halo.
  • Subject: The community is what ruined Halo.
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Turn on, Tune in, Drop out

GT is fat aggre55ion


Posted by: WulfwoodsSins

Posted by: SaintCT

Posted by: Onca Rapotee
No the hardcore retards ruined Halo.

They simply think that one gun should generally dominate everything and anything that is an automatic (AR, Needler etc) are scrub guns.

If they are scrub guns wouldn't it take MORE skill to defeat opponents using said guns?

Nope, not to the average "Hardcore" Halo player, they are too busy being illogical asshat elitist.


This is just a retarded statement made by a retard. Inquiring that the easiest gun in the game takes skill. Hold down the trigger and point takes skill. Congratulations sir you're the biggest retard I've seen so far today.


I dunno, he seems to know the difference between 'Imply' and 'Inquire'. Where as you don't. Congratulations, sir. You're the biggest retard I've seen so far today.


BAMN

  • 12.17.2011 4:02 PM PDT

Marine Corps.
Semper Fi.

Posted by: Wikked Navajoe
My problems [with Reach] are basically just full parties, mlg, and people who go out of their way not to get killed.


Posted by: SHOOTMEIFUDARE
Reach was released and you all -blam!-ed about things you complained for.


Wait, I asked for the utility weapon of Halo to have randomized bloom that made my rounds go where I was not shooting them?

Damn, you should totally dig through my posting history (hope you have time) and find where I wished for a pathetic mechanic.

  • 12.17.2011 4:09 PM PDT

Posted by: Recon Number 54
Life is a journey, if you spend all of it with your nose in your map, you may miss some of the best parts.

Because we asked for AA's, bad maps, a horrid campaign, bloom, and extremely weak vehicles, right?

  • 12.17.2011 4:11 PM PDT

Damn them all, damn them all to hell

  • 12.17.2011 4:14 PM PDT

Posted by: Yamadog27
Opinions are like butholes. Everyone's got one, nobody wants to hear about it.

I agree however, there are flaws in this game. Barely any, but they're still flaws.

  • 12.17.2011 4:18 PM PDT

Turn on, Tune in, Drop out

GT is fat aggre55ion

Hardcore people make the things they are hardcore about, suck. People who are way to casual and don't give a -blam!-, make things suck.

Most of us can say we f-ing hate religious hardcore freaks or we hate when you see someone ignore something or someone who needs help.

People on both ends creep me out. You hardcore flops that all meld together and hate everything and anyone else and you lazy sloths that let things go.

Both of you.

  • 12.17.2011 4:27 PM PDT


Posted by: WulfwoodsSins

Posted by: SaintCT

Posted by: Onca Rapotee
No the hardcore retards ruined Halo.

They simply think that one gun should generally dominate everything and anything that is an automatic (AR, Needler etc) are scrub guns.

If they are scrub guns wouldn't it take MORE skill to defeat opponents using said guns?

Nope, not to the average "Hardcore" Halo player, they are too busy being illogical asshat elitist.


This is just a retarded statement made by a retard. Inquiring that the easiest gun in the game takes skill. Hold down the trigger and point takes skill. Congratulations sir you're the biggest retard I've seen so far today.


I dunno, he seems to know the difference between 'Imply' and 'Inquire'. Where as you don't. Congratulations, sir. You're the biggest retard I've seen so far today.


I doubt that seeing as how you've been on b.net forums "ALL" day responding to others. You've posted 5 times in just this thread alone. You're by far the dumbest person in here. Sorry OP I thought you were by clearly we have a winner for biggest retard right here.

  • 12.17.2011 4:43 PM PDT

What is this I don't even

What exactly changed? Why is Reach "bad?" I think it's fine.

I am so glad to come back after being fed up with twitch shooter gameplay 90% dependent on your connection like in MW3.

  • 12.17.2011 5:02 PM PDT
  • gamertag: MR E0S
  • user homepage:

Halo: Reach is the beginning of a new age for gaming.
It proves that developers can get away with punishing their players instead of fixing their game....and yet the fanboys will still sing praises to them.

-blam!- all of you fanboys!

Reach is bad because of you.

Not because of casuals.



What's the only way to have fun in reach?
You have to bring a team with you.
What part of the community plays in teams?

Duh!

Everything about this game caters to Teams.
Casuals don't play in teams.

DUH!

Bloom...is only an issue if you walk around trying to kill everything yourself.
You bring a team with you and stack the odds that way.
But god forbid if they incoporate something that makes you actually have to rely on that team.
God forbid if that casual player is given a little help to keep up with you.
God forbid if a -blam!- hardcore peice of -blam!- has to be challenged every once in a while.
God forbid if that -blam!- peice of -blam!- try-hard has to adjust his tactics for bloom.

I mean, how much more obvious does it have to be...before you realize that the Hardcore players ruined Halo.

It's kind of like the killstreak vs deathstreak issue that CoD nerds -blam!-ed about.
They -blam!-ed up a storm about deathstreaks being added to the game....

You people haven't the slightest -blam!- clue what you speak of when you refer to who and what this game was catered to.

Trust me when I say, Bloom hurts casual players more than it hurts hardcore players. AND THAT'S A FACT!


If I was to summarize what Halo would turn if it listened to the Hardcore community, it would go like this:
"You can't play, because you're not as good as these people over here. Bye bye."

Oh, and what do you know...they did implement some new bans into Reach that are basically slapping that message all over the place.

Who -blam!-es about quitters?
Casuals....I think not.

[Edited on 12.17.2011 8:23 PM PST]

  • 12.17.2011 8:11 PM PDT

You can never succeed if you never try.

No, its Bungie's fault for implementing things that were never part of the Halo sandbox, and implementing them in a way that was impossible to reverse.

Don't like bloom? Too bad
Want Bleedthrough melee? Too bad
etc....

Bungie didn't make these core aspects toggleable, and it wasn't until 343 came along that they were.

Bungie built Reach around game mechanics that were never part of Halo (Armor abilities, bloom, etc), and for the most part, unless you played customs, you couldn't ignore them.

They essentially blurred the line between precision and spam weapons, and then made you slow down the gameplay in order to use the precision weapons correctly when every other Halo game before has been the exact opposite.

  • 12.17.2011 8:19 PM PDT

Flash Kicks beat Armor Lock.

TheLab.


Posted by: MR E0S
God forbid if a -blam!- hardcore peice of -blam!- has to be challenged every once in a while.

Shouldn't players be challenged by other players rather than the mechanics of the game when multiplayer is concerned?

Who -blam!-es about quitters?
Casuals....I think not.

Actually casual players dislike people quitting out of games quite a bit.

[Edited on 12.17.2011 8:26 PM PST]

  • 12.17.2011 8:26 PM PDT

Planking : Parkour for people who don't move very fast.


Posted by: SaintCT

Posted by: WulfwoodsSins

Posted by: SaintCT

Posted by: Onca Rapotee
No the hardcore retards ruined Halo.

They simply think that one gun should generally dominate everything and anything that is an automatic (AR, Needler etc) are scrub guns.

If they are scrub guns wouldn't it take MORE skill to defeat opponents using said guns?

Nope, not to the average "Hardcore" Halo player, they are too busy being illogical asshat elitist.


This is just a retarded statement made by a retard. Inquiring that the easiest gun in the game takes skill. Hold down the trigger and point takes skill. Congratulations sir you're the biggest retard I've seen so far today.


I dunno, he seems to know the difference between 'Imply' and 'Inquire'. Where as you don't. Congratulations, sir. You're the biggest retard I've seen so far today.


I doubt that seeing as how you've been on b.net forums "ALL" day responding to others. You've posted 5 times in just this thread alone. You're by far the dumbest person in here. Sorry OP I thought you were by clearly we have a winner for biggest retard right here.


Again, if you're going to call people out on intelligence, you may wish to learn the difference between 'by' and 'but' as well.

  • 12.17.2011 8:33 PM PDT
  • gamertag: Y2Kiro
  • user homepage:

people people wow keep it clean there is no need to get so angry over different opinions i think that bungie should have just made 2 kind of gamestyles 1 for the mlg 1 for the casuals and then done.

if that was done then the hardcore gamers could go to their corner and the casuals to theirs, problem solved and no i am not jesus :D

  • 12.17.2011 8:58 PM PDT

There is no such thing as a free lunch.

There are a good many things I really don't care for in Reach. Some I don't mind, too much. In all honesty it doesn't really matter much where the blame is placed. It's really kinda pointless to blame Bungie, the community or anything else one can come up with. After all it's not like placing blame is going to change things or make them better.

Liking it, hating it or having general apathy about Reach doesn't change the fact that Reach is the current Halo game until the release of Halo 4.

  • 12.17.2011 9:43 PM PDT
  • gamertag: [none]
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Posted by: y2kiro
people people wow keep it clean there is no need to get so angry over different opinions i think that bungie should have just made 2 kind of gamestyles 1 for the mlg 1 for the casuals and then done.

if that was done then the hardcore gamers could go to their corner and the casuals to theirs, problem solved and no i am not jesus :D


They did. In Halo 2 and 3. They gave us our own play area. In Reach, aside from all its stupid -blam!-, merged us to play together.

Also, MLG HAS NOTHING TO -blam!- DO WITH THIS *facedesk*

  • 12.17.2011 10:06 PM PDT

The beta was horrible. The only real difference between the beta and 1.0 Reach was the nuke nades, which were extremely obnoxious. You're kidding me if you think that the Beta and 1.0 Reach were any different in quality at all.

  • 12.17.2011 10:14 PM PDT


Posted by: SHOOTMEIFUDARE
Hate all you want, barely any of you have any idea what makes a game good or bad. Reach was incredible during the beta, the kids voiced their opinion, and Bungie listened to what they thought was a community who knew what they wanted. They were wrong.

Reach was released and you all -blam!-ed about things you complained for. Bungie then realised leaving the game the way it was would be the only way to keep the balance they created. They did the right thing, and even if it had its flaws, it was still an amazing game.

Then 343 came along, eager to please the community and BAM! Reach is updated and you all -blam!- again that it isn't what you thought. Now we're stuck with New Reach. A shadow of the Beta which has been ruined by community input.

343 banned me for telling the idiots over there this, so I decided I'd tell the rest of you guys just how much you ruined Halo. Reach is still an amazing game, but you guys are slowly desroying it.

TL;DR You are what makes Reach bad. -blam!- you all.

It wasn't all the communitys fault. Bungie wanted to make the game better, and more fun. and back then it was great! but as time passed it became lame and rather terrible. so then bungie hands halo to 343i and says "go nuts" and so they do! but then they make ALL the playlists suffer extreme lag and ruined the halo 3 servers. except for the aniversary playlists, making it so that the people, like us, have to buy either a new map pack or a new game to play multiplayer with out lag.

  • 12.17.2011 10:43 PM PDT


Posted by: Puma xSDSx
You mean the causals right? Right. Good.


YOU -blam!- CAUSALS AND YOUR -blam!-

Casusals ruin Halo.

  • 12.17.2011 10:48 PM PDT

Posted by: SHOOTMEIFUDARE

343 banned me for telling the idiots over there this, so I decided I'd tell the rest of you guys just how much you ruined Halo. Reach is still an amazing game, but you guys are slowly desroying it.

lol The irony in this post.

  • 12.17.2011 10:49 PM PDT

the community maps are what ruined halo.

  • 12.17.2011 11:12 PM PDT

Why are you guys complaining? Just go play the anniversary playlist.

  • 12.17.2011 11:38 PM PDT

Intoxicated Warthawg driver for Hire
Posted by: AquaBlader
CTF is god. Praise his name. For the flag is his holy messiah.

Posted by: Bricypoo Nobody quotes me and puts me in their signatures It makes me sad ... :(
My third montage!

I will agree in part with the OP however there is plenty of "blame" to go around and I use the word blame very loosely here.

I want to use BF3 as an example. When BF3 was released I think many of us, myself included felt the game was incomplete. That said it was still playable and for the most part an enjoyable experience. Now there were/are things that I noticed, obvious things such as the tactical flash light being ridiculously bright even on daytime maps. But for the most part I didn't have many complaints about it.

But as I started reading and contributing to the BF3 forums, I noticed something with in my own attitude towards BF3 that was changing. I would read a posts from numerous people who would all point out similar things that I hadn't thought of before or noticed. And then after reading such threads I would notice these things in game.

My point is that had I never started reading/contributing to the BF3 forums I would have been blissfully unaware of many things. I don't know if that's good or bad. I've been gaming a long time. You don't have to be "good" player to realize something, be it a game mechanic, a weapon, or certain position on map is over powered or underpowered.

I guess all I'm really trying to say is that yeah the community is to blame, but some of that blame rests on bungie as well.

Think about this: What if during the 16-bit generation we could have provided the type of instant feed back that developers get now?

How do you think such classics such as Zelda, Metroid and mega man would have been received? Obviously there is a huge difference between those single player games and the world of online play but I can't help but think there would be similar reaction both good and bad.

Now before the upper echelon players call me bad or whatever, let me say that many of the things that Bungie did with Reach I didn't agree with, as well, many of the things that the "hardcore" community pointed out I agree with.

Reach should have been built from the top down. It would have played just fine for the rest of us mere mortals.

Casuals, before you freak out think I'm completely siding with them think on this: Would it have hurt us that much if bungie had built Reach from the top down? Seriously, honestly think about that.

Reach could have easily provided quality gameplay for the ultra-competitive and a quality "casual" experience for everyone else.

As it stands now? We have game trying to do both and accomplishing neither.

Your millage may vary.

  • 12.17.2011 11:43 PM PDT

Foday Church
>He wonders why we're here...
"Magic Touch" Received 10/29/11 due to this thread
Twitta: @St3p_R1ppin

76% -Bungie's Fault
24% -Community's Fault (Mostly Bungie/343i's)

  • 12.17.2011 11:44 PM PDT

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