- last post: 01.01.0001 12:00 AM PDT
While some maps in Halo PC are symmetrical, the majority are not, and have different layouts to the red and blue areas. I've noticed on some maps different teams are easier to play than others, namely Death Island; when playing as Red, you can easily jump down to the blue base, while on blue the trek is quite a bit more strenuous.
Also, on Blood Gulch, people could make the case that the Blue side are better off as they can access the fuel rod much faster and on a more direct route to Red base, while the Reds get the O/S and RL.
Even on symmetrical maps, as MC is right-handed, it's easier to shoot someone with a rocket launcher when on blue rather than red going round the top teleporters on Sidewinder.
Are there any other maps which you think are unfairly balanced to either side?