- last post: 01.01.0001 12:00 AM PDT
Well, I think that it should depend on multiplayer setting. Also they should bring back the option of infinite grenades. But the vehicles, or atleast some vehicles, should be more resistant. Rocket damage is fine as is, but small arms fire should be less effective against vehicles, save critical spots (back of Wraith, Ghost's energy tank thing, etc.). Warthogs can outrun rockets if the driver is skilled enough, so what exactly are you complaining about? That you are a noob? Simple solution - don't drive TOWARDS the guy with rockets... drive AWAY. But the vehicles should definitely be a hybrid of Halo:CE and Halo 2's. And like I've posted before... if you lock on with rockets, then they should do less damage, have less splash, and take longer to lock. Actually, I just thought of a great idea. When enemies lock on to your vehicle, a small warning should appear. Not a blaring wailing, but a red diamond should show up on the shooter, or a red arrow, sort of the like the NAV signals in Halo:CE. It shouldn't stick around either... it should show up for 2 or 3 seconds, and then disappear.