- Sven Nietzsche
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- Noble Legendary Member
This was a pretty long but interesting read from Bnet past. This case study was preformed by Microsoft Corporation in June of 2005. The summary is provided below.
Posted By: Microsoft Co
Summary: The Bungie.net site is the online companion to the wildly successful Halo 2 video game for Xbox, released in November 2004 by Microsoft. The site also acts as the community hub for all things related to Bungie games. Built with the Microsoft .NET Framework, Bungie.net serves up more than 4 million pages per day, accumulating 300 gigabytes of online game statistics per month from more than 1 million games played daily. Deemed "Most Innovative Design" by IGN Entertainment in 2004, the site provides innovative ways for users to view game statistics and details as well as interact with each other through forums and team Web pages. The release of the Bungie.net site represented a milestone in online console game play. This case study provides insight into this accomplishment.
If you could "win threads" then EL just did.
Posted by: EL
UpdatedPosted By: Microsoft
Summary: The Bungie.net site is the online companion to the wildly successful Halo franchise for Xbox 360, with releases spanning over 10 years by Microsoft. The site only acts as the community hub for all things related to Halo games. Built with the Microsoft .NET Framework 4.0, Bungie.net serves up more than 77 million pages per day, accumulating 343 exabytes of online game statistics per month from more than 7.1 million games played daily. Deemed "Most Stupid Design" by EA and Activision/Blizzard for providing free online game statistics, the site provides innovative ways for users to upload their cool images built in Forge as well as interact with each other through forums and also interact with urk and that new guy. The release of the Bungie.net site represented a milestone in online console game play. This case study provides insight into this accomplishment.
[Edited on 12.21.2011 12:06 PM PST]